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posted on March 7th, 2007, 4:18 pm
When dose fleetops vr3 come out the transition to the new server thing sez it comes out when the transition it finisht witch is dosent say when :huh: :huh: :huh: :huh: :huh: :huh:
posted on March 7th, 2007, 5:11 pm
could take several months. The new site will pop up earlier.
posted on March 7th, 2007, 9:35 pm
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!
I SO HOPED TO USE A INTREPID WITH ROM DISRUPTERS WITH THE NEW MIXT TEK :cry: :cry: :cry: :o :o :lol: :lol: :cry: :omg: :omg:
posted on March 7th, 2007, 10:19 pm
As far as I know...that's not mixed techs idea...
posted on March 7th, 2007, 10:40 pm
modding takes time especially if there is just one guy who does the moddels and textures and other stuff like mixed tech gameplay issues ;)
posted on March 8th, 2007, 8:59 pm
As far as I know...that's not mixed techs idea...

its a good one though, I hadn't thought about what the Feds would get.
perhaps more useful would be the Leahval's metaphasic disruptor. We have plenty of canon related evidence to suggest how versatile the class is as a weapons platform. The Metaphasic disruptor has a lower energy cost than the TriCobalt torp, so it can be fired more times... might be useful in a face to face I always find the Intrepid in since it has such short range...
or not
its hard to narrow a Fed/Rom mix because there are so many possibilities.

what I'm looking forward to is Fed/Borg super Intrepid & Akira
that's gonna be a hard match for anyone to beat
posted on March 8th, 2007, 10:57 pm
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!
I SO HOPED TO USE A INTREPID WITH ROM DISRUPTERS WITH THE NEW MIXT TEK :cry: :cry: :cry: :o :o :lol: :lol: :cry: :omg: :omg:

Ummm, dude, talk with words, which I know you can because you're not 3... at least, I hope your not...

On second thought, I think we just found Black Baron's alt. :P


anyway, I would prefer new ships in mixed tech, as opposed to old ships magically materializing phase disruptors or whatever the heck you captured. However, I wouldn't mind an (expensive) upgrade system, but only if you can get new ships as well.
posted on March 9th, 2007, 4:22 pm

anyway, I would prefer new ships in mixed tech, as opposed to old ships magically materializing phase disruptors or whatever the heck you captured. However, I wouldn't mind an (expensive) upgrade system, but only if you can get new ships as well.

You could do new ships, though I had imagined from a previous thread on the topic of refitting that we may have to return our ships to dock in order to refit them... where as now it does happen magickally; in the field.

I'm not so sold on an entirely sovereign new line of ships. It may be easier in some respects, but it feels at odds to what we already know about Star Trek. If you offer a whole new line of ships than you fundamentally change the balance of each fleet. With the Romulans you always have to keep on top of getting as many ships repaired as possible, because they're so expensive, and thusly fewer at any one time than the Feds and Klingons. That makes every ship especially vital. A whole new line makes not only your choices in investing resources less important because it detracts from individual significance, but it also makes which species you ally with more important than the basic chassis of own fleet.

and here's another scenario:
most of the time I'll play 2 on 2, or 3 on 3, with the AI. The AI seems to love choosing at least one of the same species for my ally. So if I'm playing Romulans, I'll also have a Romulan ally. It doesn't make sense to me given access to mixed tech in the new release that I'd get totally new ships from a Rom/Rom alliance. The easiest way I can see handling it is in a same fleet mix you'd just get access to all of the benefits of both avatars (regardless of which had been chosen at the beginning). The developers won't have to come up with new chassis/texture maps for tons of new ships, and they could focus more on game balance and truly new systems like colonization, trade, etc.
posted on March 9th, 2007, 6:27 pm
Why is everyone so obsessed with upgrading the intrepid?

Voyager was a scout ship! Not a battlecruiser!

Either way, as far as the metaphasic disruptor goes.

Being federation, as they are, they could adapt it into metaphasic shielding, for a 5% boost to all federation shielding.

They could adapt the cloak and use it on a new class of ships, similar to the defiant but alot lighter and faster. (Less armor and weapons, maybe a light cruiser instead of a heavy warship).

Or they could steal the tachyon detection upgrade that the Talon has and apply it to their venture class ship (or to a Nebula class, yes they are warp-in but that limits the amount of active tachyon detection a federation player could have and thus gives the advantage still primarily to the romulans, but it also provides a better platform for detection).

The easiest way I can see handling it is in a same fleet mix you'd just get access to all of the benefits of both avatars (regardless of which had been chosen at the beginning). The developers won't have to come up with new chassis/texture maps for tons of new ships, and they could focus more on game balance and truly new systems like colonization, trade, etc.


Good idea, actually great idea.

But see, some ships with dual bonuses like the Akira class, would at that point become superior to the Galaxy-Class warp in, tell me the lack of benefit in that.
posted on March 9th, 2007, 7:06 pm
[COLOR=blue]MetaPhaeic shields were made 2 stp sun radeation damageing ships
its multy phaseic shields that will defend ships from remodgulateing weapons like the borg :rolleyes:
posted on March 9th, 2007, 8:07 pm
Right, but by that same coin, how and why would the romulans shoot a sun's radiation at a ship.

And by increasing poweroutput to defend against the sun's radiation, the ships general shielding would gain a boost in actual defendable wattage, thus a power increase.
posted on March 9th, 2007, 9:28 pm
Last edited by nine on March 9th, 2007, 9:33 pm, edited 1 time in total.


Good idea, actually great idea.

But see, some ships with dual bonuses like the Akira class, would at that point become superior to the Galaxy-Class warp in, tell me the lack of benefit in that.

I like upgrading the Intrepid because its a class 2 hull, meaning it can get out early enough in the game to make a big difference, but is small enough to get to any fight fast. Also, given the 'gel pack' tech seems readily upgradeable, it makes sense.

by the same token, its how I make sense of the Galaxy class being warp in, but the Excelsior II being fully deployable. It would take a lot of time to upgrade the Galaxy, totally worth it, but during and just after the Dominion invasion you may have larger priorities than creating a refit program for one of the largest ships in starfleet.

I'd be alright with a pimped out Akira rolling deeper than a stock Galaxy. Galaxy was designed in a time where the Klingons and Roms were the largest threat. Since the introduction of the Borg we begin to see a more tactically minded set of hulls.
ie: Torpedo rollbar
and for all we know, the Akira could possess the same computer technology carried on the Intrepid.

I fully agree with most of what you're saying, and there are a lot of possibilities here.
Its just the logic of refitting Akira and Intrepid before the Galaxy, Sovereign, etc. is militarily salient in the same way that a Hummer or Bradley fighting vehicle has a shorter and more flexible refit cycle than say a M1A2.
posted on March 10th, 2007, 2:39 am
I fully agree with most of what you're saying, and there are a lot of possibilities here.
Its just the logic of refitting Akira and Intrepid before the Galaxy, Sovereign, etc. is militarily salient in the same way that a Hummer or Bradley fighting vehicle has a shorter and more flexible refit cycle than say a M1A2.


We upgrade the M1A2 Far more, actually than the Humvee.

That is why it's the M1A2 SEP And soon M1A3.

You see, the Galaxy was upgraded during the dominion war and was much more powerful than the Akira class when it was on screen.

I agree regarding Excelsiors though. Seeing as there were tons of them, and that they aren't building any additional ships of the class, but rather pulling out of their mothball reserve.

But my point on the Intrepid. So few of them were built (How many have you seen on screen besides Voyager?) , why would you bother to upgrade them? Upgrading the Steamrunner (which fills the same role Canon and is far more numerous), or the Monsoon (which fills the same role as the intrepid but is more modern) would be a far better idea.And if the Intrepid becomes more powerful than the Nebula, I quit FO. No way is that possible. Besides the federation would rather equip science ships or testbed ships such as the Excelsior or Nebula with expiremental weapons over the puny Intrepid class.

Retiring the Galaxy instead of upgrading it would make no sense though, seeing as they cost so much and have such a high crew carrying capacity. And at the time of Nemesis the class was still being built, along with the Nebula class.



I'm tired of Voyager fanboyism. (Not that you're showing it).
posted on March 10th, 2007, 1:11 pm
I read somewhere that the Torpedo rollbar pod on the Akira was removable and could be fitted with a number of different pods including experimental test pods that held a tech that was being researched or a shield pod that held an extra generator that increased overall output.So if that is taken into account here then the Akira and Nebula would be perfect ships for upgrading using the Mixed Tech system,followed closely by the Galaxy.

Personally I don't see how an Intrepid class could survive in the Delta Quadrant,I even see a Sovereign being lost under those circumstances and if a fleet of ships the size of what met the Dominion was lost I only see two or maby three ships returning.The Intrepid had the same array type as the Galaxy but far fiewer,she only had a slightly upgraded torpedo but far fiewer and less tubes to deliver them and I doubt her shields are even a match to the Galaxy.So I don't see why these would even be mass produced when a far more capable class like the Galaxy can be upgraded with little hastle.
posted on March 10th, 2007, 2:37 pm
Last edited by Cpt Ryan on March 10th, 2007, 2:46 pm, edited 1 time in total.
@ kern

official story wise, yes the Akira was designed as a testbed for other weapon systems in development during the Cardassian wars. However once it was deployed as an active Starship class there is no indication that the rollbar pod is removeable/changeable. If it was there would have been a large point to say about it, (much like the fuss on how "modable" the nebula is).

in closing: while as a prototype weapons testbed, yes it probably was interchangeable (would not be a very good testbed otherwise).
but as a full scale production chasis, no. Would most likely send production costs way higher.

In regards to the Intrepid: NO WAY did the Intrepid have the same class of Phaser array as the galaxy.

Intrepid:
Type VIII ( 8 ) Phaser arrays About 13 of them (as seen on Voyager)
About 4 or 5 Standard Photon torpedo tubes (As seen on Voyager) with a max supply of 38 torpedoes

Galaxy: (pre-refit)
Type X ( 10 ) Phaser arrays about 12 of them (As seen on TNG)
2 or 3 Type 3 Burst-fire Photon torpedo tubes (as seen on TNG) with a max supply of about 250 torpedoes
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