FO ignoring Trek
Post ideas and suggestions on new features or improvements here.
posted on May 7th, 2011, 11:24 pm
Sometimes reality is unfair, and therefore unbalenced. So to balence a game, you might have to ignore reality. e.g. saber having a photon burst. 

posted on May 7th, 2011, 11:50 pm
Tyler wrote:Trek realism changed every episode, also complicating matters quite a bit.
You mean like that shock wave that Voyager couldn't outrun because it was traveling at 200,000 km/s when light travels at almost 300,000 km/s. I thought that Federation ships could easily pass 2/3c with impulse engines.
posted on May 8th, 2011, 1:35 am
Tok`ra wrote:
Im actually tempted.
Of course I wouldnt bother to post anything about it on this fourm, as I wouldnt expect any help here.
To be honest Tokra, if you werent suck a jerk in the forums half the time you likely could ask and would indeed recieve help modding your own game. The Devs have worked hard to make this an amazing game and you basically come along and say this isnt right, you should change it to fit your idea of canon, thats just wrong. Frankly you have been very abrasive in your posts, telling people their ideas are stupid or dumb just because you dont agree with them. Try using some ettiquette on the forums and maybe you would find people a little more open to entertaining your ideas.
posted on May 8th, 2011, 1:43 am
Actually, It doesn't matter if he is a bit of a troll,
I would still attempt to help him with his mod in any way I could, as would Dom I"m sure. 


posted on May 8th, 2011, 1:51 am
Indeed
After all, we did try to help Jetnova as well 
I'd strongly recommend to try your hand at making the mod, and then present it in the forums or on A2Files once you are finished - you may be pleasantly surprised by the number of downloads you get
. An ODF says a thousand words 


I'd strongly recommend to try your hand at making the mod, and then present it in the forums or on A2Files once you are finished - you may be pleasantly surprised by the number of downloads you get


posted on May 8th, 2011, 2:55 am
Last edited by Tok`ra on May 8th, 2011, 2:59 am, edited 1 time in total.
Adm. Zaxxon wrote:Actually, It doesn't matter if he is a bit of a troll,I would still attempt to help him with his mod in any way I could, as would Dom I"m sure.
Thats good to hear, however my last attempt to post files here resulted in two threads going 4-5 pages, of people ignoring the topic (my asking people to test some changed files for SP gameplay) and just bemoan how bad of an idea it was.
Adm. Zaxxon wrote:Sometimes reality is unfair, and therefore unbalenced. So to balence a game, you might have to ignore reality. e.g. saber having a photon burst.
Na, I'd just give it either a really slow refire rate or low damage, so the DPS were realyl low.
That or have the burst be a special (which is offline if hyper impulse is active).
The fact is something needs be done, because the saber is pointless as it stands until later ingame, as noone builds the things execpt occasionly as a tank for long ranged ships, unless on a VERY rare occasion someone tries a saber rush.
posted on May 8th, 2011, 3:07 am
Tok`ra wrote:Thats good to hear, however my last attempt to post files here resulted in two threads going 4-5 pages, of people ignoring the topic (my asking people to test some changed files for SP gameplay) and just bemoan how bad of an idea it was.
Na, I'd just give it either a really slow refire rate or low damage, so the DPS were realyl low.
That or have the burst be a special (which is offline if hyper impulse is active).
The fact is something needs be done, because the saber is pointless as it stands until later ingame, as noone builds the things execpt occasionly as a tank for long ranged ships, unless on a VERY rare occasion someone tries a saber rush.
Actually, the sabers are really all you can build at the begin if you aren't double yarding and saving up for warpin.
In FO they have a specified role, and just because they had photons in the show doesn't mean they should in game.
Just because the galaxy can shoot masive beams out the deflector, and just because nerely every fed ship can find cloaked ships doesn;t ean they should either. There were plenty of things in the show that were done because it was good for the plot, or made good visual effects,
posted on May 8th, 2011, 6:53 am
Adm. Zaxxon wrote:Actually, the sabers are really all you can build at the begin if you aren't double yarding and saving up for warpin.
Indeed, they're the only ship that requires no research. Does not make them worth building.
Adm. Zaxxon wrote:In FO they have a specified role, and just because they had photons in the show doesn't mean they should in game.
it could be as weak as the photon on a b'rel and similarly have little impact.
Adm. Zaxxon wrote:Just because the galaxy can shoot masive beams out the deflector
And event that happend once, and did massive damage to the ship. Not exactly a common strat
posted on May 8th, 2011, 7:01 am
Tok`ra wrote:it could be as weak as the photon on a b'rel and similarly have little impact.
It can also be removed because it's too small to have a non-pathetically small store that's of little use past 2 hours after launch.
posted on May 8th, 2011, 7:05 am
Tyler wrote:It can also be removed because it's too small to have a non-pathetically small store that's of little use past 2 hours after launch.
Torpedos are coffin sized, they could easily store a decent number, and replicate new casings as needed.
The only really limiting factor is antimatter, and pretty much all ships have enough to go a while without a refuel.
posted on May 8th, 2011, 9:16 am
holy hell, could you just stop discussing just for the sake of it ? 

posted on May 8th, 2011, 9:28 am
Adm. Zaxxon wrote:Actually, the sabers are really all you can build at the begin if you aren't double yarding and saving up for warpin.
actually monsoons work as well, you'll have just enough dosh to get sfc. know for sure it works for risner with her reduced chassis 1 cost, its probably possible for mayson with a little extra practice.
posted on May 8th, 2011, 6:29 pm
Myles wrote:actually monsoons work as well, you'll have just enough dosh to get sfc. know for sure it works for risner with her reduced chassis 1 cost, its probably possible for mayson with a little extra practice.
Ah, there is the difference. I usually play mayson, so you probably could do monsoons as risner. tbh, I usually double yard and don't go for SFC right away, so monsoons or intrepids are my choice ships. I don't always build sabers, but only if I need alot of cheap ships early on.
Tok`ra wrote:Thats good to hear, however my last attempt to post files here resulted in two threads going 4-5 pages, of people ignoring the topic (my asking people to test some changed files for SP gameplay) and just bemoan how bad of an idea it was.
Forgot to adress this.


However, if you have a mod and want to produce it and need help writing the code or are having problems with crashes, I will definitely help. Even if I don't agree with your idea, I will help. It is when you become ungrateful and ignore advice that I stop giving it.

posted on May 8th, 2011, 9:50 pm
It could be that the reason people always shout you down and get mad when you talk tokra is because you have been kinda rude in the past
posted on May 9th, 2011, 6:33 am
Last edited by Tok`ra on May 9th, 2011, 6:35 am, edited 1 time in total.
Dominus_Noctis wrote:
What that means is that if we consider the Saber in FC for instance (the only Sabers we've seen firing I believe), we don't know if they could be considered veteran, or another rank - after all, the Saber in FO fires torpedoes when it gets its Crisis Suite.
Ships dont rank up in prime trek.... so thats kinda pointless to even mention, plus in FC I didnt see a second saber there to magically allow teh first one to fire photons.
Dominus_Noctis wrote:Oh, and then of course - FO doesn't take place in prime Star Trek, Romulus is still around, the Romulans are still a force to be reckoned with, and Janeway is somewhere ... safe.
In other words you're ignoring the death of trek. I dont blame you.
TChapman500 wrote:Realism should come first, then balance it using the techtree, resource and time costs, and ranks/modules/both.
Wow, chapman making perfect sense!
Tyler wrote:Realism only comes first in a real war-game, as it's suipposed to be realistic. A fake one like in a computer game puts gameplay and balance first, as those are supposed to be fun before anything else.
Trek realism changed every episode, also complicating matters quite a bit.
However there were always things that trek kept by and large consistent too. And the (mostly consistent) Realism of trek (especially the way they borrow from science theroy) was one of the BIG things that made trek what it is.
Phasers on stun: Tasers (whose name is suspiciously similar to Phaser.... )
Fliping a communicator: Cell phones
Photon Torpedo: Give me enough antimater to arm one, and the magnetic bottle to store it, and one could easily be made today.
Matter/Antimatter Reactor Assembly: Eh, still working on that one......
Adm. Zaxxon wrote:Sometimes reality is unfair, and therefore unbalenced. So to balence a game, you might have to ignore reality. e.g. saber having a photon burst.
Thats what balance is for Zaxxon, if its to strong, you find a method to make it not over powering, such as chance to hit ratio.
Equinox1701e wrote:To be honest Tokra, if you werent suck a jerk in the forums half the time you likely could ask and would indeed recieve help modding your own game.
This
//www.fleetops.net/component/option,com_smf/Itemid,3/topic,9422.0/
and
//www.fleetops.net/component/option,com_smf/Itemid,3/topic,9207.0/
that
I made the mistake of asking for help on this fourm once, in those two threads.
I simply had three lines to edit, and people could play single player and test the changes.
Instead of anyone testing, I recived nothing but 'I DONT LIKE OR APPROVE OF THIS' spam, with the so called moderators like Dom ignoring it.
I wont make the mistake of doing any actual work to contribute to this fourm, again.
Things I make may get shared, but that'd be limited to links to folks thru other methods.
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