Maps by Phoenix
Share your Fleet Operations maps here and share them with other users.
posted on January 23rd, 2009, 3:22 pm
Last edited by Phoenix on June 15th, 2010, 7:17 pm, edited 1 time in total.
Hi,
Current downloads that are available are:
You can get them all here:
A2-FO Astrometrics
15th June 2010
Tau Ceti 1.3 for FO 3.1.2 - 4 Players ***UPDATE***
Size: 24000x24000

12th June 2010
Beta Aquilae 1.3 for FO 3.1.2 - 3 Players ***UPDATE***
Size: 21000x21000

16th May 2010
Phoenix's Map Making Extension 1.0
Description
This mod adds a few new map editing functions for aspiring map makers and provides a standardised "package" for people to download and keep track of all changes, added by myself; Phoenix, to their game (related to Map Making), and thus, reduce the risk of online incompatability.
Features of this mod
1. No Stars odf file - for map makers to add an eerie sense of "emptiness" to their maps.
2. Extra small "Block" trigger - adds a new block trigger which is 1/4 the size of the default one; allowing for more intricate map making.
Solar Storm 1.0 for FO 3.1.2 - 3 Players ***NEW MAP***
10000x10000

13th May 2010
Map Pack 2 - "Asymmetry"
The maps which are included in this pack, are:
* Theta Centauri I
* Sigma Draconis II
* Tau Ceti 1.1
* Beta Aquilae 1.2
Theta Centauri 1.0 for FO 3.1.2 - 8 Players ***NEW MAP***
24000x24000

Sigma Draconis II for FO 3.1.2 - 4 Players ***NEW MAP***
18000x18000

Tau Ceti 1.1 for FO 3.1.2 - 4 Players ***UPDATE***
24000x24000

Beta Aquilae 1.2 for FO 3.1.2 - 4 Players ***UPDATE***
21000x21000

14th February 2010
Nekrit Expanse 1.0 for FO 3.1.1 - 4 Players (best with 2vs2) ***NEW MAP***
15000x15000

The Void 1.2 for FO 3.1.1 - 2 players ***UPDATE***
16000x16000

Coincidentally, those little greyish dots are the shuttle traffic that emerge from the Starbase.
Accretion XL 2.0 for FO 3.1.1- 2 players ***UPDATE***
12000x12000

Asteroid Belt 2.0 for FO 3.1.1- 2 players ***UPDATE***
12000x12000

19th January 2010
Phoenix Maps - Pack 1 - Update 4 for FO3.1.1
The following 8 maps are now part of my fourth update.
Note: The update currently says 3.1.0 on the rar file but it works fine with 3.1.1
Accretion v1.2- 2 players
9500x9500

Asteroid Belt v1.5 - 2 players
8400x8400

Endgame v1.1 - 4 players
30000x30000

Favour the Bold v1.2 - 4 players (best with 2vs2)
30000x15000

Sigma Draconis v1.2 - 4 players
18000x18000

The Die is Cast v1.1 - 4 players (best with 2vs2)
15000x22000

The Final Frontier v1.1 - 4 players
18000x21600

Wheel of War v1.1 - 7 players
50000x50000

Constructive comments and suggestions are welcome and encouraged.
Current downloads that are available are:
- Phoenix Maps - Pack 1 - Update 5 for Fleet ops 3.1.2 (containing 8 packaged maps)
- Phoenix Maps - Pack 2 - Update 2 for Fleet ops 3.1.2 (4 assymmetry maps)
- Beta Aquilae 1.3 (updated to replace 1.2 from Map Pack 2: 12-06-10)
- Tau Ceti 1.3 (updated to replace 1.2 from Map Pack 2: 15-06-10)
- Phoenix Mods - PMME 1.0 (released:16-05-10)
- Solar Storm 1.0 (released: 16-05-10)
- Theta Centauri 1.0 (released: 13-05-10)
- Sigma Draconis II (released:13-05-10)
- Nekrit Expanse 1.0 (Recently released: 13-02-10)
- The Void 1.2 (Recently updated: 13-02-10)
- Accretion XL 2.0 (Recently updated: 13-02-10)
- Asteroid Belt XL 2.0 (Recently updated: 13-02-10)
You can get them all here:
A2-FO Astrometrics
15th June 2010
Tau Ceti 1.3 for FO 3.1.2 - 4 Players ***UPDATE***
Size: 24000x24000

12th June 2010
Beta Aquilae 1.3 for FO 3.1.2 - 3 Players ***UPDATE***
Size: 21000x21000

16th May 2010
Phoenix's Map Making Extension 1.0
Description
This mod adds a few new map editing functions for aspiring map makers and provides a standardised "package" for people to download and keep track of all changes, added by myself; Phoenix, to their game (related to Map Making), and thus, reduce the risk of online incompatability.
Features of this mod
1. No Stars odf file - for map makers to add an eerie sense of "emptiness" to their maps.
2. Extra small "Block" trigger - adds a new block trigger which is 1/4 the size of the default one; allowing for more intricate map making.
Solar Storm 1.0 for FO 3.1.2 - 3 Players ***NEW MAP***
10000x10000

13th May 2010
Map Pack 2 - "Asymmetry"
The maps which are included in this pack, are:
* Theta Centauri I
* Sigma Draconis II
* Tau Ceti 1.1
* Beta Aquilae 1.2
Theta Centauri 1.0 for FO 3.1.2 - 8 Players ***NEW MAP***
24000x24000

Sigma Draconis II for FO 3.1.2 - 4 Players ***NEW MAP***
18000x18000

Tau Ceti 1.1 for FO 3.1.2 - 4 Players ***UPDATE***
24000x24000

Beta Aquilae 1.2 for FO 3.1.2 - 4 Players ***UPDATE***
21000x21000

14th February 2010
Nekrit Expanse 1.0 for FO 3.1.1 - 4 Players (best with 2vs2) ***NEW MAP***
15000x15000

The Void 1.2 for FO 3.1.1 - 2 players ***UPDATE***
16000x16000

Coincidentally, those little greyish dots are the shuttle traffic that emerge from the Starbase.
Accretion XL 2.0 for FO 3.1.1- 2 players ***UPDATE***
12000x12000

Asteroid Belt 2.0 for FO 3.1.1- 2 players ***UPDATE***
12000x12000

19th January 2010
Phoenix Maps - Pack 1 - Update 4 for FO3.1.1
The following 8 maps are now part of my fourth update.
Note: The update currently says 3.1.0 on the rar file but it works fine with 3.1.1
Accretion v1.2- 2 players
9500x9500

Asteroid Belt v1.5 - 2 players
8400x8400

Endgame v1.1 - 4 players
30000x30000
Favour the Bold v1.2 - 4 players (best with 2vs2)
30000x15000
Sigma Draconis v1.2 - 4 players
18000x18000

The Die is Cast v1.1 - 4 players (best with 2vs2)
15000x22000
The Final Frontier v1.1 - 4 players
18000x21600
Wheel of War v1.1 - 7 players
50000x50000
Constructive comments and suggestions are welcome and encouraged.
posted on January 23rd, 2009, 3:48 pm
They look pretty good, especially the second.
posted on January 23rd, 2009, 7:36 pm
They look very intresting, but you could pack those 3 files (map, txt and image) in archive (zip perhaps), it would ease the downloading.
posted on January 23rd, 2009, 8:07 pm
I'll be packing them into one archive once I have a few more to flesh it out. That way people can have a pack or just individual ones if they only want the one. 

posted on January 23rd, 2009, 9:31 pm
great maps, but on asteroid belt theres some issue with ships flying out of the wormhole and through the asteroids 

posted on January 23rd, 2009, 9:59 pm
Last edited by Phoenix on January 23rd, 2009, 10:02 pm, edited 1 time in total.
Thanks for the feedback Cpt Balu. I have updated Asteroid Belt to v1.1 
I am currently working on a new star system map. It focuses more on aesthetic realism, but I'm hoping I can strike a good balance as well as make it look pretty plausible

I am currently working on a new star system map. It focuses more on aesthetic realism, but I'm hoping I can strike a good balance as well as make it look pretty plausible

posted on January 23rd, 2009, 10:26 pm
It would be nice, if you put the sizes of the maps in your post. I would have imagined that the asteroid belt would bigger. I think asteroid belt map is too small. I had problems with building a dominion base so I just can imagine how is it playing with borg. Could be a little bit crowded.
posted on January 24th, 2009, 12:01 am
I think it could be a bit bigger too
. I might make a bigger version of it to give a bit more room to breath. In the mean time you could split you base and build half of it in one of the expansion areas 
Thanks for the comments folks. The sizes are displayed on the website but I'll update my initial post for quicker reference


Thanks for the comments folks. The sizes are displayed on the website but I'll update my initial post for quicker reference

posted on January 24th, 2009, 10:24 pm
Last edited by Phoenix on February 22nd, 2009, 2:22 am, edited 1 time in total.
Zebh wrote:It would be nice, if you put the sizes of the maps in your post. I would have imagined that the asteroid belt would bigger. I think asteroid belt map is too small. I had problems with building a dominion base so I just can imagine how is it playing with borg. Could be a little bit crowded.
Thanks for the feedback

OLD picture no longer available.
NEW - Asteroid Belt (v1.3)

I also made a bigger version altogether, rather aptly named: "The Edgeworth-Kuiper Belt". You can probably see the similarity between the OLD Asteroid Belt and this and The EK Belt. I tried the borg on this map and had no issues expanding

I have updated my original post with screens of two new maps and the modified Asteroid Belt and my website has been appropriately updated. More feedback people!

posted on January 25th, 2009, 10:54 pm
Zebh wrote:They look very intresting, but you could pack those 3 files (map, txt and image) in archive (zip perhaps), it would ease the downloading.
All maps are now archived as rar files (would have gone with zip but I can't upload zips for some bizarre reason).
I have also made a rendition of "The Void" from Voyager, inspired by Tyler

My original post has been updated.
posted on January 27th, 2009, 4:04 pm
I like them but something on the 'Sigma Draconis' is wrong, could you have picked a worse place for the Ferengi Marauder?
posted on January 27th, 2009, 7:36 pm
haha, yeah I noticed that too. Normally, a fully manned ship can actually survive with no damage as long as it's shields are up because there is a Crystallic nebula directly on the wormhole so you can use it without dying. Unfortunately, a derelict cannot have shields up so the Crystallid nebula loses its repairing qualities an the Nebulon goes right ahead and kills it 
Strangely, that's given me an idea for a map!
How did Sigma Draconis play for you? Is there anything in particular that you liked or disliked?

Strangely, that's given me an idea for a map!
How did Sigma Draconis play for you? Is there anything in particular that you liked or disliked?
posted on January 27th, 2009, 7:41 pm
Phoenix wrote:Strangely, that's given me an idea for a map!
Should I be worried for the NPC's?
Phoenix wrote:How did Sigma Draconis play for you? Is there anything in particular that you liked or disliked?
The moons and nebula's are a good touch. It looks like they have tails. They only 'problem' would be the Ferengi ship.
posted on January 27th, 2009, 7:56 pm
Tyler wrote:Should I be worried for the NPC's?
Actually, it was the Nebula combination that gave me the idea but I probably wouldn't have had the idea if you didn't point out the poor Ferengi ship

Tyler wrote:The moons and nebula's are a good touch. It looks like they have tails. They only 'problem' would be the Ferengi ship.
I quite liked the tails too: they add a visual touch that I thought made the Sigma Draconis system seem more authentic. they also act as natural barriers but can be traversed at the cost of damaging your fleet or even losing a few smaller ships. Could be worth a suprise attack while you keep your enemies force diverted somewhere else.
How did you find the other maps?
posted on January 27th, 2009, 9:14 pm
The stuff won't download!
WHY ME?!!! Anyway, I'm running Mac, so that may have something to do with it.

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