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posted on May 15th, 2011, 8:52 pm
People actually liked Star Trek X and haven't erased it from their memories? :huh:
posted on May 15th, 2011, 9:04 pm
Believe it or not, some people don't have standards.
posted on May 15th, 2011, 9:20 pm
RedEyedRaven wrote:Or way overpowered, unbalanced, unfair etc.

Borg Cubes, any other Borg-vessel, Tavaras, Dominion Dreadnoughts, they all would be easy capture-prey.

That's unbearable for FO-balance. You have to spend so much ressources, time and teching into each of these examples just to get one and there comes Thalaron and "Sorry, your work was enane! My Cube/Dreadnought/Tavara now!".

Keep in mind that in the best of all cases the game will feature random map-events. That means a Scimitar could pop up anywhere and anytime by a small chance on any map in any game where map events are enabled (assuming you get an option in the game-setup like "Haegemonia" had).

Unbearable Imbalance is the key for the most frustrating games ever which FO won't become.


We're talking about 20 or so years after the Dominion war. There's sure to be some techno babble to protect larger vessels from being completely annihilated.

E.g. the borg are know for having heavily shielded areas in their cubes and spheres so this would prevent a complete loss of a crew.

Capital Ships have shielded areas and would not be completely drained and so on.

Combine this with a significant charging period and a Thaleron area weapon would no more OP  as a Dominion Hyperspace Artillery.

As for those ranting about Star Trek Nemesis, the appeal can be summarized in one word: Scimitar. Perhaps in two words if we include the Nexoran.
posted on May 16th, 2011, 7:32 pm
Mal wrote:People actually liked Star Trek X and haven't erased it from their memories? :huh:


More than you would think actually.
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