Crates!!!!

Post ideas and suggestions on new features or improvements here.
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posted on April 23rd, 2009, 10:06 pm
101 all your and your allied ships become cloaked for 5 min. :lol:
posted on April 24th, 2009, 3:58 am
Extending some of previous ideas, i'm proposing some Q havoc :)
"Q encounter":
-you loose control of your entire fleet for a period of time
-you encounter a Cube (unbeatable one)  (TNG "Q Who")
-a NPC Borg player spawns on the map, completely built
-your entire fleet (including miners) gets dispersed randomly on the entire map
posted on April 24th, 2009, 5:25 am
106. You win a cookie.
posted on April 24th, 2009, 5:28 am
107. you get to be part of the next beta?
posted on April 24th, 2009, 5:38 am
Last edited by RCIX on April 24th, 2009, 5:45 am, edited 1 time in total.
108. "dud" crate where you get nothing
109. nothing happens right away (like the dud) but a random time later, your ship and anything it docked with explodes.
110. your ships engines are disabled and the ship is immediately tractored away by a ferengi vessel
111. re-arranges the positions of stations in your base
112. the shield strengths between two random ships/stations are swapped (imagine a sabre with starbase shields or SF engineering with a monsoons shields!  :D)
113. spawns a random nebula at the crate location
114. you swap races with another player (you get to pick)
115. you swap races with another player (random)
posted on April 24th, 2009, 8:32 am
RCIX wrote:110. your ships engines are disabled and the ship is immediately tractored away by a ferengi vessel
112. the shield strengths between two random ships/stations are swapped (imagine a sabre with starbase shields or SF engineering with a monsoons shields!  :D)


How evil, imagine if your Starbase was being attacked at the time of the swap. I'd shoot the Ferengi.
posted on April 24th, 2009, 12:41 pm
these are awsome...

116: your starbase is placed randomly on the map.
posted on May 2nd, 2009, 2:39 pm
117: A large 8472 fleet appears. All players are put on the same team to fight them off, then everything returns to normal.
posted on May 3rd, 2009, 6:55 am
i think forced teams would be cool

118: Titranium and Dilitium costs switch.
posted on May 5th, 2009, 6:12 pm
119: Amnesia: All ranked vessels are busted down to base rank temporarily

120: Lower retirement age: All vessels lose all experience gained so far.
posted on May 5th, 2009, 6:36 pm
121 Invincible shields (speaks for itself)

123 all your ships dissapear for a short while

124 unlimited racecourses for a set period of time. 

125 your mini map dissapears for a set period of time
posted on May 5th, 2009, 6:37 pm
Last edited by Zebh on May 5th, 2009, 8:37 pm, edited 1 time in total.
126 Hamburgers! *
posted on May 5th, 2009, 7:52 pm
:lol: :lol:lol
posted on May 9th, 2009, 3:06 pm
126: All FOW is taken out for limited time
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