Borg Command Cube

Post ideas and suggestions on new features or improvements here.
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posted on September 16th, 2011, 11:55 pm
Boggz wrote:Oops!

  I meant to say that I HAVE thought of the Command Cube bein a support unit.  I said that wrong =D


But the CC WILL be a support unit... it supports other ships being explodey!  :borg:

Dexter wrote:
Currently we have 2 options : Assimilation and Optimization.

The majority of players prefer Optimization to blow things up.
The rest whom play Assimilation find it hard not to blow things up.
I'm sorry if I oversimplified it, but sadly that's all I have seen 'till now.



He has a point, if nothing else some generic specials to go along with the refresh cycle special for the borg, like a 'assimilate mode' that has some penalties for the ship (reduced speed and other stuff prehaps) that will cause borg ships to not target shieldless enemy ships and also transport onto all de-shielded enemies in range. For the Cube and command cube prehaps have this mode also replace weapons with that borg holding beam that drains shields from the show, just have the beam in flops target multiple ships at once (4-6 maybe) and instead of immobilizing them, just slow them down while draining shields (and if they loose shields, all borg ships with this active beam onto them).
Have the ability be stronger for the assimilate avatar obviously, with the number of drones/second transported be dependent on hull size and possibly also restrict the number of ships that can be boarded at once depend on the hull size as well.
posted on September 17th, 2011, 3:43 am
Tok`ra wrote:He has a point, if nothing else some generic specials to go along with the refresh cycle special for the borg, like a 'assimilate mode' that has some penalties for the ship (reduced speed and other stuff prehaps) that will cause borg ships to not target shieldless enemy ships and also transport onto all de-shielded enemies in range. For the Cube and command cube prehaps have this mode also replace weapons with that borg holding beam that drains shields from the show, just have the beam in flops target multiple ships at once (4-6 maybe) and instead of immobilizing them, just slow them down while draining shields (and if they loose shields, all borg ships with this active beam onto them).
Have the ability be stronger for the assimilate avatar obviously, with the number of drones/second transported be dependent on hull size and possibly also restrict the number of ships that can be boarded at once depend on the hull size as well.

I like this idea, I could easily see this in the redo :D
posted on March 25th, 2012, 3:27 pm
Last edited by hellodean on March 25th, 2012, 3:30 pm, edited 1 time in total.
perhaps the standard cube could be perchased earlier in the game but has to be upgraded like the tavara but takes its time and imobalised like the fed repair ship to build its stats up?
as some one meantiond the cube is the one of the main borg ships so perhaps should appear more often.

tho the current version gives the impression of something menacing to take to the fight/take out which it should do.

as for the command cube, will it have an emergency evacuate sphere on imminent destruction?
posted on March 26th, 2012, 2:25 am
I would love to see a cheaper cube which is less powerful. Also a CC should be focused on blowing stuff out of the "water". If you make the regular cube slightly more expensive/same price as a diamond then have a CC be WAY higher cost that would be perfect. In my opinion at least. :D

Yes, a CC in fleet ops would be awesome!
posted on March 26th, 2012, 4:10 am
awkemacspjg wrote:I would love to see a cheaper cube which is less powerful. Also a CC should be focused on blowing stuff out of the "water". If you make the regular cube slightly more expensive/same price as a diamond then have a CC be WAY higher cost that would be perfect. In my opinion at least. :D

Yes, a CC in fleet ops would be awesome!



Well at that point you'll already have a formidable fleet, i would rather the command cube be focused on support. Dolling out awesome beneifits to the fleet its in, while the rest of the petty underlings do the fighting
posted on March 26th, 2012, 4:21 am
Last edited by godsvoice on March 26th, 2012, 4:28 am, edited 1 time in total.
Wait, what??

Are we actually talking about the Command Cube being a support vessel ... as in a vessel that supports other ships in a ~fleet.

Wherein, the only time we saw an actual command cube in action, was alone, and kicking the a$$ of an entire Federation fleet. This behemoth doesn't support other vessels, it destroys and/or assimilates the enemy (unless the enemy contains a former drone of the borg, that can 'hear' them).

Beyond this, it seems that whenever Borg tech up to larger ships, if the game is actually still going on, they don't support other ships of lower tech. For instance, spheres, diamonds and cubes don't really 'support' scubes, adaptors, dodes and assimilators. When you get to spheres and above, the enemy and its fleet squashes whatever little ships are left.

If a borg player did reach his command cube, that would survive, and maybe any tac cubes still around, or possibly spheres and diamonds. Any lower tier ship still around when that command cube comes out is dead. So long as the game is actually seriously being played, and is not some victory domination. If the enemy is still alive, and is going to counter that command cube effectively, it will obviously have a huge bulk of a fleet that will make any ship that command cube could support, obsolete.

((Except other ships that are already the huge battleships that are unstoppable like tac cube. The only way a command cube could support its fleet is to have a special that says this command cube does not allow scubes in its vicinity to receive damage, making them invincible  for 15 seconds. Cause really, how else is a command cube going to help out low tiered ships?))
posted on March 26th, 2012, 5:34 am
  Well besides all the support vessel stuff for a command cube ((cough) nonsense) in order to propose some of the idea like making it only available till this amount of whatever is researched or that is built they would have to make it seperate from standard cubes which its not.
  Seeing a command cube a little more BA would be sweet but it is pretty BA the way it is but like someone else had mentioned if a game is reaching the point of needing a command cube (which it almost never does) then something drastic should happen anyway (cue awesome music).
  For balancing purposes i think the normal cubes are where they should be though. They are well powered and well priced, if you made them weaker and cheaper it wouldnt feel like a cube and would almost look like an oversided glorified scube.

  You cant make the game like the shows because pretty much the entire borg fleet is made up of cubes.
(Too bad the borg collective and all their brilliance are too stupid to take more than a couple ships at a time to assimilate earth maybe they would be successful.)
posted on March 26th, 2012, 10:33 am
I like the idea of changing battle music in the background for the enemy, if the command cube is out. Thats awesome!

Somthing like the darth vader theme, but for star trek. xD

If I think about specials... maybe the command cube can drain the enemies special weapons, that are meant to be used against you. So the Akira can still use its special (because the special is defensive), but the souvie cant.
posted on March 26th, 2012, 11:28 am
awkemacspjg wrote:I would love to see a cheaper cube which is less powerful.


We already have that and it's called a scout cube.
posted on March 26th, 2012, 7:19 pm
Last edited by Elim on March 26th, 2012, 7:22 pm, edited 1 time in total.
I think the devs did a very good job with the actual cube in the game. Weakening it would be really silly I think, it would make it also less "canon". It is already not that really threatening as most people think... especially in team games, it's much more common to actually see somebody to start stacking diamonds, than trying to get several cubes in the late game. 8-10 diamonds are just far more dangerous with the nanites that they can pump (even with the recent nanite nerf), and with the long rage torpedoes, than 2-4 cubes basically for the same cost.

To be honest, I think that borg has already pretty weak late game choices than most of the other races wich can just pump and endless stream of small-mid sized ships and wreck a cube very quickly before it could doo too much damage with its slow firing rate.

Looking forward to the Command Cube, I hope it will have some interesting micro and thinking-intense gameplay features, and not just be a "Big Cube".
posted on March 26th, 2012, 8:59 pm
Last edited by Tanner_Rosso on March 27th, 2012, 11:42 pm, edited 1 time in total.
maybe a special for the cammand cube could be when its less than 25% health there is a self destruct option which could or couldnt hurt other players but it would cause a sphere to shoot out after you clicked it like in first contact.
posted on March 27th, 2012, 12:38 am
Tanner_Rosso wrote:maybe a special for the cammand cube could be when its less than 25% health there is a self destruct option which could or couldnt hurt other players but it would cause a sphere to shoot out after you clicked it like in voyager.


Erm... no. I dont like to take things badly out of canon. The movie-sphere wasnt a real sphere, but a small scout one, like the scout cube. It blew off after 4 hits, which can be compared with a probe. I dont know why everybody is thinking, that the thing that came out of the cube was a full fledged sphere. IF that were one, the Enterprise would have had a HUGE problem. If you need around 30 ships to destroy a cube, you need more than one souvie to destroy a sphere.

The second problem on that is: If the command cube could launch such things, why wont you do that in the battle? Put out as much as firepower as possible, so if I were the borg queen, I would spam the region full of those docked spheres I have while I'm engaging combat and not short before the cube is falling apart.

Compare it to a federation ship. What would a fed-ship do, if it is short before breaking? Correct: Launch the escape pods! And thats exactly the thing that came out of the cube. A larger escape pod.
posted on March 27th, 2012, 12:46 am
How about it breaks into 8 scout cubes then?  :lol:
posted on March 27th, 2012, 1:02 am
Sheva wrote:Erm... no. I dont like to take things badly out of canon. The movie-sphere wasnt a real sphere, but a small scout one, like the scout cube. It blew off after 4 hits, which can be compared with a probe. I dont know why everybody is thinking, that the thing that came out of the cube was a full fledged sphere. IF that were one, the Enterprise would have had a HUGE problem. If you need around 30 ships to destroy a cube, you need more than one souvie to destroy a sphere.

The second problem on that is: If the command cube could launch such things, why wont you do that in the battle? Put out as much as firepower as possible, so if I were the borg queen, I would spam the region full of those docked spheres I have while I'm engaging combat and not short before the cube is falling apart.

Compare it to a federation ship. What would a fed-ship do, if it is short before breaking? Correct: Launch the escape pods! And thats exactly the thing that came out of the cube. A larger escape pod.


Your logic is flawed the sovvie was using the new quantum torps which are supposed to be a lot more powerful than photon torps and spheres don't have the sort of armour plating that any cube does its a ship that's not even a quarter of its size so how many ships a cube takes on is irelevant to what a sphere can do.

There is speculation that it was a scout sphere because it looks smaller by accident or maybe it just ended up looking smaller when they rendered it and just went with it or maybe they did it to make the sovvie look like a formidable ship but there's a lot of things that have happened in startrek that made no sense or went unexplained but it being destroyed by the fed flag ship with 4 of their new uber torps makes sense.

I always thought borg ships started off small maybe with an assimilated ship and was then built up into dif shapes like a robot/computer would as its the most efficent way to do it, small rectabgle, sphere,cube,diamond ect.

Maybe they were constructing that sphere in the cube during the battles and they didnt finish so it wasn't full size but either way you couldn't have a sphere take a beating in the show the way it does in fleet ops....
posted on March 27th, 2012, 1:46 am
To add to your flawed assumption
1. I never said it was a full sized sphere i said a sphere.
2. If the borg were smart they would take a much larger fleet than they do to try to assimilate earth and the human race but then were would the story be.
3. If your in a game where you destroy a command cube then im pretty sure that whatever you have left should be able to destroy one mesly sphere that could come out if the option were given.

Plus fleetops is based in the future in which we dont know much about its up to them to decide how it works. Im just throwing out an idea i think would be cool. Queen escapes on sphere that ejects after cube is about to go boom.
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