Bringing Planets Back?

Post ideas and suggestions on new features or improvements here.
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posted on June 13th, 2004, 9:57 pm
for me, it would be enough to get that feature of armada1 back, that u get increased crew or stuff like that if u build a base near a planet... but well.. i liked the colonisation thingy of a2 pretty much.. so my opinion is a bit splitted about this tho
posted on June 13th, 2004, 10:26 pm
Wrong again. Put simply, my post was a "yes" to the thread.

Actually it was a no, no, planets DO have shields. Actually I think that can be either a yes or a no depending on how you look at it.
posted on June 14th, 2004, 1:27 pm
Last edited by TanEdos on June 14th, 2004, 1:28 pm, edited 1 time in total.
FA DEFIANT,Jun 13 2004, 11:26 PM] Actually it was a no, no, planets DO have shields. Actually I think that can be either a yes or a no depending on how you look at it.

From what I read it was a YES.
posted on June 14th, 2004, 2:17 pm
No it can go both ways, no-(refering to me as being wrong) planets do have shields or yes planets do have shields...so there :lol:
NieKnight
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posted on June 14th, 2004, 3:08 pm
ok cool thanks, so we can't name the planets?
is there any chance you could release som named planets for 3.0?
posted on June 15th, 2004, 9:00 am
Hmm, so it was a yes to the other guys post, but a no to your post, and your post was a no to the other guys post, so my post was a yes to his..... :D

Lol, i'll let you off on that one :)

Another thing could be to use the old planets, but have them so small you cant ever see them, and give them names like "Oreius Sector" etc, and in the Admirals log, it would say "1st battle of the Oreius Sector". (you can change the .cfg file to put the word "the" in there....
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