Keldon Class
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posted on January 11th, 2011, 8:03 pm
Wow be careful guys. I wouldn't use plasma without containment. Ever touched that with bare hands .. leaves ugly burnings 
Well, as a Plasma-Torpedo is a torpedo it is packed into a, well, torpedo. The load is easy regenerable highly compressed plasma, which expands rapidly (meaning explodes) if the containment fails.
Plasma cannot form a stable object till impact by itself. It would expand the same way as it does on impact if there was no containment.
The TOS plasma-torpedoes on the other hand look really like plasma-balls that expand and may be shell-less. They appear to be quite huge at impact.

Well, as a Plasma-Torpedo is a torpedo it is packed into a, well, torpedo. The load is easy regenerable highly compressed plasma, which expands rapidly (meaning explodes) if the containment fails.
Plasma cannot form a stable object till impact by itself. It would expand the same way as it does on impact if there was no containment.
The TOS plasma-torpedoes on the other hand look really like plasma-balls that expand and may be shell-less. They appear to be quite huge at impact.
posted on January 11th, 2011, 8:08 pm
mimesot wrote:The TOS plasma-torpedoes on the other hand look really like plasma-balls that expand and may be shell-less. They appear to be quite huge at impact.
i think thats more due to bad visual effects.
posted on January 11th, 2011, 8:10 pm
Last edited by Tyler on January 11th, 2011, 8:28 pm, edited 1 time in total.
Probably was bad effects. The weapon dissipated over a very short distence, so should have been smaller when it hit.
posted on January 12th, 2011, 7:00 am
OK...it looks like NavyGuy is a real fan of the Galor, and needs some non-confusing answers about them. I'm going to go with the most canon resource I have on the Galor and Keldon. The deep space nine tech manual. First, The Spiral wave disruptor is diffrent from Romulan, ferengi and klingon disruptors. The energy source is similar but it is processed diffrently. The cardassians force the disruptor energy through several pre-fire chambers in a forced spiral pattern. As it passes through each chamber, the energy increases ( one can assume that the pre-fire chambers is why the spiral wave cannon emitter is so large on the Galors and Keldons). It also states that there are three kinds of Galor class: Galor class war cruiser (Keldon), Galor class attack cruiser and a Galor class battle cruiser. The production information states:
Number Per Standard Year - Battle cruiser: 63 Warship: 15 Attack Cruiser: no-data.
The Galor Class Attack Cruiser is the one we saw on the show all the time, and the Warship is actually the Keldon. The Keldon is listed as: Galor Class Warship (Variant).
Specs are as follows:
Galor Class Attack Cruiser
Production Base: Cardassia Prime Orbital Three Assembly Facility
Type: Medium Cruiser
Accommodation: 300 plus flight crew and troops
Dimensions: length, 371.88 meters; Beam, 192.23 meters; Height, 59 meters
Mass: 1,678,000 metric tonnes (est.)
Performance: Warp 9.6 (observed)
Armament: Eight or more spiral wave disruptors; one large fore disruptor wave Cannon; possibly other weapons.
[Keldon] Galor Class Warship (variant)
Production Base: Cardassia Prime Orbital Three Assembly Facility
Type: Heavy Cruiser
Accommodation: 500 plus flight crew and troops
Dimensions: length, 371.88 meters; Beam, 192.23 meters; Height, 70.13 meters
Mass: 2,230,000 metric tonnes (est.)
Performance: Warp 9.6 (observed)
Armament: Eight or more spiral wave disruptors; one large fore disruptor wave Cannon; possibly other weapons.
I hope this clears up your Keldon and Galor class questions NavyGuy.
Number Per Standard Year - Battle cruiser: 63 Warship: 15 Attack Cruiser: no-data.
The Galor Class Attack Cruiser is the one we saw on the show all the time, and the Warship is actually the Keldon. The Keldon is listed as: Galor Class Warship (Variant).
Specs are as follows:
Galor Class Attack Cruiser
Production Base: Cardassia Prime Orbital Three Assembly Facility
Type: Medium Cruiser
Accommodation: 300 plus flight crew and troops
Dimensions: length, 371.88 meters; Beam, 192.23 meters; Height, 59 meters
Mass: 1,678,000 metric tonnes (est.)
Performance: Warp 9.6 (observed)
Armament: Eight or more spiral wave disruptors; one large fore disruptor wave Cannon; possibly other weapons.
[Keldon] Galor Class Warship (variant)
Production Base: Cardassia Prime Orbital Three Assembly Facility
Type: Heavy Cruiser
Accommodation: 500 plus flight crew and troops
Dimensions: length, 371.88 meters; Beam, 192.23 meters; Height, 70.13 meters
Mass: 2,230,000 metric tonnes (est.)
Performance: Warp 9.6 (observed)
Armament: Eight or more spiral wave disruptors; one large fore disruptor wave Cannon; possibly other weapons.
I hope this clears up your Keldon and Galor class questions NavyGuy.
posted on January 12th, 2011, 7:12 am
Last edited by navyguy on January 12th, 2011, 7:16 am, edited 1 time in total.
Thank's for answering the question, ive alway's thought the cardassian's had a lot of potential, it would seem to me the Keldon could hold its own ? I did notice in DS9, the only ship's the Cardassian's seem to have little problem with is the old Miranda Class. I think the episode was SACRAFICE OF ANGEL'S.
posted on January 12th, 2011, 8:17 am
Unfortunate as it may be, the non-canon and often conflicting DS9 Tech Manual is probably the most 'complete' spec list we will ever get for the Keldon.
posted on January 12th, 2011, 12:48 pm
i prefer to ignore the ds9 tech manual.
presumably by that time the dominion had given some new weapons tech to the cardies to fit to the galor, cardassia had been a member for months by that ep so galors could have been upgraded. also the miranda is pretty old and dies easily. the v13s there didnt have any trouble cutting down mirandas. also in a later battle a dominion polaron weapon vapourised the top of an excel I saucer lol.
navyguy wrote:Thank's for answering the question, ive alway's thought the cardassian's had a lot of potential, it would seem to me the Keldon could hold its own ? I did notice in DS9, the only ship's the Cardassian's seem to have little problem with is the old Miranda Class. I think the episode was SACRAFICE OF ANGEL'S.
presumably by that time the dominion had given some new weapons tech to the cardies to fit to the galor, cardassia had been a member for months by that ep so galors could have been upgraded. also the miranda is pretty old and dies easily. the v13s there didnt have any trouble cutting down mirandas. also in a later battle a dominion polaron weapon vapourised the top of an excel I saucer lol.
posted on January 12th, 2011, 5:14 pm
personally i just gues they pushed all there power in the main weapon araay to give a few good shots on targets where they knew how to hit em (also some explosions might make the show more interresting. But as we also saw 2 galaxys ripping a galor in less than 5 secs in flyby. So i think: its superior to a miranda, excel or old bird of preys, but not as strong as the vorcha, akira, galaxy r V13's. Also i dont consider the bug as strong ship, it was only strong as there was no defence against the weapons.
oh and its probaly a not cannon opinion
oh and its probaly a not cannon opinion

posted on January 12th, 2011, 10:13 pm
Galor Class Attack Cruiser
Production Base: Cardassia Prime Orbital Three Assembly Facility
Type: Medium Cruiser
Accommodation: 300 plus flight crew and troops
Dimensions: length, 371.88 meters; Beam, 192.23 meters; Height, 59 meters
Mass: 1,678,000 metric tonnes (est.)
Performance: Warp 9.6 (observed)
Armament: Eight or more spiral wave disruptors; one large fore disruptor wave Cannon; possibly other weapons.
[Keldon] Galor Class Warship (variant)
Production Base: Cardassia Prime Orbital Three Assembly Facility
Type: Heavy Cruiser
Accommodation: 500 plus flight crew and troops
Dimensions: length, 371.88 meters; Beam, 192.23 meters; Height, 70.13 meters
Mass: 2,230,000 metric tonnes (est.)
Performance: Warp 9.6 (observed)
Armament: Eight or more spiral wave disruptors; one large fore disruptor wave Cannon; possibly other weapons.
Those specs make little sense to me.
Armament and speed are the same.
What differs is height, accommodations and mass.
Extra height for extra accommodations and this will bring extra mass.
You will expect a heavier Armament (why else an additional 200 crew) and lower Speed (higher mass).
posted on January 13th, 2011, 8:42 pm
well ds9 battles are not very accurate as shield effects are not shown in the large battles so for ex a v-13 one shot a mirandas is not accurate because im sure even a miranda can teke at least one torp another eg is when the klingons try and take ds9 ...one torp to kill a brel......really ....or one short phaser to kill a brel.....seriously......no ds9 does not have realistic battles .....probably because the CGI to put shield effects on so many ships would cost to much/ take to much time and the viewer will think its just as cool to see lots of ships being destroyed. .... newer si-fi tv like later stargate/atlantis voyager(kinda) and enterprise have well done battles but the computer tech is much more advanced then ds9 and CGI does not take as much time now and cost less.
posted on January 13th, 2011, 8:58 pm
Those Miranda's in Sacrifice of Angels did take a couple of hits to kill; one took a Dominion beam to the nacelle then died from a torp to the saucer, while the other took a cardassian beam through the saucer and died from a torpedo to the nacelle. Even then, it never said if they were destroyed or just crippled. Another took multiple hits from a Galor without exploding, and one in later shots took multiple hits from the Breen without visible damage.
Few Starfleet ships actually got shown blowing up in DS9 really, most of those that did were Dominion...
One phaser shot is believable for killing; it's a constant beam, so it can put out enough power to break through shields and still be running on to hit the hull. DS9 phasers would pack a lot more punch thana ships ones.
Few Starfleet ships actually got shown blowing up in DS9 really, most of those that did were Dominion...
One phaser shot is believable for killing; it's a constant beam, so it can put out enough power to break through shields and still be running on to hit the hull. DS9 phasers would pack a lot more punch thana ships ones.
posted on January 14th, 2011, 10:45 am
well .....no there is simply no shield effects for the ships in the big battles ....and i like how 3 brel's destroy the v-13 at the end ......in aprox 6-8 seconds
posted on January 14th, 2011, 1:02 pm
Last edited by Tyler on January 14th, 2011, 1:08 pm, edited 1 time in total.
cyrax88 wrote:well .....no there is simply no shield effects for the ships in the big battles ....and i like how 3 brel's destroy the v-13 at the end ......in aprox 6-8 seconds
You said 2 things; no shield effects & 1-shotting ships. I argued against the latter, not the former. I never even mentioned shield effects aside from the last paragraph (which wasn't even about effects, but the in-universe tech itself), and there were some in the Klingon attack on DS9.
posted on January 16th, 2011, 7:45 am
Last edited by navyguy on January 16th, 2011, 7:58 am, edited 1 time in total.
I was doing some reading, and i see a captian of Ambassador Class said the shield's were so weak on a Cardassian Ship that a few torpedoe's was all that was needed to put them out. Would most of you here agree a Keldon is a match for a Ambassador Class or not? iam assumeing a Keldon is not as powerful? Do you think it would take alot to gear a Keldon up to the rank of a Galaxy, or Ambassador? meaning firepower. What would be the energy output of the Spiral Disruptor on the Keldon Class, and does it match the phaser strip's on the Federation Ship's.
posted on January 16th, 2011, 8:04 am
i just watched the battle and a shield affect is shown once from one torp on the negvar
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