3.1.0 Bugs

Program aborts? Network configuration? Graphic errors? Bugs? Post your question here.
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posted on January 14th, 2010, 5:39 pm
  With Serkas you don't need to target the ship, only the general area.  >:D
posted on January 14th, 2010, 5:49 pm
Last edited by Rockspecht on January 14th, 2010, 5:54 pm, edited 1 time in total.
Veteran excessive strike doesn't work for me as intended. It's supposed to hit up to 12 targets but I only see 3 of those torpedoes flying at all. Also they don't use excessive strike by special weapon autonomy anymore.
posted on January 14th, 2010, 6:41 pm
I seem to be having some difficulty controlling large fleets of 20-30 ships: when I give an attack order, some of them will move to engage the targets but others won't, forcing me to issue the order once or twice more so they all attack together...
posted on January 14th, 2010, 6:54 pm
always a few peace-nicks in every group.  :lol:

that is why the military invented the "Court Martial"

:lol: :lol:
posted on January 14th, 2010, 7:11 pm
veteran leahvals arent selected with others.
posted on January 14th, 2010, 7:49 pm
Haven't checked to see if this was already stated, but when the dominion starts, the first two worker ships you are supposed to get free actually cost you money.  I only checked with puretech.
posted on January 15th, 2010, 9:59 pm
fighter carrers work great  :woot:, till you try ordering them though a worm hole  :pinch:

the fighters will go though the wormhole first without the ship, then when the ship gets to the other side the fighters that went through just sit there and the carrers deploy a new squad
posted on January 16th, 2010, 4:45 am
Stardust, myself and Dircome just tried a 3vs3AI and the game CTD upon load complete...

anyone else got this?
posted on January 16th, 2010, 5:04 am
What map may I ask?
posted on January 16th, 2010, 9:54 pm
I regularly have problems with the weapons animations disappearing when a fleet I have assigned a hot key to cloaks. This is predominantly a klingon problem.

This could be just the result of me using a laptop though, so I'll do my best to check and find out!!
posted on January 16th, 2010, 11:29 pm
Anthony wrote:I regularly have problems with the weapons animations disappearing when a fleet I have assigned a hot key to cloaks. This is predominantly a klingon problem.

This could be just the result of me using a laptop though, so I'll do my best to check and find out!!


I think it's something with the engine right now, as many of us experience the same issue (mainly with cloaking and decloaking as you mentioned).
posted on January 17th, 2010, 7:17 am
new Bug or a WTH

playing as the romulans agianst the Dominoin, i had a fleet attacking the enemy starbase, and went to use the plasma bolt to shut off its weapons for a brief moment, but i cant read these new icons yet, clicked on the shield recharge by mistake, and MY ship acutally recharged the ENEMY starbases shields.

WTH!
posted on January 17th, 2010, 8:42 am
I think this is a WTH.  I remember it being in the last patch as well.  Hopefully they'll switch it to friendlies only.
posted on January 17th, 2010, 10:46 am
I found another bug, i was playing as Romulan vs Borg on nirvada 2 or what the name of the map is with the many wormholes, i was ready to send my fleet through a wormhole. But when i clicken on cloak, all the textures around the ships dissapeared, no more space dust,nebula's even the wormhole texture dissapeard, but the wormwole was still there.
posted on January 17th, 2010, 3:59 pm
Same bug as 3 posts above Zergling  :sweatdrop::

Anthony wrote:I regularly have problems with the weapons animations disappearing when a fleet I have assigned a hot key to cloaks. This is predominantly a klingon problem.

This could be just the result of me using a laptop though, so I'll do my best to check and find out!!
Dominus_Noctis wrote:I think it's something with the engine right now, as many of us experience the same issue (mainly with cloaking and decloaking as you mentioned).
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