Ability ideas
Post ideas and suggestions on new features or improvements here.
posted on April 28th, 2009, 1:23 am
Probably I should try to get a job there. 
Abandoning the holo-stealth is a wise idea. But it's not a weakness of you, that you can't explain it - noone can.
Concerning the asymptotic energy gradient, we are getting closer to something that has a real meaning: I even figured out a way of using the term asymptotic - which you seem a little obsessed with - though it is a little uncommon: The energy gradient has a pole at lightspeed, an asymptotic behaviour there, so the damage dealt by the plasma-disruprion goes up to infinity for a vessel at light speed.

Abandoning the holo-stealth is a wise idea. But it's not a weakness of you, that you can't explain it - noone can.
Concerning the asymptotic energy gradient, we are getting closer to something that has a real meaning: I even figured out a way of using the term asymptotic - which you seem a little obsessed with - though it is a little uncommon: The energy gradient has a pole at lightspeed, an asymptotic behaviour there, so the damage dealt by the plasma-disruprion goes up to infinity for a vessel at light speed.
posted on April 28th, 2009, 1:53 am
Maybe they harnessed a thousand little Iguanas and used them to blend in. 
Also: An asymptote of a real-valued function y = f(x) is a curve which describes the behavior of f as either x or y tends to infinity.
So it is a a straight line approached by a given curve as one of the variables in the equation of the curve approaches infinity.
Doesn't really make sense in the way you use it.
did you catch all that?

Also: An asymptote of a real-valued function y = f(x) is a curve which describes the behavior of f as either x or y tends to infinity.
So it is a a straight line approached by a given curve as one of the variables in the equation of the curve approaches infinity.
Doesn't really make sense in the way you use it.
did you catch all that?

posted on April 28th, 2009, 2:02 am
Your description is not the most generalized one, but valid too.
"Doesn't really make sense in the way you use it." What and who are you referring to?
"Doesn't really make sense in the way you use it." What and who are you referring to?
posted on April 28th, 2009, 2:04 am
the way RCIX is using it in his weapon
posted on April 28th, 2009, 2:29 am
Last edited by RCIX on April 28th, 2009, 2:31 am, edited 1 time in total.
If you look at this [link]http://mathworld.wolfram.com/images/eps-gif/AsymptotesOneOverX_1000.gif[/link], you'll see basically the opposite of what i am aiming for. So if we assume that i am using a formula of x over 1 to determine the damage applied to the ship, where 1 represents light speed and x is the speed of the ship, you arrive at what is an asymptotic damage curve applied to ships based on there speed. Does that make sense? Also, i dont mean to sound obsessed with asymptotic, i just want to get a technobabble explanation of my term accepted and it wouldnt really be "technobabbley" enough with out it.



posted on April 28th, 2009, 2:36 am
If im not mestaken that would mean when they passed the speed of light, the shields would take an infinitesimal rate?!? that would require a very, and impossible amount of energy.
posted on April 28th, 2009, 2:38 am
Last edited by RCIX on April 28th, 2009, 5:36 am, edited 1 time in total.
But thankfully there is neither warp nor FTL travel with the impulse engines in FO so i am covered there.
Seriously now, enough about my ideas. I started this thread so that other people could throw in their two cents! so guys, whatcha got?




posted on April 28th, 2009, 5:12 pm
All Phaseres blazing
(lumpy should get this one)
for any fed ship
tripels rate of phaser fire form ship for 2 mins, followed by disabled weponsystems for 30 seconds.
mabye monsune or akira for this one
(lumpy should get this one)
for any fed ship
tripels rate of phaser fire form ship for 2 mins, followed by disabled weponsystems for 30 seconds.
mabye monsune or akira for this one
posted on April 28th, 2009, 9:31 pm
@ Adm. Zaxxon
To be honest, i don't know how magnetic felds would bahave above light speed. I don't get, what you mean by "shields would take an infinitesimal rate". In fact the energy for reaching light speed is infinite, so it's not possible to pass over it by acceleration. If you want to have FTL (hypothetical), you can move the local space with you, which means, if there was a EM-field, you carry parts of ot it with you, and localy physics are 'normal'. On the other hand you may be travelling trough a wormhole, so you are not even part of the affected space. Affects while travelling through subspace is not possible to explain, because the theory of relativity is incompatible with any subspace-theory, not only globally, but even locally.
@ RCIX
What you are aiming for is possibly something proportional to the graphic I attatched. It shows the Energy (incl. est-energy) of an object at velocities of o up to light speed. E = mc² /sqrt(1-v²/c²).
If you call x/1 the opposite of 1/x (which you graphed) you have a linear function, which is certainly not asymptotic.
@ RFO Cairo1
Sounds absolutly realistic, somehow similar to the sus'a special. In my opinion this feature is like a burst fire, and would be rather applied to romulans therefore. What about applying it on an akira or monsoon of the feds romulan-mixed yard?
To be honest, i don't know how magnetic felds would bahave above light speed. I don't get, what you mean by "shields would take an infinitesimal rate". In fact the energy for reaching light speed is infinite, so it's not possible to pass over it by acceleration. If you want to have FTL (hypothetical), you can move the local space with you, which means, if there was a EM-field, you carry parts of ot it with you, and localy physics are 'normal'. On the other hand you may be travelling trough a wormhole, so you are not even part of the affected space. Affects while travelling through subspace is not possible to explain, because the theory of relativity is incompatible with any subspace-theory, not only globally, but even locally.
@ RCIX
What you are aiming for is possibly something proportional to the graphic I attatched. It shows the Energy (incl. est-energy) of an object at velocities of o up to light speed. E = mc² /sqrt(1-v²/c²).
If you call x/1 the opposite of 1/x (which you graphed) you have a linear function, which is certainly not asymptotic.
@ RFO Cairo1
Sounds absolutly realistic, somehow similar to the sus'a special. In my opinion this feature is like a burst fire, and would be rather applied to romulans therefore. What about applying it on an akira or monsoon of the feds romulan-mixed yard?
posted on April 28th, 2009, 11:59 pm
rember this is all theoretical, so we don't really know what would happen. 

posted on April 29th, 2009, 8:04 am
But at least we can say, that any theory/model must incorporate our known worlds phenomena. In return the accepted models may likly (not will) describe an approxiation of hypothetical entities of nature.
Thus any predictions are at least more likly than any other behaviour, and many behaviours can be excluded from the start.
That FTL is locally and globally (I always ignore the later for sake of interstellar travel) incompatible with FTL is a provable fact. If you wanna have an superluminar theory of EM fields, you have to give up relativity. There's no way around this.
Probably a subspace is possible to explain (so my statement was a little incorrect), but it needs a different theory than Specaial Relativity as basis. In my believe I don't think that anyone really wants to abandon Einsteins theories, especially local kovariance of physical laws.
Thus any predictions are at least more likly than any other behaviour, and many behaviours can be excluded from the start.
That FTL is locally and globally (I always ignore the later for sake of interstellar travel) incompatible with FTL is a provable fact. If you wanna have an superluminar theory of EM fields, you have to give up relativity. There's no way around this.
Probably a subspace is possible to explain (so my statement was a little incorrect), but it needs a different theory than Specaial Relativity as basis. In my believe I don't think that anyone really wants to abandon Einsteins theories, especially local kovariance of physical laws.
posted on May 1st, 2009, 8:17 am
@ mimesot - Well, one version of the game did use a 'white globe' that shed the incoming energy as light. Supposedly it made more scientific sense to the game's designers. In the next edition, they went back to the black globe. I guess it was just more popular.
There is another version of this device in the novel In Fury Born by David Drake. The mechanics are slightly different - more like a bobble's invulnerability (see Vernor Vinge) without the time stasis effect inside. Disadvantages are still the same - no use of weapons/sensors/engines while the device is used.
One thing I was thinking about for a Section 31 faction. Since they were orignally part of Starfleet Intel they would also have some of the same limitations - like limited manpower. So maybe the use of unmanned drones (scout, fighter, repair/construction, etc.) could be an ability for them?
There is another version of this device in the novel In Fury Born by David Drake. The mechanics are slightly different - more like a bobble's invulnerability (see Vernor Vinge) without the time stasis effect inside. Disadvantages are still the same - no use of weapons/sensors/engines while the device is used.
One thing I was thinking about for a Section 31 faction. Since they were orignally part of Starfleet Intel they would also have some of the same limitations - like limited manpower. So maybe the use of unmanned drones (scout, fighter, repair/construction, etc.) could be an ability for them?
posted on May 1st, 2009, 12:03 pm
I have to say i'd like some simple ones from the shows to be present..
A big defelector attack weapon from the Galaxy that does X amount of damage and overloads the ships weapons and engines for X amount of time.
Full phaser spread from the Sovereign class vessel. Perhaps even something that fired several short phaser bursts around the ship at a certain range. Any vessel hit that is cloaked it revealed for X amount of seconds??
Other than that an ability like the Steamrunners that makes the Quantum Torpedoes fire crazy fast would be quite good for the Sovereign or perhaps for X amount of time it burst fires torpedoes while firing at normal rate? Remember in Nemesis it had the Rapid Fire Quantum Turret as well as another 9-10 Photon torpedo Launchers (Reason it went through torpedoes so quickly)
Donno, Nebula could feature point defence phasers... In A2 it was a science vessel and had various shielding technologies. Perhaps something that can shoot down opponents torpedoes would be an interesting ability for the Nebula and allow it to fill a more interesting nieche? With its Pulse Phaser it could still engage enemies while its 360 degree phaser targets torpedoes in the vacinity?
A big defelector attack weapon from the Galaxy that does X amount of damage and overloads the ships weapons and engines for X amount of time.
Full phaser spread from the Sovereign class vessel. Perhaps even something that fired several short phaser bursts around the ship at a certain range. Any vessel hit that is cloaked it revealed for X amount of seconds??
Other than that an ability like the Steamrunners that makes the Quantum Torpedoes fire crazy fast would be quite good for the Sovereign or perhaps for X amount of time it burst fires torpedoes while firing at normal rate? Remember in Nemesis it had the Rapid Fire Quantum Turret as well as another 9-10 Photon torpedo Launchers (Reason it went through torpedoes so quickly)
Donno, Nebula could feature point defence phasers... In A2 it was a science vessel and had various shielding technologies. Perhaps something that can shoot down opponents torpedoes would be an interesting ability for the Nebula and allow it to fill a more interesting nieche? With its Pulse Phaser it could still engage enemies while its 360 degree phaser targets torpedoes in the vacinity?
posted on May 1st, 2009, 8:37 pm
@Corsair
Why not. If the codes are difficult enough so borg cannot take over that drones too fast their advantage of having no crew is immense against the borg. Such a avatar would surly give a game some nice unpredictability. I'd love it!
@Anthony
Cobbler, stick to your trade. As the deflector is a forward gravitation field, you surely could pulse it to punch the enemy in fhe face. :fish: Additionally to your suggestion: If the damping systems fail, there could be heavy crew losses, or perhaps the members go unconscious, so the ship is totally helpless for some seconds.
The point defense lasers are a feature I personally favour. But as it is such a simple technologie, it was strange if it was applied to one ship-class only. It's more senslible to apply it to all ship-classes, but this will bring no advantage any more, and noone likes redundancy. So i believe there will be no point defense laser.
Why not. If the codes are difficult enough so borg cannot take over that drones too fast their advantage of having no crew is immense against the borg. Such a avatar would surly give a game some nice unpredictability. I'd love it!
@Anthony
Cobbler, stick to your trade. As the deflector is a forward gravitation field, you surely could pulse it to punch the enemy in fhe face. :fish: Additionally to your suggestion: If the damping systems fail, there could be heavy crew losses, or perhaps the members go unconscious, so the ship is totally helpless for some seconds.
The point defense lasers are a feature I personally favour. But as it is such a simple technologie, it was strange if it was applied to one ship-class only. It's more senslible to apply it to all ship-classes, but this will bring no advantage any more, and noone likes redundancy. So i believe there will be no point defense laser.
posted on May 2nd, 2009, 11:06 pm
Unless the torps have some kind of anti targeting systems that only one vessel has the sensors to counter. 

Who is online
Users browsing this forum: Bing [Bot] and 12 guests