Federation ships.

Which race do you like most? What do you like - what you don't like? Discuss it here.
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posted on May 16th, 2010, 1:50 am
It was active then, the 80 year old Excelsior was also active at that time. Doesn't make them brand new. Akira's also have numbers starting with 6, along with the Nebula.
posted on May 16th, 2010, 1:53 am
Let's not forget that during much of the time that ships such as the Excelsior and Miranda were in service the Federation was not engaged in a major conflict. There was no need to upgrade. The Dominion War forced Starfleet to modernize and create new designs, which probably shortened the lifespan of existing designs.

Put simply, the Galaxy's original estimated 100 year effective service time would have been drastically reduced. Furthermore, vessels aren't produced through their entire effective service span. The Galaxy probably would have stopped production after about 70-80 years and after another 30-20 any still in service would have been decommissioned. Taking into account the Dominion War, I'd say the Galaxy would have stopped production after about 20-30 years rather than 70-80.

Also, the Galaxy class was designed as an exploration vessel with lots of room for civilians and research equipment and not a combat vessel. This would also make it a poor choice to build in a war, especially when Starfleet now has actual combat ships.

Optec has also posted on here that this reasoning is why the Galaxy is not buildable.

Tyler wrote:Steamrunners are the oldest Federation class in the game, except for the Excelsior.

funnystuffpictures wrote:Hugh? Are you sure? My handy dandy book tells me that it was designed as part of the Borg Defense Taskforce.

Tyler wrote:The only anti-Borg ship is the Defiant.

In response to all this, registry numbers are riddled with inconsistencies and are therefor a horrible way to determine a vessel's age. The second two comments are also somewhat dubious as we know almost nothing of the design history of any vessel.
posted on May 16th, 2010, 1:56 am
Last edited by Tyler on May 16th, 2010, 1:58 am, edited 1 time in total.
I know registries are generally unreliable, I'm only going with the trend seen in the shows with numbers getting bigger with each era.

1 inconstancy is suspicious, but 10 Nebulas have known numbers and only 4 start with 7 and 6 start with 6. So many 'mistakes' on a single class is difficult.
posted on May 16th, 2010, 1:57 am
this isnt another galaxy class thread, all im saying is wouldnt the feds ships start to get replaced around now, otherwise maybe some other ships should be here
posted on May 16th, 2010, 1:59 am
I was just using the Galaxy as an example since it invariably gets dragged into this anyway.
posted on May 16th, 2010, 2:01 am
Last edited by Tyler on May 16th, 2010, 2:06 am, edited 1 time in total.
ray320 wrote:all im saying is wouldnt the feds ships start to get replaced around now, otherwise maybe some other ships should be here

Excelsiors have been in use for over 100 years by FO and only recently got replaced (unless you count the Akira as a replacement), while the Oberth might be even older than the K't'inga and was used all the way to TNG.

Starfleet ships are designed to last. Some (like the Galaxy) are too expensive to build for as long as other designs.
posted on May 16th, 2010, 2:24 am
Last edited by Anonymous on May 16th, 2010, 2:29 am, edited 1 time in total.
Gameplay will always beat the shows and movies. What else do you expect when the Federation wins at everything forever?


Really? SFA, Legacy PC, and Dominion Wars were some of the worst Star Trek Space Sims ever made and when does the Federation win at everything? The Enterprise always ends up as the only ship in the quadrant, being destroyed, the Federation lost 39 ships at Wolf 359 and were going to lose to the Dominion had the prophets not interfered.

Warp in used to be overpowered? Lol, it never had any power at all. I maybe got one Galaxy or one Descent Class out of every ten distress calls, and the Galaxy torpedoes never hit the target. They finally added the Excelsior, as a destroyer ??? Well I guess I can't complain about the Ambassador. Its defense bonus is pretty good while it lasts.
posted on May 16th, 2010, 2:29 am
I'm obviously talking about Fleet Operations, and I'm discussing balance. I also recall a certain Federation driving back the Dominion, annihilating the Borg, and making the Romulan commandos look like a bunch of sissies. The Federation wins in the end. Every time. Period. That's what the shows/movies are about!
posted on May 16th, 2010, 2:30 am
USS Constellation wrote:Really? SFA, Legacy PC, and Dominion Wars were some of the worst Star Trek Space Sims ever made and when does the Federation win at everything? The Enterprise always ends up as the only ship in the quadrant, being destroyed, the Federation lost 39 ships at Wolf 359 and were going to lose to the Dominion had the prophets not interfered.

Wolf 359 was part 1 and Starfleet won part 2, in the war they were still on the winning side regardless of why (Federation officer Sisko was the reason the Prophets did something). The second Borg attack was beaten.

The Federation usually does come out on top, but typically because of what the main cast does.

...Dominus_Ninjais strikes again...
posted on May 16th, 2010, 2:35 am
Last edited by Anonymous on May 16th, 2010, 2:41 am, edited 1 time in total.
Gameplay will always beat the shows and movies. What else do you expect when the Federation wins at everything forever?


ROFLCOPTER!  Yeah right, all the Star Trek shows were about the Federation winning all the space battles!!! By God man, what were the producers thinking?!!! They should have named the series "Federation." It had nothing to do about exploring space and the final frontier.

Yeah the Federation was never going to lose the Dominion war. They had an extra 10,000 plus ships lying around various Federation depots and secret bases. The writers blatanly left that out of the scripts.

Wolf 359 was part 1 and Starfleet won part 2, in the war they were still on the winning side regardless of why (Federation officer Sisko was the reason the Prophets did something). The second Borg attack was beaten.


Yes, they did end up winning, but they were losing for the majority of the war. The only reason they won was because the prophets caused the Dominion warships to vanish and Odo got the female shapeshifter to order the Jem'Hadar to stand down and stand trial for her actions.
posted on May 16th, 2010, 2:39 am
I maybe got one Galaxy or one Descent Class out of every ten distress calls, and the Galaxy torpedoes never hit the target.


So out of every ten distress calls, you couldn't hit the button that calls in the Descent with a 100% chance of succeeding?  And the Galaxy class torpedoes have a hit rate of 0%? :blush:

And did you just quote the same line twice for no reason? :whistling:

I guess what I'm really asking is why you like to troll the forums every three months when it's clear you don't have the best interests of the game in mind.  If you don't like how the devs have made the game, feel free to modify your own personal version as you see fit. :)
posted on May 16th, 2010, 2:55 am
Last edited by Anonymous on May 16th, 2010, 3:01 am, edited 1 time in total.
I guess what I'm really asking is why you like to troll the forums every three months when it's clear you don't have the best interests of the game in mind.  If you don't like how the devs have made the game, feel free to modify your own personal version as you see fit.


Every three months? Whose counting? Just because you don't agree with what someone has to say doesn't mean they don't have the best interest of the game in mind. What you think is good for the game is bad for other people. That's why we're able to discuss things here if you like it or not. So yes, there are things in the game that I think could be better. I'll tell it to you, and I have no problem taking it to the devs even if they don't end up using my ideas.
posted on May 16th, 2010, 3:02 am
Whether or not the Federation wins because of a deus ex machina or not, they still win. The shows and movies are Federation centric - that's NOT a problem at all. It was about the human experience (generally, but not always). Fleet Operations however is not biased to the Federation (or at least it isn't now, finally) and there isn't going to be any deus ex machina to save you if you can't figure out unit roles and use ships the way their weapons, passives, and abilities suggest they ought to be used in this game.

Incidentally, you must have modified your files to make the Galaxy less likely to come as stock Fleet Ops has a much higher Galaxy return rate :).
posted on May 16th, 2010, 3:07 am
Maybe we should stop before this turns into a flame war, guys.
posted on May 16th, 2010, 3:12 am
It probably would be the mature thing to do, but seeing as this does happen on a fairly regular basis...  :sweatdrop: . 'We' already know what USS Constellation's arguments are going to be roughly - they are quite usually the same: Fed Warp-In sucks and needs to be buildable, Fed buildable ships need more power, Fed ships aren't behaving like they did on canon - and it's tied around the ships that appeared on the show/movies only. I'd rather like to be proved wrong and hear some nice idea threads rather than complaint threads however. I don't mind if they are about the Feds at all (in case that's going to be used as fodder) :)
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