I´ve got some (low priority?) suggestions to improve FleetOp

Post ideas and suggestions on new features or improvements here.
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posted on April 19th, 2011, 10:15 pm
Tyler wrote:Half of the ship (length-wise) is the pylons and nacelles.


back side of the saucer is a giant hanger. Big enough to fit in a fighter or two.
posted on April 19th, 2011, 10:17 pm
I know a way that it could carry a couple dozen fighters.
posted on April 19th, 2011, 10:18 pm
Yeah, send the fighters to the shrinking Nebula from DS9.

Tok`ra wrote:back side of the saucer is a giant hanger. Big enough to fit in a fighter or two.

A small saucer that has to fit every system, all crew quaters and facilities and so on normally found in the saucer and engineering sections of other ships. Said Shuttlebay wouldn't have much room to extend to full fighter support.
posted on April 19th, 2011, 10:19 pm
Tok`ra wrote:back side of the saucer is a giant hanger. Big enough to fit in a fighter or two.


lol no, the saucer is flat too.

heres another canon graphic showing the norway is just a bit bigger than a sabre (smaller if u consider that the sabre doesnt have that back section of the norway which is probably about 2 decks thick), and smaller than a miranda 1

Image

if the norway can handle 3 fighters then so can everything bigger than a monsoon/miranda 1
posted on April 19th, 2011, 10:22 pm
If you increase the efficiency of the vessel corridors, rooms and decks, you could get a couple dozen fighters in there without compromising primary systems.  The vessel would have more mass and it would be a bit cramped, but it would work.  I never found any star trek ships to be at optimal efficiency.  Compromise the artificial gravity and turbo lifts and you can increase the efficiency even further.

PS:  Tyler, can you get a shot with a higher resolution?
posted on April 19th, 2011, 10:26 pm
Last edited by Anonymous on April 19th, 2011, 10:32 pm, edited 1 time in total.
TChapman500 wrote:If you increase the efficiency of the vessel corridors, rooms and decks, you could get a couple dozen fighters in there without compromising primary systems.  The vessel would have more mass and it would be a bit cramped, but it would work.  I never found any star trek ships to be at optimal efficiency.  Compromise the artificial gravity and turbo lifts and you can increase the efficiency even further.


lolololol thats just ridiculous, you'd need to reduce the crew of the norway down to 12 to get enough space to support even a couple (not a couple dozen, just a couple) fighters in such a small ship. you'd need space for a crew of 2 or 3 (what we saw was used on a fighter/runabout) per fighter.

if a norway with proper "optimization" (as you put it) can support 24 fighters (2 dozen) then imagine what a galaxy class could do :P  :whistling:

so yeah, the crew alone for 24 fighters would be around 48-72, and they have to fit in this norway now....




EDIT: clarification
posted on April 19th, 2011, 10:33 pm
TChapman500 wrote:I know a way that it could carry a couple dozen fighters.


A half dozen fighters, tops. Even then it'd be assuming that most of them would not survive the first time they're launched, and were just cramed in for a big battle.

And Myles, the norway could easily scrounge up the crew to service the fighters, if that becomes the primary purpose, then crew quaters could be reassigned and new crew took onboard.
posted on April 19th, 2011, 10:37 pm
TChapman500 wrote:PS:  Tyler, can you get a shot with a higher resolution?

Don't you mean Myles? He put the image up...
posted on April 19th, 2011, 10:37 pm
launching fighters assuming they will die is stupid, you could have a great day, with great luck, win the battle with few losses then realise you dont have room for your fighters.... :whistling: would make you wish you lost.

captain: "get out there and dont come back.... seriously we dont have space for you, so please die for the cause"

if the norway could do this then so could the excelsior 1 and 2, akira, intrepid, sovvie, galaxy, ambassador, nebula of both types, descent, phalanx, canaveral and remore.

the norway isnt a carrier, it cant carry fighters.
posted on April 19th, 2011, 10:42 pm
The Intrepid is the size of a US aircraft carrier.  Those vessels have crews of around 5,000 (including fighter crews and fighter support crews)!  Fitting a crew of 500 on a vessel half that size should be no problem.  Each fighter should only be able to hold one person, a small complement of photon torpedoes, and a couple phaser strips.  Holding the fighters shouldn't be a problem.  The entire back section would be the hanger and the entire forward section would be stuff like engineering, crew quarters (need optimization (E1 was good with optimized crew quarters)), the bridge, brig, mess hall, etc.  Take out the holodeck to increase the efficiency.  Tada!  A compact battleship with fighters.

Not even the Borg ships are as efficient as they could be.  Although they are a little closer.


Tyler wrote:Don't you mean Myles? He put the image up...

Oops!
posted on April 19th, 2011, 10:51 pm
thats a silly comparison, an aircraft carrier (lets assume you mean nimitz class) is a boat on water, a starship flies in space. they are nothing alike.

1) supplying a boat is easier than a starship, it's always on the same planet as the supplies, starships need to be more independent.
2) starships have many advanced and large pieces of tech like deflectors and phasers, aircraft carriers are designed primarily to launch aircraft.
3) an intrepid isnt a carrier, its not designed as one. presumably the feds have carriers that are designed as such and carry fighters. the intrep is designed for exploration
4) fighters have 2 or 3 crew, not 1. a fighter (peregrine class is all we ever saw and is what is in fleetops) was seen using 2 or 3 crew. a danube is similar in size and crew.
posted on April 19th, 2011, 11:02 pm
The Intrepid is the size of a US aircraft carrier.  Those vessels have crews of around 5,000 (including fighter crews and fighter support crews)!  Fitting a crew of 500 on a vessel half that size should be no problem.  Each fighter should only be able to hold one person, a small complement of photon torpedoes, and a couple phaser strips.  Holding the fighters shouldn't be a problem.  The entire back section would be the hanger and the entire forward section would be stuff like engineering, crew quarters (need optimization (E1 was good with optimized crew quarters)), the bridge, brig, mess hall, etc.  Take out the holodeck to increase the efficiency.  Tada!  A compact battleship with fighters.

Not even the Borg ships are as efficient as they could be.  Although they are a little closer.


You will have to forgive the writers of star trek for not including you in their designs for ships, especially the Federation, their starships are for exploration and science not fighting. So I don't know why you think that all these ships are wrong?
posted on April 19th, 2011, 11:20 pm
The Avalon is a somewhat unique ship in the Fleet Operations universe. In DS9 we were never given an explanation of where these short range fighter craft came from, especially given their relatively large nature, and the fact that they were always deployed and equipped.

Never was it mentioned that other ships of the line could support, maintain, and store such vessels, especially given their rather large size compared to shuttlecraft, as well as their formidable armament.

Given that, the Avalon rolls into play - a ship that stood on the outskirts of DS9 frontline battles, equipped pretty much solely with the ability to repair and build fighters, as well as store them, thus fitting into why we never see any sort of carrier, nor any docking or repairing of fighter craft, nor any use of them in any other series, or even many DS9 battles.
posted on April 19th, 2011, 11:27 pm
Dominus_Noctis wrote:The Avalon is a somewhat unique ship in the Fleet Operations universe. In DS9 we were never given an explanation of where these short range fighter craft came from, especially given their relatively large nature, and the fact that they were always deployed and equipped.

Never was it mentioned that other ships of the line could support, maintain, and store such vessels, especially given their rather large size compared to shuttlecraft, as well as their formidable armament.

Given that, the Avalon rolls into play - a ship that stood on the outskirts of DS9 frontline battles, equipped pretty much solely with the ability to repair and build fighters, as well as store them, thus fitting into why we never see any sort of carrier, nor any docking or repairing of fighter craft, nor any use of them in any other series, or even many DS9 battles.


That or the fighters in DS9 were warp capable, and sat unused to defend a base until needed, or when they were needed for a big battle.

IIRC when the first cube came to earth, there was mention of a mars defence peremiter and a quick graphic of fighters being shot down.

Equaly likely was that ALL ships that could fit even one fighter into their hanger bay carried some into that battle, then before it started the fighters all launched, as it was an all in battle.


Also Dom howcome that HUGE cannon on the underside of the avalons saucer ?
posted on April 19th, 2011, 11:27 pm
Optec wrote:@8472: aye :) i don't think the average defender toasts planets

@FOStory: We are currently working on new features, including more of the FO storyline in multiplayer. That might fill in the missing gaps.

@Your Ideas: There are some good points on your posts. noted down the ideas :) some of your requests are actually on todo - or at least something similar


To improve the understanding of your story, a new Intro (scrolling text and some pics might do it) would be cool, which explains that your story timeline is different from the events that occured after the dominion war and tells what happenen since then.

Thanks for noting my Ideas, I am looking forward to how this game grows with each patch.
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