The Federation 1.1

Post ideas and suggestions on new features or improvements here.
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posted on February 25th, 2009, 12:33 am
Okay first of all, the changes in 3.3 verson for fleet ops has made some very good inprovemnts for the feds, which i think will help them be stronger in game, i havent tested out both of the admirals yet but will soon.

First of all the change for a 3 ship warp in, oh yeah, very nice, good job, however im concerned about the credit cost for the descent, and avalon warp in,(not sure if avalon is still a warp in) but simply 8 is to much i belive so, to test this i conducted the following test, one normal warp in (6 credits) and one experminental warp in (8 credits) and got a descent class for the experimental warp in, and for the normal one galaxy an excelsior and a stemrunner, so i made them fire at each other, givving the descent the advantage by having it fire first, so what happend, well without the galaxy and excelsior having any good special weapon, it didnt help them much, but the sheild recharge helped alot(let it be noted that i ceased all fire for about 10 seconds, giving the descent ample time to get away and use itys recharge without affecting the other ships), by the time the galaxy fell, the descent had used its recharge, the excelsior class fell next with the descent in danger, its sheilds almost down, well we all know the steamrunner has bad defense however its torpedoa overload helped greatly, and when finnaly, the steamrunner was stuck down, the descewnt had about 1/4 of its hull integrity left, nearly destroyed, who knows that first shot advantage might have made a difference, point in case, the star value nheeds to be lowerd for the descent, or its attack needs to be increase, because theres porbably at least one combo that cant take out that descent, an an avalon would fall fast, so basically heres what i think needs to be done for feds

-experimental warpin decresed to 6 credits, or it can be 8 credits, but with an escort ship, like excelsior
-stemrunner defense increasd
-give the galaxy a good special weapon (anyone say seperation!) or just a nice power up
-excelsior, stats are probably good, maybye special weapon..... engine boost.... or bit more attack
-as for warp in, greater array of ships aka ambasador, stargazer class, etc.
-soverign slight increase
- defiant slight increase
-phalanx slight increase

mainly tho everything is very good just tge warpin suggestion i think are the 2nd most important

as for most important, well here goes, miranda 2 class needs to be added to the firt buildable shipyard, for no credits that would make the game so much better, it is a very good ship, ad a special chassi for it or somthing but miranda 2 needs to be in there

other wise thanks for increasing the ship arsenal of the advanced shipyard, but put miranda in the normal one, and i think i can rest my case, and be content with no galaxy,

and for everybody, im not telling them what to do, these are my ideas, all i want from the fleet ops team is a response, and then everyone can discuss, but so far the cnages to the fed, are awsome! i cant wait to see the changes to the other races
posted on February 25th, 2009, 1:15 am
Now do that again with a fleet.... Descent is a free support unit  :sweatdrop:
posted on February 25th, 2009, 2:49 am
Last edited by Rhaz on February 25th, 2009, 2:51 am, edited 1 time in total.
My reply. For the second time no I disagree with everything you post even before you post it.

Why can't the feds get a downgrade? I find it astounding that the Descent can beat all 3 of those ships, that's grand! However the sovy, defiant and phalanx DO NOT need an increase and...not every single fed ship needs more attack -_-.
posted on February 25th, 2009, 3:18 am
Rhaz wrote:My reply. For the second time no I disagree with everything you post even before you post it.

Rhaz whats your problem? seriosuly if thats your opinion, one dont say it, and to dont even post on this, im entitled to my opinion, and once the feds seems god, im gonna try the dominion, and ive alreayd posted on them to

as for dominious, yes the descent is, but the problem is it only afects one ship, yes i know it does affect all shiops, but in fleet ops usually every ship focuses its fire on one ship so in a big battle the descent looses its goodness, however in a small battle the descent can be very helpful, but the problem is its offense, 36 offense compared to 60< defense, and when you throw in the recharge, thats a pretty high defensive nuymebr, i would say an escort just for that fact of offense, but idk

as to rhaz, yes i belive they do and please just read it this time, all im taliking about is a very small increase, and why do we even need this increase in my opinion? well for this one reason, there is no backbone of the fed fleet, look at the other races, the roms have the warbird and the tavara, and the dominion has there big battleships, borg has cube, etc. but the feds what do they have? the sovy yes but the sovy is very weak, 36 attack? are you kidding me? all im taliing about is the sovy having like maybye 38-42 attack it needs a bigger punch, and with the avalon in therem it fills in any gap that creats, and with the phalax not costing start it evens it out, but phalanx needs to be about 50 O 50 D
in my opinion you can only build 8 of them but it would really help to give the feds a leader, i would say descent, but you cant hardly say that with such a low offensive value

an rhaz the only reason the descent won, is because it attakced first, and its defense, its defense with out recharge is greater then all 3 of there defense combined, the stemrunners defense sucks, and the excelsior class is very old, you cant expect it to take down that much, and it was so very close, if it had been two galaxys, and a steamrunner, it woulda gone down,

out of all, i have to sya the feds are pretty much perfect, i realize the ga;axy dosent really need to be there with the avalon, however one more ship in there would be helpufl, :D

but the only change that i really advocate is the changing of the starts for the descent, a bit of an increase for sovy and mayye phalankx, and the addition of the miranda 2, as a standard class, wold make it much better, and ad a special chassis for the miranda and phalankx and avalon class, chassis 4 since those are special, but for feds, thats all i can really hope for, there really made it better in this version, now i just got to decide the next race ill look at.......klingons?
posted on February 25th, 2009, 3:26 am
Maybe Starfleet does need a bit of a tone down, but don't forget their ships are stronger than most would expect of 'peace-loving fools' as the Klingons would probably call them.
posted on February 25th, 2009, 3:59 am
I agree if anything tone them down! The Federation focuses on numbers of powerful cruisers supported by battleships and destroyers where as other races focus on large ships with the smaller ships as a screen more than support...it's all about philosophy.
posted on February 25th, 2009, 9:28 am
The Federation is not designed to be a race of great fire power. if that is what you are looking for you should take a closer look at the Klingons. Not every race is good in every situation, its your job to bring yourself in the situation suited best for your race.
We are quite happy with the Federation balancing at the moment and are currently taking a look at the others, mostly the Romulans and the Dominion.
posted on February 25th, 2009, 1:04 pm
Everyone is entitled to their opinion!
posted on February 25th, 2009, 10:13 pm
Yes, but the Developer's Opinions are what count. Everyone here is entitled to their suggestions . If opinions fracture this forum, it'll make no difference for the mod (other than losing some of the fan base) because the opinions being spouted vehemently here will not affect the direction of FO (hopefully). Only our suggestions can... and if they are rejected by the Team who actually designed the mod, I suggest that those of us trying the old "but I" learn to accept that.
posted on February 25th, 2009, 11:13 pm
we want to encourage everyone in the forums to post his or her opinion and to take part of the development process. we do your best to take the opinions posted here into account when designing new units or rebalancing existing ones. Many comunity votes, adjustments to the balancing and even the game mechanics in the past should show that. However, we cant implement every opinion, we will try to keep a good balance between our ideas and the variouse input from the forums.
So post your thoughts! Fleet Operations will grow with them! :thumbsup:
posted on February 26th, 2009, 2:08 am
yes, thanks for that optec, and as i was saying these are my final siggestions, as your soulutions for 3.3 pretty much fixed all the problems, i hope you consider my ides however
Actium
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posted on February 26th, 2009, 5:05 am
actually i think the federation is fine as it is.
Only thing which i dislike is the fact that most players (me included) nevah build a single sovreign)
So it seems like the race itself is good balanced, just a ships needs a bit a rework.
posted on February 26th, 2009, 9:21 am
Well in the ideal situation you win the game around the time that you start getting warp ins and massing Akiras imo.
posted on February 26th, 2009, 2:21 pm
In my opinion...every time I see something with a ship that I feel needs changing, I simply just change it.

3.03 had deleted all the changes I made (which took hours to do mind you). But for the ability to save, I gladly accept the loss. Ray320, simply make the changes yourself. The only tricky part of making the changes you want are the weapons. Unless you assign different weapons to a ship, modifying the original weapon systems can get a bit sticky and complicated unless you make backups (which is always a smart thing to do). As for the Excelsior, I believe it does have a special weapon - but its passive. Changing the credit rate for the ships is rather simple...but its a lot simpler to just do what I did to solve the credit problem with the feds.

I added the Excelsior to the McKinley Yard, then used Ctrl-E to access the editor. After that, it was a simple matter of placing the shipyard on the map, and closing the editor with Ctrl-E. All the warpin vessels without the credit cost. :thumbsup:

Just don't redistribute the changes without permission.
posted on February 26th, 2009, 6:29 pm
ray320 wrote: Rhaz whats your problem? seriosuly if thats your opinion, one dont say it, and to dont even post on this, im entitled to my opinion, and once the feds seems god, im gonna try the dominion, and ive alreayd posted on them to

as for dominious, yes the descent is, but the problem is it only afects one ship, yes i know it does affect all shiops, but in fleet ops usually every ship focuses its fire on one ship so in a big battle the descent looses its goodness, however in a small battle the descent can be very helpful, but the problem is its offense, 36 offense compared to 60< defense, and when you throw in the recharge, thats a pretty high defensive nuymebr, i would say an escort just for that fact of offense, but idk

as to rhaz, yes i belive they do and please just read it this time, all im taliking about is a very small increase, and why do we even need this increase in my opinion? well for this one reason, there is no backbone of the fed fleet, look at the other races, the roms have the warbird and the tavara, and the dominion has there big battleships, borg has cube, etc. but the feds what do they have? the sovy yes but the sovy is very weak, 36 attack? are you kidding me? all im taliing about is the sovy having like maybye 38-42 attack it needs a bigger punch, and with the avalon in therem it fills in any gap that creats, and with the phalax not costing start it evens it out, but phalanx needs to be about 50 O 50 D
in my opinion you can only build 8 of them but it would really help to give the feds a leader, i would say descent, but you cant hardly say that with such a low offensive value

an rhaz the only reason the descent won, is because it attakced first, and its defense, its defense with out recharge is greater then all 3 of there defense combined, the stemrunners defense sucks, and the excelsior class is very old, you cant expect it to take down that much, and it was so very close, if it had been two galaxys, and a steamrunner, it woulda gone down,

out of all, i have to sya the feds are pretty much perfect, i realize the ga;axy dosent really need to be there with the avalon, however one more ship in there would be helpufl, :D

but the only change that i really advocate is the changing of the starts for the descent, a bit of an increase for sovy and mayye phalankx, and the addition of the miranda 2, as a standard class, wold make it much better, and ad a special chassis for the miranda and phalankx and avalon class, chassis 4 since those are special, but for feds, thats all i can really hope for, there really made it better in this version, now i just got to decide the next race ill look at.......klingons?



I agree to you

The Sov-Class is to week....

The weapons....

16 phaser arrays
4 forward torpedo launchers
6 aft torpedo launchers, firing both photon and quantum torpedoes

Because, however, the new Sovereign class is built in more menacing times, one has laid especially a lot of value on substantially stronger defensive systems, around the topical menaces like the credit and against the Dominion.
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