Borg Improvement Ideas(and others)

Post ideas and suggestions on new features or improvements here.
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posted on June 5th, 2009, 4:07 pm
lets all agree that for the mean time tho these ideas are good they are for later patches say the 4.0 area and that the moders should focus on the effects, and assimilation aspect of borg in the mean time and making them more user friendly all around
posted on June 5th, 2009, 6:29 pm
My suggestions:

- Adaptor:
adapting beam module: allows for adaption to certain ship types, also allows for slow ressource gathering on the move. Also slows down the target

mixed tech module: gain increase of stats or damage reduction according to number of shipclasses per race assimilated by, capped at a certain amount

e.g. klingon-adaptor module:  + 15% initial base value Damage reduction
                                            +  9% if a negh is assimilated with the adaption beam
                                            +  6% for kvort
                                            +  4% Brel
                                            +  1% for the Scout
                                          => 35% Damage Reduction

- Recyler module: (kind of veteran ability) player gains ressources according to ships destroyed (regardless of owner) and ship is also equipped with adapting beam.  Borgs always try to recover lost equipment/drones and would most certainly scavenge material if necessary. Whenever I look at a Borg (or rather imagine) I have to ask: Why does anybody put that pile of junk (tubes, hooks, swirling somethings, all kinds of visual enhancers) into a working system?
Another reason for this kind of recycling is also displayed by the fact, that you will (strangely enough) encounter two physically identical Borg drones. One may argue that drones are built/designed/improved according to their tasks, but then, there should be a certain optimized schema for the individual tasks.
posted on June 5th, 2009, 7:32 pm
how about for the recycler module, we can actually feed assimilated ships to it in order to salvage resources - like a form of decommission.
posted on June 5th, 2009, 8:48 pm
i think a assimilation matrix should have that ability to brake down a assimialted ship into resoruses and drones to be put into the borg pool so to speak that way if assimiation methods inprove in update can use it as alternt form of making money in game terms and trade should be put back for other races to be the counter to this
posted on June 5th, 2009, 9:25 pm
Last edited by Anonymous on June 5th, 2009, 9:28 pm, edited 1 time in total.
that sounds nice.
except there is no need for other races to counter it.

other races are not as high in resource requirements as the borg. Assimilation of a ship involves putting a borg ship at risk. The borg are to attack and take over a ship running the risk of loss and destruction. An assimilated ship therefore has the effort and skill of the borg player to thank, whereas trade is for trade's sake.

the assimilation and break down thereof is a reward for this risk.
The reward to the other races for such risk is experience.

so there is no need to equate this to trading.

but whether at the assimilation matrix or the recycle center or Twarp hub or anything, borg assimilation need not be "balanced" in other races as there already exists such balance in the form of the borg not gaining experience for undertaking their risk like the other races do.
posted on June 5th, 2009, 9:49 pm
hmm i think i agree there tho other races can decomision there ships, borg can not do such a thing because have no shipyards, so it would be a trade off of that if anything else and i agree the risk to assimilate would be its reward of materials and drones but such a tactic would need the ability to tractor ships also back to base just in case engines are down and wanna get ship out of the battle quick which could offer a new task and status for assimilators and adaptor thingys, they could be used to take out what the bigger ships when achived assimilate if need be
posted on June 5th, 2009, 10:59 pm
We could divide the options for the borg in regard to other races ships along the lines of optimize and assimilation.

Optimize focuses on getting resources and "pure borg vessels", so they would have some sort of decomissioning beams usable on empty or overtaken enemy ships, essentialy they would mine them and get resources for that over time. During "mining" they wouldn´t be able to move or fire weapons, this could be balanced with the size of the borg ship and the size and cost of the mined enemy ship. The Borg would use these resources to build their own vessels in, which are already optimized from the collectives point of view.

Assimilation focuses on aquiring new technologies from other species and combining them with superior borg components to create something "new". The Borg would board enemy ships quite like they do now, the only difference would be that the assimilated ship becomes more borgish than now, not only some visual effects, i think about regeneration (likely not as effective as on "pure" borg vessels) and adaptive weaponry. The details would depend on the assimilated ship, maybe you need to spent resources to "upgrade" the ships to balance it all out. One idea would be to allow assimilated ships to keep all special abilities they had when assimilated.
posted on June 5th, 2009, 11:08 pm
i personaly would prefer a decomisioning beam to be on a station over a ship and that was for both sides but assimilation side gets benifit more than optamizing side but the optimize side gets maybe cheaper resorces to make up for it or sommit
posted on June 5th, 2009, 11:13 pm
heres another idea what about if ever get vetrans for borg when that ship is destoryed it drops a vinculuum and if a borg ship assimilated it it gains all that the other ship had and maybe have same option of a shuttle for other races or sommit so other units can get the experiance the other ships had
posted on June 6th, 2009, 12:20 am
SokaOfBorg wrote:heres another idea what about if ever get vetrans for borg when that ship is destoryed it drops a vinculuum and if a borg ship assimilated it it gains all that the other ship had and maybe have same option of a shuttle for other races or sommit so other units can get the experiance the other ships had


The Problem with that is that borg ships are already very powerful, a veteran borg ship would be like a fusion cube from stock armada.

The other problem with that is the fact that all borg already share all their knowledge and "experience" almost instantly. This is now visible in the fact that many of the borg "research" options affect all borg ships or at least most of them.
posted on June 6th, 2009, 12:18 pm
tooshay mr man your quite right about that lol, again was a idea but you right borg are powerfull for vetran
posted on June 6th, 2009, 1:28 pm
As I said already, the Borg are getting a TNG style Command Cube... so the arguments for veteran/experienced Borg units proves... futile and irrelevant  :borg:
posted on June 6th, 2009, 1:48 pm
i know >.< was just randomly sperting ideas lol
posted on June 6th, 2009, 2:01 pm
My idea concerning the adaptor was not intended as a form of experience: You get the bonus only once for all adaptors which use the particular mixed-tech module. Think of it that way: Without assimilation of other shipclasses the adaptor module only responds to general race-specifice configuration like: every Fed-Ship uses nacelles, saucer-section uses a certain type of alloy whatsoever.
Every Shipclass fed into to the adaption beam contributes to the overall knowledge on this particular race. So initial, rough countermechanisms used by the mixed-tech module are refined and hence more effective. It is the vessels structure which is adapted to the weaponsystems of the enemy's fleet, not the collectives experience. However, the deff-bonus only applies against the particular race, and only for the adaptors. It would also stress, that Borgs are quite vulnerable and have to rely on their regeneration abilities prior to their adaption.
posted on June 6th, 2009, 9:45 pm
Well, i hate the current Borg Adaption cause it is not making any sense to have it affect only one ship class.
While i agree that canon adaption would be imba to say the least, something else has to be found.

Since FO keeps improving all the time, i have faith in the team to come up with something balanced AND borgish at the same time.  :shifty:
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