SSD - Setting ship below the battlefield

I want my 15 rapid-fire quantum torpedo launchers Uber-Defiant now! - Get help from modders. Share your work. Discuss modifications.
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posted on October 15th, 2010, 1:14 am
Not the same program. This seems to be a texture viewer, the one I used to have was a .sod/.mod viewer.
posted on October 15th, 2010, 2:31 am
Hm, I recall that Gamer recently asked Thunderfoot on MSFC about this and he had replied that he did have it... maybe that's worth a shot?  :blush: I can't find it anywhere so far.
posted on October 15th, 2010, 2:40 am
Yeah, thunderfoot may have it.  if you can give me a link to it on ff, then I can try to download it.  I couldn't find it by googling what you said either. :blush:
posted on October 15th, 2010, 4:18 am
I tried to look for that program a while ago and i couldnt download it anymore either.
posted on October 15th, 2010, 11:37 am
where can i get that CV tool? - FileFront Gaming Forums

Here's the link, but it and everything else related to the program seem dead.
posted on October 15th, 2010, 1:28 pm
yeah, I saw that and the post which would have contained the file has been edited.  no file...
posted on October 15th, 2010, 1:29 pm
There is a file down further in the thread with a .zip, but it won't load for me .
posted on October 20th, 2010, 10:23 pm
I like all this, hope you guys find a solution.  ^-^
posted on January 31st, 2011, 11:15 pm
What about just using that program and rather than readding all those hardpoints...maybe only add 20 or 30. 150 hardpoints is excessive. If 20 to 30 were evenly space along the hull...who cares?
posted on January 31st, 2011, 11:20 pm
Well, CV is now added onto the downloads of the guide, so he could do what he wants now :) .
posted on January 31st, 2011, 11:23 pm
I'd be careful with CV though, not all models work properly with it. They can get disorted or become invisible, and keep the messed-up look when saved.
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