Star Trek: Defense Line (Developing a new ST RTS game)

What's your favourite episode? How is romulan ale brewed? - Star Trek in general :-)
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posted on May 27th, 2017, 9:09 am
Armada 2 classical screenshot and our remake in Defence Line. What do you think? Have a look:

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posted on June 5th, 2017, 1:45 pm
Looks very nice, I can't wait to try out the game.
Allow me some constructive criticism though: Your models look fantastic but there should be either deeper shadows or the surfaces should have more reflection because currently they look slightly plastic.
posted on June 5th, 2017, 2:29 pm
k_merse wrote:Looks very nice, I can't wait to try out the game.
Allow me some constructive criticism though: Your models look fantastic but there should be either deeper shadows or the surfaces should have more reflection because currently they look slightly plastic.


This screen is just a stylization in Armada 2 style. The real gameplay looks a bit different.
posted on June 6th, 2017, 5:01 am
Hi, That's nice. Great work and another amazing Star Trek game.
posted on June 18th, 2017, 1:33 pm
Ladies and Gentlemen! Today, I'd like to congratulate my brother Arsen Bagdasarov (u.s.s.sovereign) with his birthday. He's 25 years old now. He has done so much for the project. The Defence Line would look completely different without his work. He is a texture artist in our team, however, he has created tech trees for game factions, ships abilities (they're still to be scripted) and more. Happy Birthday, Arsen Bagdasarov (u.s.s.sovereign)!
This video took three days to be completed.
Used models:
U.S.S.SOVEREIGN - Ed Giddings (ship name and registry are redone by me).
U.S.S.CONSTITUTION - Gene Kim-Eng (ship name and registry are redone by me).
U.S.S.DEFIANT - Jonas Ljungberg.
U.S.S.AMBASSADOR - Kenny_Z (ship name and registry are redone by me).
U.S.S.AKIRA - Ian Bremner.
U.S.S.INCURSION - Star Trek Armada 2.

https://www.youtube.com/watch?v=BbD3zdOpFZ4&t=2s
posted on June 19th, 2017, 12:08 pm
Thank you very much, Defiant!
posted on June 24th, 2017, 3:29 pm
u.s.s.sovereign wrote:Thank you very much, Defiant!

I missed your birthday? Grats on belayed birthday man!
posted on June 25th, 2017, 9:53 am
JCarrill0 wrote:
u.s.s.sovereign wrote:Thank you very much, Defiant!

I missed your birthday? Grats on belayed birthday man!


Thank you very much!
posted on July 25th, 2017, 12:59 am
We have corrected ships sizes.

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posted on July 25th, 2017, 1:29 am
Nice ships!
Excalibur class?
posted on July 25th, 2017, 6:27 am
JCarrill0 wrote:Nice ships!
Excalibur class?


Exactly! The strongest buildable Federation vessel.
posted on August 26th, 2017, 6:43 pm
Ladies and gentlemen! Today we celebrate the "two-year-and-two-days" birthday of our project! Yes, I am two days late. However, we did a lot of work since the last year.

Here is the list of our achievements:

1) We created the new interface system (all the controls are now located on the MSD panel);
2) The UI moved to the other interface system. More complicated though has more functions;
3) In-game physics was changed;
4) The Ai is now recovered and upgraded (as it died our while I was working on physics);
5) A huge amount of starships and stations are added to our armada. Thanks to all the modellers who created a great stuff. A special thanks to TUB_Husker, who made a marvellous work for our project.

This video is made by me. You will see something (or someone) you to meet in the complete game. In addition, you'll see Klingon and Romulan starships: https://www.youtube.com/watch?v=aipaL_kTP8c
posted on August 30th, 2017, 11:30 am
A new planet by u.s.s.sovereign.
Screenshot by u.s.s.defiant.

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posted on August 30th, 2017, 1:33 pm
Looking good, and scheduled release date?
posted on August 31st, 2017, 7:52 am
JCarrill0 wrote:Looking good, and scheduled release date?


It's really very difficult to say. The nearest aim is to build workable quick battle mode.
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