More Credits?!?

Post ideas and suggestions on new features or improvements here.

Question: good??

Total votes: 12
good 10/103 votes (25%)
hmm yes/no 5/101 votes (8%)
not good 1/102 votes (17%)
not to see ???/??0 votes (0%)
unlimt Credits1 votes (8%)
or 0-50 Credits5 votes (42%)
or 0-100 Credits0 votes (0%)
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posted on November 4th, 2005, 4:31 pm
they just used latinum
posted on November 4th, 2005, 11:04 pm
Im not saying they should take the weapon out, just tune it a little. Like increasing the cost of sabo, increasing the credit cost of inteligence center, slower special energy recharge, not being able to destroy a ship in one go,....

NOOOOOOOOOOOOOOOOOooooooooooooooooooooooooo...................... :crybaby:
posted on November 5th, 2005, 12:38 am
NOOOOOOOOOOOOOOOOOooooooooooooooooooooooooo...................... crybaby.gif


Like it or not that needs to be done in order for intel center to be properly balanced :rolleyes:
posted on November 5th, 2005, 12:44 am
i think a this thread whood have ben beter posted after v3 come out.
posted on November 5th, 2005, 1:06 am
why? we want it chnged for version 3?!
posted on November 5th, 2005, 1:13 am
what i am saying is i think we shood what till vertion 3 come out and see haw it works be for asking for more credits.
posted on November 5th, 2005, 2:05 am
how many credits are we getting in v3 anyway? it mentions elsewere on the website that its 20 right? thats enough if the cost are pretty much the same and balanced
posted on November 5th, 2005, 3:21 am
From what I have heard, you'll get to set it. The default is twenty, but it can go as high as thirty or as low as ten. I think.
posted on November 5th, 2005, 9:45 am
yep
posted on November 5th, 2005, 12:30 pm
there we go then
posted on November 5th, 2005, 5:00 pm
It works for me.
posted on November 5th, 2005, 5:31 pm
there will also be an option to disable credits (= 0 startcredits)
posted on November 5th, 2005, 6:13 pm
very handy playing against the feds :D
posted on November 5th, 2005, 6:43 pm
I think it would benifit more against the Romulans.

p.s. Will the Borg AI finnaly figure out how to make Fusion Cubes and Comand Cubes in Beta 3?
posted on November 5th, 2005, 7:06 pm
Last edited by Ozymandias on November 5th, 2005, 7:11 pm, edited 1 time in total.
The Armada engine doesn't know how to use the fusion weapon so im guessing it won't.

If there is going to be an option for 0 credits, perhaps there could be an unlimited credit option, although im a bit unsure on the option as you could spam aload of really powerfull ships which could cause problems, hmm I dunno perhaps it could be tested and see how well it works. It could be a fun option though.
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