Prometheus Class (3.0.7)
posted on July 17th, 2009, 5:03 am
posted on July 17th, 2009, 12:55 pm
posted on July 18th, 2009, 9:23 am
Last edited by Anonymous on July 18th, 2009, 9:44 am, edited 1 time in total.
posted on July 18th, 2009, 10:14 am
posted on July 18th, 2009, 10:19 am
posted on July 18th, 2009, 5:24 pm
posted on July 18th, 2009, 5:27 pm
posted on February 21st, 2010, 5:26 pm
posted on February 21st, 2010, 5:28 pm
Last edited by Tyler on February 21st, 2010, 5:31 pm, edited 1 time in total.
posted on February 21st, 2010, 5:35 pm
posted on February 21st, 2010, 5:40 pm
posted on February 21st, 2010, 9:07 pm
posted on August 28th, 2010, 6:43 am
posted on August 28th, 2010, 12:00 pm
posted on September 11th, 2010, 7:41 pm
Who is online
Users browsing this forum: No registered users and 3 guests

I wasn't arguing one way or the other. heck, the escape pod idea sounds odd, but since ST is hardly consistent between TNG style stuff and Voyager... it could just be a different type of Sphere designed for a different task: afterall, we can presume that not all Spheres have the tech to make chroniton particles... so maybe that took up the space for weapons and defense. 
I put everything in the right folders and edited all files(gui_global,dynamic_string....).