kelvin

Post ideas and suggestions on new features or improvements here.
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posted on November 7th, 2009, 8:48 pm
Last edited by UnknownSaiyan on November 7th, 2009, 8:50 pm, edited 1 time in total.
After all the talk about the miranda class I came up with an idea. The kelvin class should be added as a warp in.

Its stats could be something like:

18
28
10

:whistling:  :innocent:
posted on November 7th, 2009, 8:56 pm
No, that's complete BULLSHIT. Horrible.

It should have stats about 35 offense, 45 defensive, and about 20-25 system. Crew of 800.

Special ability is collision - instantly destroys most base structures (3 hits for a Starbase though). It is armed with a point defense weapon that destroys 40% incoming torpedoes.

Oh, and if you use collision it automatically spawns Kirk's hero ship Enterprise after about 25 minutes.

In case you are wondering, I am completely serious.  :mellow:
posted on November 7th, 2009, 8:57 pm
:lol:
posted on November 7th, 2009, 8:59 pm
I think we should add in the phoenix from first contact.

Its stats could be something like:

1
2
3

:thumbsup: :D
posted on November 7th, 2009, 9:02 pm
Last edited by Dominus_Noctis on November 7th, 2009, 9:06 pm, edited 1 time in total.
Oooh that would be awe's'ome! What would it's' pa's's'ive be? "Call in the Vulcan s'cience fleet?"


No. Even better: deploy's' into the missile it was originally made out of :D
posted on November 7th, 2009, 9:19 pm
I think it should be an ability that uses supply to simulate the amount of alcohol Zephram Cochrane has ingested.  There is no special energy limiting its repeated use.  The more you click on the icon, the less he responds to your control and the more loops and lazy zig zags he uses.  There is a high probability of flying through random nebulas and crashing speedily into asteroids.  You may call the ability whatever you like, but the tooltip will read, "Don't be a great man, just be a man with booze and all your problems will solve themselves....Hic!" :x
posted on November 7th, 2009, 9:21 pm
And if you have a Romulan ally, the effects become much worse ;)
posted on November 7th, 2009, 9:23 pm
Its funny that Riker talks about being a great man. I guess he was talking about Picard, or Kirk.

:lol:
posted on November 7th, 2009, 11:21 pm
Now what is wrong with making mods for the 2009 movie? I would like to see the Kelvin, Enterprise, Jellyfish, Narada, and those weird looking ships from the spacedock as mods. They could have some cool special weapons, and the introduction of those ships from temporal anomolies would be cool.
posted on November 7th, 2009, 11:30 pm
The kelvin class wasn't just made up for the movie.
posted on November 7th, 2009, 11:32 pm
I don't recall seeing the Kelvin-type in any other source... Was it made before the Trek wannabe film?
posted on November 8th, 2009, 1:51 am
I thought it was in a book. I might be wrong about that.

:sweatdrop:
posted on November 8th, 2009, 2:20 am
How about we also add the Enterprise NX-01. Its stats will be -4,-5,-10.
posted on November 8th, 2009, 2:22 am
:D
Spontaneously exploding, right? It also will cause other ships to spontaneously have crisis of existence due to the continuity errors it introduces into them.  :shifty:
posted on November 8th, 2009, 3:09 am
oh this thread is just... wow.

mabye you could add a star destroyer while your at it...

stats

2
1
5

costs around 5000 dilithium and over 9000 tritanium and it is magnatized to all "small moon" sized objects and insta kills them.
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