Borg Ship Construction

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posted on June 30th, 2008, 4:22 pm
    On Star Trek First Contact, when the cube explodes, a Borg Sphere escapes. What if Borg Ships are built from Borg Cubes? Borg ships have hangers for assimilating ships. What if the cube is like a shipyard. It would also be cool to see your ships, when they need repairs, to go inside the cube, get repaired, then come out. Cubes should also be able to be recrewed (like a station). Maybe the holding beam should pull the ship inside for assimilation.
    I think Borg Diamonds should be built from stations. Or maybe they constuct stations. In order to build a Borg starbase, the diamond would build the station around itself, and become a part of the station. It would also be cool to see it seperate from the starbase and reintigrate. Just like on the show!
posted on June 30th, 2008, 4:34 pm
WOW. That sounds really neat. I'd like to see that implemented.
posted on June 30th, 2008, 9:49 pm
Same here, excellent idea  :thumbsup:
posted on June 30th, 2008, 11:24 pm
I played a mod for Armada 1 once (called All-In-One Complete I think, never got it to work properly though lol) where the Borg had a cube that built a bunch of the smaller ships from the mod's first shipyard.

But that still leaves the question of how the cubes are built  :lol:
posted on June 30th, 2008, 11:47 pm
Borg Ships building others is easy, but makes it like a shipyard (cannot jump straight to it by clicking the info bar). My stock game has it for the Borg 'Command Cube' but it also seems to have screwed how an AI uses it.
posted on July 1st, 2008, 4:34 pm
You could use credits to warp ( or transwarp) them in.
posted on July 1st, 2008, 9:47 pm
... of course that would bring up the age old adage: what came first, the nanite infected chicken or the hybridized egg?
posted on July 2nd, 2008, 3:50 pm
This, I guess, is the origin of the Borg

posted on July 2nd, 2008, 3:59 pm
Last edited by Tyler on July 2nd, 2008, 4:03 pm, edited 1 time in total.
Got the Game, Seen the Video. It's just amusing, not true. It does show the natural stupidity of Vulcan Logic, though (replace the Queen? She's nuts!).
posted on July 2nd, 2008, 8:04 pm
yep i think these origin does not match the star trek story, cause in first contact they try to contact the borg of the 21 century. vygr (or which other letters were unreadable :) ) was a few years later :)
posted on July 2nd, 2008, 11:48 pm
Last edited by cloud_infinity on July 2nd, 2008, 11:51 pm, edited 1 time in total.
I think it would be really cool if the borg started out with a small starbase. Instead of having consturction ships, the starbase would simply be upgraded with newer additions (to slowly begin looking more like a unicomplex (as seen in Voyager). These new upgraded additions would act as the science stations, weapons platforms, etc.

As for ship construction, I suppose smaller scout type vessls could be constructed within the unicomplex. But larger vessels (like spheres, cubes) could be constructed with attached transwarp gates. There were be 2 or 3 sizes of gates, and each size would created different style vessels (with the largest being for a cube.) This eliminates the whole dilemma of 'how to build ships' by simply opening up a transwarp apperture and having vessels emerge from the gates.

I suppose there could also be 1 vessels that focuses mostly on constructing turrets and sensor arrays... but the borg don't really use those. As the unicomplex gets upgraded and becomes larger, it would also have more weapons added to it.

This to me seems most realistic. To damage the base, the player could either target certain portions of the base... or attack the central section of it that holds it all together (the hub, original starbase, but highly armoured) and ocne that is destroyed... the entire complex would explode with it. Once the borg's main base is destroyed... they have no way of reconstructing and the collective gradually falls apart.
posted on July 3rd, 2008, 5:57 am
hmm..... I don't really like the idea of a "transwarp build" option, because it kinda sounds like a cop-out. Not trying to be offensive, but to me it sounds like, "Hey...we can't come up with something better to build Borg ships with...so let's just say the come from....elsewhere!" You know what I mean?
posted on July 3rd, 2008, 5:19 pm
Like I said, I think Borg cubes & other ships come from assimilated ships. But that would be too complicated for the A2 engine, so it would be easier to transwarp or warp them in.
posted on July 3rd, 2008, 6:13 pm
Last edited by Pappy63 on December 10th, 2008, 3:41 pm, edited 1 time in total.
Would  it not be  a simple fix to have the Borg Reclycer and Tech assimulators and shipyards  merge functions  and  build  the  Cubes / Tacticle armored cubes. The cubes would be teched with the  tech of the recycled ships that were fed in to the  Tech/ Ship recyler or  Borg tech. As for  other  smaller ships have the Unimatrix construct a  core seed ship(like the romulan? class of ships ) that other types of ships could be based upon by the way of  slot based upgrades. say a mining ship could  also turn in to a  constructor ship for mining stations. Simiular to the way the Klingon  mining ship can turn in to a D-7 Cruiser. Borg resourse collectors could be the basis for a lot of the  Borg Fleet ships. You feed the resourse collector in to the T/ship recyler yard and build a  sphere or a  small  cube , when you  want to upgrade then you do the same to upgrade to a larger ship. By running the Borg ship through  with Assimilated ships and picking from the captured ship attributes you want to add . By doing it this way, the ships that are built are mostly Assimulated  ships that have been  reformulated to Borg standard  template of design and function. So technically  they are not built, but reprocessed to  make the ship comply to a Borg template of "Perfection." the Tech assimulator/yard could have 3  optional slots  for captured tech  along with the  standard Borg tech. by allocating   the captured tech to  a single yard it would limit # the Non Standard ships  that could be built.
posted on July 11th, 2008, 4:29 pm
Maybe the cube is just one huge moving station. What if the constructor built it and the cube would build other ships like a construction yard. It could also research things (like a tactical cube hull) and improve it's systems and defenses. I think it would be extremely cool to be able to target different parts of the cube. The central plexus, the vincilum, power nodes, research pods, you name it.
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