Fire for Effect

Thursday, 28 February 2008 Written by 

In the last month many doubts appeared in the community concerning the Armada2 engine. The engine - an improved version of the decade-old Battlezone engine - is of course far behind her best days. Thats why we spend much effort in improving the quality of the engine. Many new eye candy features will be presented in Fleet Operations 3.0 unseen in the community till now. That includes enhanced shaders for starships as you already saw in the great visible detail of past screenshots.


Another very important improvement was made to all effects in the game. Besides dynamic point-light sources you will find a lot of new graphical material. Here are some pictures from old special abilities in a new look. Its always hard to present an animated special effect in a screenshot, but you will get an impression on what the engine will be able to.


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Federation Plasma Coil
Instead of a strange blue something you will now see an impressive plasma cyclone crushing your enemies!


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Romulan Sensor Jammer
Overloading your opponents sensors with high-energy partciles will now show a correct particle explosion on the affected vessels


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Federation Sensor Blackout
A complete field of high-energy fluctuation combined with an impressive shockwave? here we go!