Streamrunner Class
Which race do you like most? What do you like - what you don't like? Discuss it here.
posted on May 24th, 2010, 6:31 am
Is it possible for us to produce streamrunner class in space yard for next patch?
The reason being, I was playing a 2 vs 2 where everyone was federation and 1 was borg.
The borg started producing nothing but federation adapted ships and nothing could kill it efficiently.
If we could produce streamrunner class in space yard, this could allow us to even out the game to efficiently go against federation adapted borg ships... just a thought to balance game for next patch.
The reason being, I was playing a 2 vs 2 where everyone was federation and 1 was borg.
The borg started producing nothing but federation adapted ships and nothing could kill it efficiently.
If we could produce streamrunner class in space yard, this could allow us to even out the game to efficiently go against federation adapted borg ships... just a thought to balance game for next patch.
posted on May 24th, 2010, 6:33 am
The Steamrunners being in Warp-In is generally because they're rarely built and not in very large numbers when they are. Being not exactly the youngest design doesn't help.
posted on May 24th, 2010, 6:42 am
I agree with him, i think the feds need some form of artillery, whether it be a steam runner or not, all the other races have some form of artillery
Roms: serkas
Klings: Velargh
Dominion: (um.... idk what its called)
Borg: torp assim, i guess you could say dodec too
the feds only have the steamrunner, which is hard enough to get,
so i think they need something like that, maybe a steam runner mk2?
Roms: serkas
Klings: Velargh
Dominion: (um.... idk what its called)
Borg: torp assim, i guess you could say dodec too
the feds only have the steamrunner, which is hard enough to get,
so i think they need something like that, maybe a steam runner mk2?
posted on May 24th, 2010, 6:54 am
I do not agree. The Fed gets the torp or Intrepids and a potentially free Steamrunner.
So why did none of you chose a different race? This is part of strategy...I should be very clear that a borg will choose this strategy against you...so its not the games fault but the players imo.
I was playing a 2 vs 2 where everyone was federation and 1 was borg.
The borg started producing nothing but federation adapted ships and nothing could kill it efficiently.
So why did none of you chose a different race? This is part of strategy...I should be very clear that a borg will choose this strategy against you...so its not the games fault but the players imo.
posted on May 24th, 2010, 7:04 am
Tyler wrote:The Steamrunners being in Warp-In is generally because they're rarely built and not in very large numbers when they are. Being not exactly the youngest design doesn't help.
Though I completely agree. Saying that they're rarely built isn't exactly a good countering argument to [u]building them[/u] yourself. If you build a swarm of them, then they're not rarely built anymore.
I do like the steamrunner being a special little treat, though. Excel II's with Intrepid escort (& proper support ships) is what I'd throw at them, but there's already a ton of strategy info around here too, full of devious little plans. If a steamie warps in, bonus. Protect it, cherish it. Tell it that its a pretty starship. . .
posted on May 24th, 2010, 7:13 am
Other than being built doesn't mean they're in full production? If they're only build rarely, chances are only specific yards are building them. Yards the player doesn't control.
Oh yeah, about the topic title; it's Steamrunner Class, not Streamrunner.
Oh yeah, about the topic title; it's Steamrunner Class, not Streamrunner.
posted on May 24th, 2010, 7:18 am
Torp assim isn't artillery ray, it's only long range.
And the veq is one klingon avatar only, Martok has no artillery.
Personally I only class the Serkas and HSA as artillery because they are the only AoE ones out of the bunch.
And the veq is one klingon avatar only, Martok has no artillery.
Personally I only class the Serkas and HSA as artillery because they are the only AoE ones out of the bunch.
posted on May 24th, 2010, 7:19 am
By Fed Adapted ships I assume you mean that they started building nothing but adapted Adaptors?
Those are indeed very hard to crack once they are adapted fully, but they can still be countered
. They are medium range torpedo ships, so build yourself a crapload of Intrepids and they will do you a lot of good. They will do good damage even to the adaptors, still have their tri-cobalt artillery range special, and will take 40% less damage from the Adaptor's torpedoes because of ADAI.
As for Artillery ships, you might try thinking of artillery ships not JUST as ships with artillery range weapons. Excelsior I and II's I consider to be artillery ships given their long range and powerful torpedo weaponry. A Steamrunner is indeed a TRUE arty vessel, but the bombardment cruisers fulfill that role very well, especially against the larger Borg vessels
.
Those are indeed very hard to crack once they are adapted fully, but they can still be countered

As for Artillery ships, you might try thinking of artillery ships not JUST as ships with artillery range weapons. Excelsior I and II's I consider to be artillery ships given their long range and powerful torpedo weaponry. A Steamrunner is indeed a TRUE arty vessel, but the bombardment cruisers fulfill that role very well, especially against the larger Borg vessels

posted on May 24th, 2010, 7:23 am
I guess i still feel like a ship like the steam runner be implemented, even if theres a cap on them
posted on May 24th, 2010, 7:24 am
Uff ... I kiss my mining station goodbye when even a single steamie shows up at it ...
I would hate seeing more than that
.
I would hate seeing more than that

posted on May 24th, 2010, 7:30 am
Tyler wrote:Other than being built doesn't mean they're in full production? If they're only build rarely, chances are only specific yards are building them. Yards the player doesn't control.
And they don't have computer networks in the 24th C? You'd think on a frontline, brand-new, shipyard equipped with the latest and best (though possibly bastardized for portability/quick production)...
Fork it; referring to said networks, illegally download the schematics.
Holo-Torrent: For all your interactive starship assembly needs. Oh, and be sure to check out our most popular download: "Chicks With Compression Rifles"
posted on May 24th, 2010, 7:34 am
How do networks matter? Yards build what they're told, and only build Steamrunners if told to build Steamrunners.
Stealing plans that you likely already have is a great way to get arrested, if only so they can learn why you'd steal what you already have.
Stealing plans that you likely already have is a great way to get arrested, if only so they can learn why you'd steal what you already have.
posted on May 24th, 2010, 7:40 am
Last edited by Professor J on May 24th, 2010, 7:59 am, edited 1 time in total.
Okay, so let's hear your argument as to why I can't order/force MY yards to build them? (Game-Balancing Mechanics Aside)
EDIT: Would the Steam make a good mixed-tech at all?
EDIT: Would the Steam make a good mixed-tech at all?
posted on May 24th, 2010, 7:49 am
Uff ... you guys really know how to turn a friendly wrestling match into a thread-stealing mortal combat ....
posted on May 24th, 2010, 7:55 am
maybe make a dumbed downversion of steamrunner with less damage maybe. i personally dont like the ship for how weak it is ,but it can wipe buildings very fast
But ive been thinking that maybe a new yard for special ships like warpins etc, but of course it would come at a cost

But ive been thinking that maybe a new yard for special ships like warpins etc, but of course it would come at a cost
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