deep-space combat-vessels.
Post ideas and suggestions on new features or improvements here.
posted on February 16th, 2010, 5:02 pm
owlde greg wrote:just to clarify, i hated a2 for the simple fact that ships had no real value, spam and rush was there was to it and it really tweaked me that a defiant could be taken out by a single bird of prey. In fact that was the whole problem, the ships had no connection to the series, they were all basically lemmings. Who was it that compared to federation crew to lemmings in a tech forum? that was funny.... made me laugh.
that was I
*twitches tache*
kidding (i dont really have a tache) but it was I who made that comparison
here:
myleswolfers wrote:i noticed some of my ships sitting still and not fighting back. thats what starfleet gets for crewing its ship with lemmings.
edIt: i just quoted myself, is that egotistical?
posted on February 16th, 2010, 11:39 pm
Tyler wrote:It actually does make sense. Read, it explains in more detail: http://memory-alpha.org/en/wiki/Picard_Maneuver
Aye, as long as they are just relying on slower than light speed sensors, it all works out

posted on February 16th, 2010, 11:45 pm
I guess there's a reason that the Picard Maneuver has only been done once, and the captain who did it lost his ship in the process. 

posted on February 17th, 2010, 4:29 pm
they probably cheaped out on sensors thinking it wouldnt matter in battle.
at least it wasnt as stupid as riker's tactic in insurrection, i refuse to use the name la forge gave it because its so stupid. suck gas into the ship (gas that can explode) and then fire it at the enemy and make it explode.
at least it wasnt as stupid as riker's tactic in insurrection, i refuse to use the name la forge gave it because its so stupid. suck gas into the ship (gas that can explode) and then fire it at the enemy and make it explode.
posted on February 17th, 2010, 4:40 pm
Mal wrote:I guess there's a reason that the Picard Maneuver has only been done once, and the captain who did it lost his ship in the process.
Well actually the informations given in "the battle" lead to the conclusion that the Stargazer recoiled under the damage it has taken before that last-resort manouver. So the manouver itself wasn't the reason Picard gave the order to abandon the ship.^^
posted on February 17th, 2010, 6:01 pm

posted on February 18th, 2010, 8:31 pm
okay again, people are saying well it probably this or that. Sadly there are no FACTS that say anything damaged the ship (since the ship already had the crap kicked out of it). Further more most people don't get how warp works: Warp creates a bubble in time and space, imagine that space is like two sheets of paper laying on top of the other. The warp engines place the ship between those two sheets. Beyond that the ship does not move ever. It is space that moves around it, while time stays constant in that area. With that in mind people age slightly slower when in warp.
There is more science behind that Im not going to get into.
Thus a ship with that technology could and can pull off a maneuver like that without hull damage. Why? because star ships spend plenty of time in warp and the ships are designed to handle high warp speeds for some period of time. Not only are the ship hulls designed to handle weapon blasts but they are designed to handle warp "shearing". On top of the killer hull strength is a layer of shielding called the inertia dampeners... which as the name implies, decreases the inertia the hull is exposed to.
Now when Picard pulled the move it could have theoretically damaged the ship in some small way because the ship HAD already sustained serious damage. But not enough to cripple the ship (notice that the ship was salvageable and returned mostly in the same condition as it was). So please stop saying it is freaking possible. Go back watch all the star trek movies and series again and come back with either scientific proof or movie proof as to why this is a not plausible idea.
If the producers have a problem with the idea due to balancing issues okay. But really, there have been no facts in the opposing view point as of yet.
There is more science behind that Im not going to get into.
Thus a ship with that technology could and can pull off a maneuver like that without hull damage. Why? because star ships spend plenty of time in warp and the ships are designed to handle high warp speeds for some period of time. Not only are the ship hulls designed to handle weapon blasts but they are designed to handle warp "shearing". On top of the killer hull strength is a layer of shielding called the inertia dampeners... which as the name implies, decreases the inertia the hull is exposed to.
Now when Picard pulled the move it could have theoretically damaged the ship in some small way because the ship HAD already sustained serious damage. But not enough to cripple the ship (notice that the ship was salvageable and returned mostly in the same condition as it was). So please stop saying it is freaking possible. Go back watch all the star trek movies and series again and come back with either scientific proof or movie proof as to why this is a not plausible idea.
If the producers have a problem with the idea due to balancing issues okay. But really, there have been no facts in the opposing view point as of yet.
posted on February 18th, 2010, 8:33 pm
pardon me, I meant impossible, not possible since I think it is lol.
posted on February 18th, 2010, 8:41 pm
Actually, the inertial dampeners are there to prevent the crew becoming a pink paste splattered all over the walls.
Without them, any high speed turn in any direction would force everything not attached to the hull to crash at relativistic speeds against the walls.
Can you say "Paté du Piccard"?
Without them, any high speed turn in any direction would force everything not attached to the hull to crash at relativistic speeds against the walls.
Can you say "Paté du Piccard"?

posted on February 18th, 2010, 8:44 pm
Actually no that not it. Because they are in space there is no gravity force acting outside of the ship. The only gravity acting is in the ship which moves with it thus no matter how hard you turn you are not going to get any sort of G force or internal shear unless you are in an atmosphere.
posted on February 18th, 2010, 8:44 pm
And yes I can say that, though incorrectly : ).
posted on February 18th, 2010, 8:48 pm
The word I was looking for was Hull Integrity Fields. My mistake. then again, inertia dampeners wouldn't be needed in space.
posted on February 18th, 2010, 8:49 pm

Inertia is related to MASS, not to gravity. Mass does exist in space and doesn't lose it's properties.
Kinetic energy works in space the same as in the ground and it is still 1/2 ( Mass * speed squared ).
Mass and speed, no gravity involved.
Change the vectors, keeping the mass and the speed and you get Worf-flavored Klingon steak tartare.
posted on February 18th, 2010, 8:51 pm
I was never a fan of beef tartar... dont know if Id like klingon tartar much more...lol.
posted on February 19th, 2010, 5:51 pm
An idea for this one could be that a check option was available stating whether or not deep space warships were allowed, kinda like the warp allow/disallow button in A2.
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