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Fleet Operations
Ideas and Feature Requests
Ideas and Feature Requests
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Post ideas and suggestions on new features or improvements here.
18
1337 64M3R
September 18th, 2009, 12:39 pm
Number of kills stat
started by
yandonman
at September 7th, 2009, 7:00 am
6
Baleful
September 17th, 2009, 5:34 pm
Long Range Sensors
started by
RCIX
at September 17th, 2009, 4:42 pm
22
Optec
September 17th, 2009, 10:55 am
Make them Adapt!
started by
1337 64M3R
at September 15th, 2009, 1:25 am
25
quaddmgtech
September 15th, 2009, 7:27 pm
One BIG Idea... reintroducing the trade system.
started by
1337 64M3R
at September 9th, 2009, 6:16 pm
1
DOCa Cola
September 15th, 2009, 10:39 am
Repair and Priority Repair
started by
Unleash Mayhem
at September 11th, 2009, 4:09 pm
13
DOCa Cola
September 15th, 2009, 10:38 am
Manual Subsystem Disable?
started by
Unleash Mayhem
at September 11th, 2009, 4:16 pm
6
DOCa Cola
September 15th, 2009, 10:26 am
Progressive unlocking...
started by
1337 64M3R
at September 14th, 2009, 2:48 pm
12
Tyler
September 13th, 2009, 10:17 pm
briging some chaos into the techtree
started by
dna42
at September 13th, 2009, 2:28 pm
3
Locutus
September 13th, 2009, 4:17 pm
My random assembly of hopefuly helpful ideas.
started by
Locutus
at August 7th, 2009, 1:24 pm
7
Sheva
September 13th, 2009, 10:36 am
Tweaking mixed tech
started by
1337 64M3R
at September 10th, 2009, 4:14 pm
32
Tyler
September 12th, 2009, 10:45 pm
Late game assimilation
started by
yandonman
at September 7th, 2009, 7:15 am
15
Exodus
September 11th, 2009, 4:35 am
So when do we get the 25th century tech?
started by
tom530
at September 3rd, 2009, 12:55 pm
46
quaddmgtech
September 10th, 2009, 9:15 pm
Runabouts
started by
Baleful
at September 9th, 2009, 5:56 pm
4
Tyler
September 10th, 2009, 7:10 pm
Ship Captains
started by
Tyler
at September 10th, 2009, 6:13 pm
18
RYDERSTORM
September 10th, 2009, 1:32 am
shaking GUI when ships explode
started by
firewarrior1705
at September 9th, 2009, 12:44 pm
1
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