Klingons OTT what needs to be changed

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Question: Klingons OTT what needs to be changed

Total votes: 44
Star Base not to make ships10 votes (23%)
Ship build times made higher for klingons10 votes (23%)
Cloak pulse scan free for all or selected races7 votes (16%)
make the klingon base ships a lot less powerfull2 votes (5%)
none of the above8 votes (18%)
all of the above0 votes (0%)
other.7 votes (16%)
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posted on August 24th, 2008, 11:47 pm
I always play with no rules, that '5min no rush' stuff is not my game, limiting my strats to a rock paper scissors gamble is lamez0r =[.
posted on August 25th, 2008, 9:08 am
the thing is i agree with both sides, yeah we should be able to use our best tacs but when our early tac is to send a fleet of 16 destroyers to a scout and 5 ships then its over kill
posted on August 31st, 2008, 2:21 pm
"Playing to win" is something I completely agree with, I don't like gentlemanly agreements in competitive games. We played with an agreement during games in the past, not to build more than a certain number of destroyers in order to prompt diversity and it was more fun for having it. But in competitive play you MUST play to win, but the Klingon early game ability to build twice as fast is GAME BREAKING.

It is an ability which breaks the game, and should never be used. Therefore it should be against and rules in competition and agreed not to be used in regular games.
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