Star Craft
Want to say something off topic? Something that has nothing to do with Trek? Post it here.
posted on May 23rd, 2010, 6:51 pm
He sold his soul to the Hamachi Gods.
posted on June 1st, 2010, 3:59 pm
I didn't like SC1, pretty much because everyone I know who played it says this "it changed the RTS industry as we know it!" Most of the stuff in SC1 comes from other games. Dune II was the game changing platform and most RTS's mirror it. A few races, species, factions, whatever.....you build stuff, get unique units, and you try to kill the other faction/race/specie/whatever. Games that did this prior to SC1 that I myself played (in order): Dune II: The Building of a Dynasty, Warcraft: Orcs and Humans, Command and Conquer, Warcraft II: The Tides of Darkness. If you notice, two of the four games I mentioned are games made by Blizzard....particularly WC2 which is basically the same engine used in SC1.
All that being said, SC1 was/is a fine game. Do I think it was ground breaking? No. Do I think its better than any other RTS. No. Do people make way to big a deal about it. Yes. My cousin and my brother's best friend since childhood have been pretty much jacking off to it about me and its annoying. In fact, the reason I don't play SC1 and won't play SC2 is because of how much people tell me how great and different it is or will be, when it is very rare to be a game changer, or ground breaker. Stuff like that I'll get worked up about. Dune II, my brother and I and all our friends played it together....it was awesome and innovative and it changed the industry.
All that being said, SC1 was/is a fine game. Do I think it was ground breaking? No. Do I think its better than any other RTS. No. Do people make way to big a deal about it. Yes. My cousin and my brother's best friend since childhood have been pretty much jacking off to it about me and its annoying. In fact, the reason I don't play SC1 and won't play SC2 is because of how much people tell me how great and different it is or will be, when it is very rare to be a game changer, or ground breaker. Stuff like that I'll get worked up about. Dune II, my brother and I and all our friends played it together....it was awesome and innovative and it changed the industry.
posted on June 1st, 2010, 4:59 pm
I love starcraft for one simple reason. The Protoss. That's enough for me.
posted on August 6th, 2010, 1:02 am
so.. any updates on starcraft 2 anyone played it yet?
anyone liked it?? is it good/bad?
anyone liked it?? is it good/bad?
posted on August 6th, 2010, 1:33 am
Playing it, going through the campaign. Haven't touched the multiplayer yet. It *is* a great game. I don't think it lives up to the 2+ (or 10) years of hype, but no game could have done that.
posted on August 6th, 2010, 6:22 am
Borg101 wrote:I didn't like SC1, pretty much because everyone I know who played it says this "it changed the RTS industry as we know it!" Most of the stuff in SC1 comes from other games. Dune II was the game changing platform and most RTS's mirror it. A few races, species, factions, whatever.....you build stuff, get unique units, and you try to kill the other faction/race/specie/whatever. Games that did this prior to SC1 that I myself played (in order): Dune II: The Building of a Dynasty, Warcraft: Orcs and Humans, Command and Conquer, Warcraft II: The Tides of Darkness. If you notice, two of the four games I mentioned are games made by Blizzard....particularly WC2 which is basically the same engine used in SC1.
All that being said, SC1 was/is a fine game. Do I think it was ground breaking? No. Do I think its better than any other RTS. No. Do people make way to big a deal about it. Yes. My cousin and my brother's best friend since childhood have been pretty much jacking off to it about me and its annoying. In fact, the reason I don't play SC1 and won't play SC2 is because of how much people tell me how great and different it is or will be, when it is very rare to be a game changer, or ground breaker. Stuff like that I'll get worked up about. Dune II, my brother and I and all our friends played it together....it was awesome and innovative and it changed the industry.
Hehe, just because something is overhyped by annoying fanboys does not mean it should be cast aside. While I admit the races in Starcraft are unoriginal in every regard (Terrans = Space Marines, Zerg = Tyranids, Protoss = Eldar anybody?), it does not really change the fact that Starcraft is quite possibly the most polished RTS ever made. Then again the polish of SC2 most likely has to do with the ridiculously long development time. All in all, any RTS that has a cinematic during the actual installer deserves some form of kudos...

I still think Universe at War is the best RTS around... easily trumps SC in my opinion.
posted on August 6th, 2010, 6:34 am
Someone mentioned click per second. We have some hardcore players at my work and every year there is a tournament. Played in it once and it really is like a cross between chess (knowing the strategies) and speed (clicks per second). This really turns me off the whole game. Maybe its my age but I like to be able to take my time with things and also like variety.
The only interesting thing from when I played in the tournament was because I was willing to experiment (unlike others who were really competitive and using their best strats) i *almost* won a couple of games just because they were not expecting the unexpected.
FO really gives some nice variety and the ability to play with so many different styles, and on top of that clicks per second don't really come into it. Sure, you can shave a few extra resources here and there at the start by being quicker but its not so game changing. Same in combat, it helps being quick of course, but you don't need to tap away like a maniac, if you have your units well organized then this will help you more than knowing every shortcut and reacting like a rabbit on amphetamines.
Oh, and its been mentioned, but the person who said its the first game to mix RPG and RTS... the 1990's called, they want their games back. The Rise of Nations games had this as a more recent example, and I still have Dune 2000 on my hard drive which I enjoy playing from time to time even though it is quite dated now.
The only interesting thing from when I played in the tournament was because I was willing to experiment (unlike others who were really competitive and using their best strats) i *almost* won a couple of games just because they were not expecting the unexpected.
FO really gives some nice variety and the ability to play with so many different styles, and on top of that clicks per second don't really come into it. Sure, you can shave a few extra resources here and there at the start by being quicker but its not so game changing. Same in combat, it helps being quick of course, but you don't need to tap away like a maniac, if you have your units well organized then this will help you more than knowing every shortcut and reacting like a rabbit on amphetamines.
Oh, and its been mentioned, but the person who said its the first game to mix RPG and RTS... the 1990's called, they want their games back. The Rise of Nations games had this as a more recent example, and I still have Dune 2000 on my hard drive which I enjoy playing from time to time even though it is quite dated now.
posted on August 6th, 2010, 6:50 am
Warhammer 40000: Dawn of War also had that mix (decissions were to fight on the meta map gave u adavantages for other games)
posted on August 6th, 2010, 7:07 am
I definitely have to agree with the clicks for second, it completely kills the multilayer in SC for me. While the single player aspect in my mind is top notch, I just can't stand the uber-fast pace and ridiculous competitiveness of online players in SC2. That's probably why I like FO so much, it has a much more methodical pace where's SC2 feels like it belongs in an arcade.
posted on August 6th, 2010, 7:37 am
WARCRAFT 1 AND 2 FTW! SC was based of the WC2 engine and a modified interface. They added a 3rd race and it became this "omg...its so balanced and graphics are awesome." Kids practically jizzed in their pants at the mere mention of SC, much like most Apple fanboys do. If my friends, cousins, and BROTHER!! would admit this, I may just play it one day. Until then, we play FO together and EE2. Been trying to play some other RTS's but they're just not as good.
posted on August 6th, 2010, 9:59 am
Borg101 wrote:WARCRAFT 1 AND 2 FTW! SC was based of the WC2 engine and a modified interface. They added a 3rd race and it became this "omg...its so balanced and graphics are awesome." Kids practically jizzed in their pants at the mere mention of SC, much like most Apple fanboys do. If my friends, cousins, and BROTHER!! would admit this, I may just play it one day. Until then, we play FO together and EE2. Been trying to play some other RTS's but they're just not as good.
EE2? Empire Earth 2? Didn't play that but me and a couple of friends used to play EE1 and we had games that could last the better part of the day... nobody wanted the game to end until we got to the final epoch.
posted on August 7th, 2010, 9:39 pm
i just d/l starcraft and played champ(and finished) and wow... just wow.. i mean the story was good but very confusing... I'm hoping the other 2 will explain a lot of the details that i don't understand.
posted on August 7th, 2010, 9:45 pm
Empire Earth is awesome! EE2 I never got into, but the E1 expansion was great. I own it all, but The first one is better IMO
posted on August 8th, 2010, 12:20 am
Been playing SC2, and frankly, I like it. The campaign, that is. I used to play on battlenet in SC1, and unless things have changed a lot, I'm not setting foot in there again. My opinion of playing on battlenet was best summed up by Andrew Dice Clay. 'Like masturbating with a cheese grater, only less amusing.'
posted on August 8th, 2010, 1:25 am
I was a huge fan of SC1 and for along time it was my go to RTS game, untill Rise of Nations came out. Now i WAS really looking forward to SC2 untill I found out they were shipping it out for 10 bucks more then your average PC game and that you HAVE to play multiplayer on Battlenet. Thats a bunch of bullshit. No LAN option, a staple of PC games...gone, totally rediculous. So fo anyone who is all about the multiplayer Blizzard is saying you HAVE to play it the way we want you to, on OUR servers. Screw you if you want to LAN with just friends. So for an extra 10 bucks you get a big middle finger on the multiplayer front. Sorry not my cup of tea. I liked Blizz before Activision stepped in.
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