Ultimate Weapons - if intended

Post ideas and suggestions on new features or improvements here.
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posted on February 8th, 2009, 1:31 am
Crazy Moose wrote:Perhaps if super weapons are implemented an on/off option can be added as well so you can decide whether you want them or not.


For the borg I always liked the idea of a mass assimilation bomb that explodes assimilating everything in the area.

If it had a 5 second count down on it after it gets in position then you have 5 seconds to destroy it.

As for the feds I think the temporal station is a bad idea the feds are always so finicky about messing with time. I don't know what would be better though.


I was about ot post something similar. For the feds i was going to suggest a mini argus array which would permenantly reveal the entire map (non destructive and it relies on your skill to make use of it).

I like the assimilation bomb, didnt seven sugges tsomething similar in the 8472 episode?

And I would like to have the option to turn them on and off. Couldnt the tech level options in the game setup be used for this?
posted on February 8th, 2009, 3:54 am
Meng wrote:Well I don't know whether you are referring to me (its very likely, as I'm one of 2 or so, who didn't wholeheartedly approve of your idea), but as far as I can remember, I gave reasons for my concerns about the super weapons and I didn't even say that I am totally against the idea.

Besides, I thought you opened this topic to see what people think of implementing super weapons and their ideas about which ones to implement, if they are for it.
I can understand that you want people to give explict reasons, which is why I am trying to do that, but well, whats so awful if someone just says no? Its their opinion...

Of course everything can be technically balanced out, I'm sure everyone is aware of that...
However, some people just don't like the idea of building a good fleet of carefully selected and upgraded vessels just to have it destroyed by a single super-weapon, even if that weapon had exactly the same cost and buildtime... And some people might not quite like the idea of having their fleet frozen in time and destroyed, when they were already close to a crippling blow against the enemy.

I do realize that many people like unpredictable battles that can be quickly turned around by super weapons but others just don't.


huh?
posted on February 8th, 2009, 11:10 am
Hmmm I'm not sure about the temporal station either...

Why do the feds always win in the series anyway?
They get massive Ultimate weapons thrown at them, yet they always survive....


I also really REALLY miss latinum.
Not because I like the resource, but because mining freighters blow up hilariously :P

In a wormhole map, I'd load like 30 freighters with latinum, send them through a well defended wormhole, and laugh at my opponent who starts shouting through the chat :P
MERRY XMAS!! Whahaha :P :woot: :lol: :D
posted on February 8th, 2009, 1:09 pm
serpicus wrote:huh?


Umm, its cool that you edited your post, but whats the huh for anyway?
posted on February 8th, 2009, 8:17 pm
Last edited by Anonymous on February 8th, 2009, 8:40 pm, edited 1 time in total.
Meng wrote:Umm, its cool that you edited your post, but whats the huh for anyway?


the huh is cos i dont know what ure referring to. It looks like ure upset over nothing - :blink:
I always edit my posts.. i hate using Preview, so i post and then read and then change it when it sounds strange or overly aggressive in reference to the complete context of the other posts.
Guess u may have posted as a response to an initial rough draft post. so chill m8
posted on February 8th, 2009, 9:25 pm
serpicus wrote:Guess u may have posted as a response to an initial rough draft post.


Yes that may just be what I did.
posted on February 8th, 2009, 10:49 pm
You could just use MS word if you want to "preview it" w/o spelling errrrrrors...
posted on February 8th, 2009, 10:56 pm
Last edited by Anonymous on February 8th, 2009, 11:16 pm, edited 1 time in total.
ok. back on topic. Suggestions, comments etc :)
posted on February 9th, 2009, 4:51 pm
I want huge anti-borg weapons :( :( :P

And 8472, see above :P
posted on February 9th, 2009, 4:54 pm
Capjaneway wrote:I want huge anti-borg weapons :( :( :P


Ship based I-Mod?
posted on February 9th, 2009, 4:57 pm
I-Mod?
posted on February 9th, 2009, 5:04 pm
An i-mod would be interesting, but the borg would need shields first.
(I understand that the question wheter borg have shields or not is quite complex, and I prefer the current solution)
posted on February 9th, 2009, 5:07 pm
Last edited by Tyler on February 9th, 2009, 5:09 pm, edited 1 time in total.
I thought the hull of a Borg ship could adapt, too? The cube slaughtered a fleet, but the first one was damaged by a single volley from Enterprise.
posted on February 9th, 2009, 5:22 pm
Last edited by Meng on February 9th, 2009, 5:41 pm, edited 1 time in total.
I'm not really sure myself, I always thought the shields of the borg were the things that adapted
(by changing their frequency) but you may be right.

Regenerative shield - Memory Alpha, the Star Trek Wiki

This has some information about the shields in it, still the hulls might be adapting as well.
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