Star Trek Armada II Import

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posted on October 22nd, 2011, 9:01 am
Meh, if the ads are necessary to keep the site in business, then it's worth it.
posted on October 22nd, 2011, 11:08 am
Like a lot of sites they use ads to generate income to keep the site active. Even the FO site here has ads.

Atlantis wrote:Meh, if the ads are necessary to keep the site in business, then it's worth it.


I agree.  :thumbsup:
posted on October 22nd, 2011, 4:57 pm
But Fleet Ops ads are not pop-ups.
posted on October 22nd, 2011, 5:16 pm
its either modb or megaupload cant find a site that allows big free uploads but hope all works ok for you guys
posted on October 22nd, 2011, 6:17 pm
Last edited by Anonymous on October 22nd, 2011, 6:20 pm, edited 1 time in total.
I used to host my simulator mods on FileDen, that was a pretty good site.

EDIT:  I'll try out the new version sometime.  I've already downloaded it.  By the way, on the previous update, what made you think of using the stock FO shields as a temporary fix?
posted on October 22nd, 2011, 6:52 pm
seams fileden only allows 100mb per file for free accounts and the import mod is over 400mb compressed
posted on October 22nd, 2011, 7:10 pm
Last edited by Anonymous on October 22nd, 2011, 7:11 pm, edited 1 time in total.
TChapman500 wrote:That's not what I was complaining about.  It's that you are forced to watch the popup adds just to click the download link.


It doesn't make me, but then again, I use adblock, so...   :sweatdrop:

Here, try this http://www.moddb.com/downloads/mirror/37241/40/e511ec2bb81c5ccb3bd45c6b1bc902d2

or this

http://www.gamefront.com/files/20905781/STA2_Classic.zip
posted on October 29th, 2011, 2:38 pm
ok has anyone got any issues with the current version of the mod if not let me know anyway
posted on November 17th, 2011, 11:56 pm
hows this going guys, sounds like its about done, if you need help testing let me know.
posted on November 18th, 2011, 12:08 am
as far as i know its as done as it can be untill nxt patch
posted on November 18th, 2011, 12:14 am
cool ill give it a try, what happens with the next patch ? compatability issues or....
posted on November 18th, 2011, 1:18 am
yh it shud fix any issues that are currently present
if you want to add a stock mod into fo then use my mod but also follow this tutorial and you should be fine

Converting Stock Mods - The Hitchhiker's Guide to Fleet Operations
posted on January 18th, 2012, 6:38 pm
Sorry to bug you when there's about to be a new patch anyway, but I have found a bug in the Federation Campaign.  In the second mission, players are supposed to transport dilithium, metal, and latinum from one trade station to another, but the option is not available.  I suspect these were special stations just for this mission that were reverted to normal trade stations in the conversion.
posted on January 18th, 2012, 6:43 pm
It's probably the trade system being screwed-up in FO, the original mission used standard Trading Stations.
posted on January 18th, 2012, 8:02 pm
oh, really?  All they let me do is give a cargo ship a pick-up and drop-off station, it doesn't say anything about choosing the resource.  Am I just not seeing some part of the UI?
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