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I want my 15 rapid-fire quantum torpedo launchers Uber-Defiant now! - Get help from modders. Share your work. Discuss modifications.
posted on July 7th, 2009, 12:23 am
Last edited by Anonymous on July 7th, 2009, 12:35 am, edited 1 time in total.
ok, guys, I have the EVO down,(I mean it is obvious what ist stats should be) but I am looking for advice on the Century class and the Achilles class'es stats. No special weapon for the Centruy, I have a weapon for the Achilles, I am just wondering what y'all think about stats.
Speed, weapon strength (what ships weapons should it have and how many)
hitpoints.
Speed, weapon strength (what ships weapons should it have and how many)
hitpoints.
posted on July 7th, 2009, 12:48 am
I really want the Orias Class that I mentioned in your other forum, I described it...
The reason I don't have an image is because it was never made before.
Description: A Nautiluss class with 6 Nacelles (not including the ones in the saucer), a Premonition type Deflector added to it (the big bulk on its top), and glowing phaser arrays like the Ares class.
The Soulwolf is my second choice...
The reason I don't have an image is because it was never made before.
Description: A Nautiluss class with 6 Nacelles (not including the ones in the saucer), a Premonition type Deflector added to it (the big bulk on its top), and glowing phaser arrays like the Ares class.
The Soulwolf is my second choice...
posted on July 7th, 2009, 12:52 am
like I said (on the other thread) Unless there is a model/ sod available, I can't do it. My ability's are limited by my acess to modeling software, and exports. So, sorry, but you will have to settle with my best.
posted on July 7th, 2009, 1:04 am
Last edited by 1337 64M3R on July 7th, 2009, 11:07 am, edited 1 time in total.
Here is some thing you could use for the Soulwolf then...
Can you also increase the poly, or make a better tex? I think the Soulwolf should look better...
(Edit): Files removed under request...
Can you also increase the poly, or make a better tex? I think the Soulwolf should look better...
(Edit): Files removed under request...
posted on July 7th, 2009, 1:09 am
Last edited by Anonymous on July 7th, 2009, 1:23 am, edited 1 time in total.
Thats ok, I have the soulwolf. Also, I would remove that, cus you are supose to get permission before you post something like that on a different site.
posted on July 7th, 2009, 1:20 am
Leet Gamer...if thats the sod from a2 files that allready has a quite high poly count.....also U can edit textures urself...just get a freeware that can edit targa files..Take some intiative on ur own radther than always requesting things. I dont mean this in an offensive way but most of your posts seem kinda demanding and most have to do with asking people to do very dificult time consuming things...Get urself some software and start teaching yourself things...and if you havent done so allready get a login for a2 forums so you can request things...you will have better luck there than here with ur unmade ship requests. Also A2 has some good tutorials on the creation aspect of things.
posted on July 7th, 2009, 1:26 am
Gimp is free, and it can edit textures. That is what I use.
Any way, I can not make ships, only convirt them.
Any way, I can not make ships, only convirt them.
posted on July 7th, 2009, 3:14 am
Gimp....hmmm...Ive heard of that b4 but always in a negative light so i never tried...Have u tried paintdotnet? its practicly allmost as good as adobe except the pricetag is way way better...as in FREE!!.
And by convert u mean just odf stuff right?
And by convert u mean just odf stuff right?
posted on July 7th, 2009, 4:09 am
Last edited by Dircome on July 7th, 2009, 4:16 am, edited 1 time in total.
whats the size of the achillies? It seems like it should be like a fast akira.
posted on July 7th, 2009, 11:12 am
RYDERSTORM wrote:Leet Gamer...if thats the sod from a2 files that allready has a quite high poly count.....also U can edit textures urself...just get a freeware that can edit targa files..Take some intiative on ur own radther than always requesting things.
I'm barely good at making tex for ships... I only know how to make slight alterations and minor editing.

posted on July 7th, 2009, 11:20 am
Last edited by Anonymous on July 7th, 2009, 11:24 am, edited 1 time in total.
@ Dircome
Yes, I will make it acuratly a little bigger than the intrepid. I think it will have one phaser, one torpedo, and then a killer special micro torpedo barrage weapon. its speed should be one better than the intrepids for this reason. It was made to be a fast battle cruiser, and I am already making the century a fast cruiser, so the Achilles will be faster than say the galaxy, but not much faster.
@ gamer, and Ryder
sun micro systems creates a piece of soft ware called open office, made to be on par with windows office. in tcluded in this is Gimp, which is made to be used in place of photoshop. It has some verry cool features, but as far as I know if you can find free photo shop, use it. Photoshop is to gimp, as 3D MAX is to milkshape.
Any way, I don't think you can increase polly count. I think once it is reduced it is perminate. However you could re port it from leagacy, or bridgecomander.
By convirt, I mean over 6 tooltips, over 6 odfs for one ship, build buttons, and wireframes and anything else you guys ask for, like weapons and special balancing. I mean everything eccept making the model my self. Heck I have even done some texture editing in some instances. That is what I mean.
Yes, I will make it acuratly a little bigger than the intrepid. I think it will have one phaser, one torpedo, and then a killer special micro torpedo barrage weapon. its speed should be one better than the intrepids for this reason. It was made to be a fast battle cruiser, and I am already making the century a fast cruiser, so the Achilles will be faster than say the galaxy, but not much faster.
@ gamer, and Ryder
sun micro systems creates a piece of soft ware called open office, made to be on par with windows office. in tcluded in this is Gimp, which is made to be used in place of photoshop. It has some verry cool features, but as far as I know if you can find free photo shop, use it. Photoshop is to gimp, as 3D MAX is to milkshape.
Any way, I don't think you can increase polly count. I think once it is reduced it is perminate. However you could re port it from leagacy, or bridgecomander.
By convirt, I mean over 6 tooltips, over 6 odfs for one ship, build buttons, and wireframes and anything else you guys ask for, like weapons and special balancing. I mean everything eccept making the model my self. Heck I have even done some texture editing in some instances. That is what I mean.

posted on July 7th, 2009, 2:12 pm
Why not make it a heavy destroyer/light cruiser. Anyway im going throw out another idea for you. I was thinking that you should give it two pulse phasers and a quantum torp launcher. Also give it 2 firing modes, the first one being your standard forward firing pulses, range long. The other being its new experimental omnidirectional phasers, range medium.
posted on July 7th, 2009, 4:13 pm
The entire point of the Achilles is that its a pocket battleship think Bismarck. Heres the excerpt from the old dom wars site.
So i'd say it has higher offense than a Sov, lower defense and system. As fast as an Akira, and very expensive. The weapons set up we talked about before and the special should work out fine... It's an advanced warship heh
Faced with both the Cardassian Hutets and the Jem'Hadar Super Cruisers the Federation needed a hard-hitting heavy cruiser that was easier to make than the Sovereign-Class. Starfleet specified a long-range, multi-purpose, heavy cruiser that could penetrate Dominion defenses and strike Strategic installations with little or no escort. The Achilles' exceptional low profile, quickness and armament could pit it against fighter class vessels, heavy cruisers, and small defended installations, specifically K-W production facilities. With the introduction of the Mini-Quantum Torpedo Phalanx weapons systems the Achilles-Class could cripple enemy warships while maintaining target on an enemy objective.
So i'd say it has higher offense than a Sov, lower defense and system. As fast as an Akira, and very expensive. The weapons set up we talked about before and the special should work out fine... It's an advanced warship heh

posted on July 7th, 2009, 4:49 pm
Last edited by Tok`ra on July 7th, 2009, 4:55 pm, edited 1 time in total.
b22 wrote:I would rather see some cannon ships to be honest like the New Orleans, Springfield or Cheyenne. These would go great in the warp in feature. You can find all three in the wolf 359 ship pack in filefront. You'll have to get permisson to use them of course.
Seconded.
Cannon > kitbash
At least until we run out of cannon ships.
Also, prehaps for the warpins have several nebula varriants, as that big mission pod can be switched for differnt functions.
Varriant one, Standard. Current version
Varriant two, science. double sensor range, less weaponry and/or slower rate of fire, a sorta mobile sensor platform, essently.
Varriant three, tactical. Much better attack/defense stats. A mix of photons and quantums, as well as a point defense phaser mode (however, when activated, all other phasers are offline)
posted on July 7th, 2009, 5:43 pm
HawkShark wrote:The entire point of the Achilles is that its a pocket battleship think Bismarck. Heres the excerpt from the old dom wars site.
So i'd say it has higher offense than a Sov, lower defense and system. As fast as an Akira, and very expensive. The weapons set up we talked about before and the special should work out fine... It's an advanced warship heh
But we already have the Defiant for that so if thats the route that it needs to go you need to give it a seperate role than that of the defiant. Also i was under the impression that it was going to be an experimental warpin
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