Ship Inconsistencies
What's your favourite episode? How is romulan ale brewed? - Star Trek in general :-)
posted on December 19th, 2004, 3:37 pm
I owe you both many thanks... you will always be welcome on my threads. 

posted on December 19th, 2004, 3:43 pm
Over the Years i have played many Star Trek games, and only one game does the neghvar correctly i mean WTF!?!? How hard is it to include underside weapon pods? STAR TREK ARMADA II IS THE ONLY TNG TREK Game that got it right! ALL the other games it has no underside weapon pods! it is supposed to! but they dont have it. damn them...
posted on December 19th, 2004, 3:48 pm
Last edited by Yaso Kuuhl on December 19th, 2004, 3:53 pm, edited 1 time in total.
Ah, the good old inconsistencies... one more proof that the guys who made the ST series didn't really care about creating a consistent universe.
The Big Red Beam on the K'Tinga struck me as pretty odd as well. They should have stayed with Photons. Those and disruptors. (I think I remember only one occasion when Klingon D7-style cruisers actually fired green disruptor bolts - in TOS!)
The biggest inconsistencies in my book are the messing up of Federation registries which worked fine until the NCC-1701-D came along, and (if you know its btrue backstory) making the Bird of Prey a standard Klingon ship after TSFS (Does anyone know when they first appeared after that? Was it ST V or TNG?)
Also if you look at Federation Photon torps, they change from red (OS) to blue (TMP) to orange (TWOK) to red (TNG, TUC) to orange (DS9, FC) to yellow (VOY) and back to red (Nemesis), while changing their shape every time.
EDIT: kvort, that's not always the developers' fault. In SFC3 for example, Paramount didn't give Taldren the DS9 license, which the weapons-pod-wielding Negh'Var is part of. So they had to use the TNG Negh'Vars (a.k.a. Voodieh), the future cruiser from All Good Things.
It's true, however, that many games are simply wrong. Like Armada (I think) and Dominion Wars. Then again, Dominion Wars forgot the Saber's deflector dish, so I don't even care about the Negh'Var that much.
The Big Red Beam on the K'Tinga struck me as pretty odd as well. They should have stayed with Photons. Those and disruptors. (I think I remember only one occasion when Klingon D7-style cruisers actually fired green disruptor bolts - in TOS!)
The biggest inconsistencies in my book are the messing up of Federation registries which worked fine until the NCC-1701-D came along, and (if you know its btrue backstory) making the Bird of Prey a standard Klingon ship after TSFS (Does anyone know when they first appeared after that? Was it ST V or TNG?)
Also if you look at Federation Photon torps, they change from red (OS) to blue (TMP) to orange (TWOK) to red (TNG, TUC) to orange (DS9, FC) to yellow (VOY) and back to red (Nemesis), while changing their shape every time.
EDIT: kvort, that's not always the developers' fault. In SFC3 for example, Paramount didn't give Taldren the DS9 license, which the weapons-pod-wielding Negh'Var is part of. So they had to use the TNG Negh'Vars (a.k.a. Voodieh), the future cruiser from All Good Things.
It's true, however, that many games are simply wrong. Like Armada (I think) and Dominion Wars. Then again, Dominion Wars forgot the Saber's deflector dish, so I don't even care about the Negh'Var that much.
posted on December 19th, 2004, 4:44 pm
He would still need a host.
Of course you need a host, but you can't resize an image with only a host now can you?
I think that the torpedo colors in trek can be fairly easily explained away. New technology, the spacial enviroment, and just which view you have to a torpedo can effect it's color.
posted on December 19th, 2004, 6:07 pm
I think that the torpedo colors in trek can be fairly easily explained away. New technology, the spacial enviroment, and just which view you have to a torpedo can effect it's color.
Especially concerning the red versus orange and the different shapes. As far as blue from TMP, I never saw it, but that sounds pretty dumb, especially because only quantums are blue and they are quite recent inventions.
posted on December 19th, 2004, 7:02 pm
Does a blue torpedo necessarily mean it's a Quantum? Of course not, the one time I saw a blue torpedo was in ST:5 when they were firing in a blue nebula. The nebula could have caused the torpedos color, case closed.
posted on December 19th, 2004, 7:14 pm
Okay, the blue torp from TMP was fired within a wormhole, so it's not to be taken too seriously.
posted on December 19th, 2004, 8:27 pm
What do you think the Negh'Var fired at DS9 during the assault?
I say they were planetary assault disruptors.
ditl.org says they are mark 18 disruptor cannons.
I say they were planetary assault disruptors.
ditl.org says they are mark 18 disruptor cannons.
posted on December 19th, 2004, 8:51 pm
When was there a wormhole in TMP?
posted on December 20th, 2004, 12:36 am
(slap) im talking disruptors, not worm holes! sorry, sometimes i over react... 

posted on December 20th, 2004, 12:52 am
*slaps back*, sometimes I do too 

posted on December 20th, 2004, 11:14 pm
When did the sovereign get those rapid fire torpedo launchers seen in nemesis? Why didn't they have them before? They would have beat the sh*t out of the Sona.
posted on December 20th, 2004, 11:15 pm
They had them before, burst fire photon tubes have been used for 40 years in the trek universe at the time of Nemesis. I think the writers wanted the Son'a to go out neater then simply a gun fight. That or Riker doesn't know how to fight well.
posted on December 22nd, 2004, 1:01 am
When did the sovereign get those rapid fire torpedo launchers seen in nemesis? Why didn't they have them before? They would have beat the sh*t out of the Sona.
I think kvort means the quantum turret under the saucer. I'm thinking someone spilled coffee on a control panel somewhere during the fight with the Sona, or maybe Riker had pawned all the quantums to pay off his gambling debts. Who knows. But yeah the burst fire type 4 tubes are quite new, having been prototyped on the Defiant. On the Enterprise they fire photon instead of quantum for some reason.
posted on December 22nd, 2004, 4:07 am
But yeah the burst fire type 4 tubes are quite new, having been prototyped on the Defiant. On the Enterprise they fire photon instead of quantum for some reason.
Huh?
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