Borg Experience

Post ideas and suggestions on new features or improvements here.
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posted on January 7th, 2011, 2:11 am
Myles wrote:and doing damage doesnt make you gain experience. winning does, but simply doing damage doesnt.

Respectfully, I disagree. Fighting effectively should give experience, even if you weren't the one who got the killing shot in. By changing the xp system to be damage based xp would be spread out among the fleet simulating each ship's crew learning a little from each battle that they participate in. Granted, for this to work you'd have to scale up the amount of xp needed for a ship to rank up probably by a factor of 100. (I'm guessing here ;) )
posted on January 7th, 2011, 2:29 am
I just see a LOT of pain-in-the-ass veterans coming out of this :D.  1 veteran (even just an officer) can be a game-decider when it takes out engines.  If you're facing a fleet, only 1 ship can be disabled at a time by the Kvort, but against a Sphere or a Cube, it's disabling an entire Fleet worth of resources.

  It hasn't caused TOO many problems so far ...
posted on January 7th, 2011, 3:13 pm
yh i think the kvort engine disabler should have limits, especially against larger borg ships.

even momentary disablement can slow a cube down so much it will die.
posted on January 7th, 2011, 3:19 pm
Last edited by Tyler on January 7th, 2011, 3:42 pm, edited 1 time in total.
Considering the Borg probably use unique engines in addition to the decentralized design, I'm surprised the ability could even affect the Cube at all.

Quite a feat...
posted on January 7th, 2011, 4:14 pm
Myles wrote:One thing that can be frustrating against the borg is that you dont get many rankups.

each borg ship that dies will only give xp to 1 ship that was in battle.

i suggest making it so that when a borg ship dies, the ship that got the last shot will get most of the xp (since they feel the thrill of the kill), and a fixed number (eg 3 maybe 5) of other ships will get the rest split between them. so the same amount of xp is given, just not all to one ship that wont use more than is necessary to rankup (i think)

it also fits with the fact that a battle with the borg is a lesson for all the ships's crews nearby.

would help klingons out vs borg, since they need these rankups for supply.


I only agre with this if the borg get some sort of ranking system, or the borg will be fighting harder and harder ships but gettuing nothing but damage and destruction from it.
posted on January 7th, 2011, 4:24 pm
As far as I know, the Borg are getting a ranking system unique to them, like the rest their gameplay. Don't know where it is in the priority list, though.
posted on January 7th, 2011, 5:09 pm
Tyler wrote:Considering the Borg probably use unique engines in addition to the decentralized design, I'm surprised the ability could even affect the Cube at all.

Quite a feat...


The brilliance of klingon engineering
posted on January 7th, 2011, 7:08 pm
Well, if we use the Borg of the show they'd be unbeatable (or beatable by sending one ship with a infected person).
posted on January 7th, 2011, 7:15 pm
TNG Borg weren't unbeatable, just unbeatable with TNG technology because Starfleet met them long before they were meant to.

Of course, using the Borg of the show and replicating their decentralized nature isn't the same thing. Merely returning a feature Voyager stripped them of.
posted on January 7th, 2011, 10:44 pm
Tyler wrote:TNG Borg weren't unbeatable, just unbeatable with TNG technology because Starfleet met them long before they were meant to.

Of course, using the Borg of the show and replicating their decentralized nature isn't the same thing. Merely returning a feature Voyager stripped them of.


TNG Borg could have sent more than 1 cube.  That would've been unbeatable.  But that's beside the point.  I only brought that up because people were discussing how Borg-tech should work in FO and I was trying to point out that to balance things it has to undergo a lot of changes.
posted on January 7th, 2011, 11:00 pm
Except that a few posts up, it was mentioned that the current balance is a little more bias against the Borg. Something about even a minor disable to the engines of a Cube being disasterous and cutting a large chunk out of their power and economy. Also a mention of limits against larger Borg ships.

1 Cube or 50; it was tech level, lack of experience and inside knowledge that had the largest part in making the Borg into Juggernaughts. If they met a few centuries in the future like they should have, Starfleet would have been more advanced.
posted on January 7th, 2011, 11:16 pm
I'm not saying that the things are a bit unbalanced for the Borg; I'm saying that it's hard to use canon to justify it.

A few hundred years into the future, the Borg would have been more advanced, too (or dead, I guess, because of Species 8472).  Even the Voyager Borg could have beaten the Federation with a tiny fraction of their total fleet.
posted on January 7th, 2011, 11:24 pm
Last edited by Tyler on January 7th, 2011, 11:26 pm, edited 1 time in total.
Canon would support a more limited effect of the K'Vorts veteran weapon side-effect, considering you'd have to destroy over 3/4 of the entire ship just to get any performance reduction from a real Cube.


Still goes back to the tech levels; in several centuries Starfleet would have been much closer than in TNG, while the Borg (if they survived) wouldn't have adapted to Federation tech. Their biggest advantage wouldn't have developed yet, though the current 'balance of power' would most likely appear anyway after they managed to adapt.

Starfleet probably wouldn't survive without the Borg, either; the Borg inspired a more militant approach to Starships that Starfleet wouldn't normally take, a new approach that would make the Dominion War a lot harder if they didn't take.
posted on January 7th, 2011, 11:38 pm
lol the borg did the feds a favour. they also were involved in first contact, which may have happened differently without the borg going back and bringing the ent e with them. man the feds are really lucky they met the borg :D
posted on January 7th, 2011, 11:46 pm
The irony... their greatest mortal enemy and threat to all they value, and they were vital to their existence at least twice.

Imagine how the D-war would have gone without Defiants and the various other combat ships inspired by Wolf 359...
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