Federation is Unerpowered

You feel like a battlecruiser is too weak or a race too strong? Go ahead and discuss it here :)
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posted on December 26th, 2010, 11:43 pm
Andre27 wrote:The feds are certainly more of a challenge to play in 3.1.5


  Indeed!  ;).  Thus for a lot of us it means we no longer feel bad when we random them :D.  1 v 1 you can absolutely take the fight to the Feds :badgrin:.

  I still see people making mistakes in Multiplayer though by leaving the Feds alone for too long.  Thus- they are squashed by the Federation Steamroller and they go "wwwwaaaaaaaaahhhhhh!"  :D
posted on December 26th, 2010, 11:48 pm
i dunno, i still feel bad getting feds as random, they are too easy. even now they are more balanced, they still are the race with training wheels.

although i am glad there is a simple race for the new players to use.

it just feels like there is less punishment for mistakes as feds. while the romulans are the complete opposite where every mistake will earn you a swift kick in the balls.
posted on December 26th, 2010, 11:58 pm
Myles wrote:although i am glad there is a simple race for the new players to use.

it just feels like there is less punishment for mistakes as feds.


  Officer Myles is correct here :D.

  Yeah the Feds still have the lowest learning curve, but that just means now that people can get pretty good with them quickly.  Romulans in my opinion do indeed have the highest learning curve and are one of the most mistake-unforgiving races to play (with the exception of a few strategies :D).
posted on December 27th, 2010, 12:16 am
I'd say Klingons are much worse, Boggz. One mistake and you lose your ship, since they are fragile and need ages to cloak. If you make a mistake with Roms you hide in two seconds and just try again ;).
posted on December 27th, 2010, 12:18 am
Klingons would definatly be the worst for the more defensive players, due to their unique 'attack for supply' element.
posted on December 27th, 2010, 12:48 am
I know a fleet-ops faction that is more underpowered than the Federation.  The Borg.  Take out the collective connections and they'll be just about perfectly balanced for a 2v1 or 3v1.
posted on December 27th, 2010, 12:58 am
Lol well you can't just take out the collective connections without something else to replace it :lol:.

    Borg are up for a redo soon.  Hold your horses :D
posted on December 27th, 2010, 1:24 am
I am underpowered, I would like some more offensive value in the next patch.
posted on December 27th, 2010, 1:25 am
We could use the accumulated collective connections to gain resources.  So they will still have some purpose.  Just not the purpose they used to serve.  I know what the result of taking out the connections would be.  First vessel as sphere, diamond, or cube.  Trust me, I know what I'm asking for.

Speaking of which, maybe make it so that assimilated vessels can be commissioned by docking with a Borg vessel or station other than the adaption matrix.
posted on December 27th, 2010, 2:56 am
Megadroid wrote:I am underpowered, I would like some more offensive value in the next patch.


It's on todo
posted on December 27th, 2010, 3:55 am
Yeah they are still trying to figured out how to balance you
posted on December 27th, 2010, 4:46 am
I recommend offensive value 13 firebreath, and implanted bat'leth in his forearms for another 5 offense.  Then, to round him out, dermal plating at a defense bonus of 5 (non ablative) and reduce speed by 5 due to added weight.

Finally, increase Megadroid's tritanium cost by 75.
posted on December 27th, 2010, 1:08 pm
also cap him at 1.
posted on December 27th, 2010, 1:58 pm
Megadroid wrote:I am underpowered, I would like some more offensive value in the next patch.


quit whining, finish up yer mod, script it in so your name always gets a bonus  :thumbsup:

:P
posted on December 27th, 2010, 4:34 pm
I can't believe I found this thread!! :)  So entertaining!
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