Nerf the warp-in 2010. We need YOUR vote !!!

You feel like a battlecruiser is too weak or a race too strong? Go ahead and discuss it here :)

Question: Would You support the warp-in nerf idea

Total votes: 67
Yes, I'm a warp-in nerf idea supporter20 votes (30%)
No, I fail at life47 votes (70%)
1, 2, 3, 4
posted on January 12th, 2010, 9:45 pm
Baleful wrote:they had a FEW friends

Yeah, they did, but those K'vorts and B'rels still went down awfully fast when I only had the 2 warp ins nearby. Plus, I watched how it was "point and bam" to those units :( . Those health bars just hit zero in a few seconds with no torps needed.
posted on January 12th, 2010, 11:03 pm
Honestly the only time I support warp in nerf is when its double galaxy warp in. Other than that its managable. I figure losing less that 29% * 11% I think it is on the rush... is better than a coin toss so its all good.
posted on January 13th, 2010, 1:26 am
Acheron143 wrote:Honestly the only time I support warp in nerf is when its double galaxy warp in. Other than that its managable. I figure losing less that 29% * 11% I think it is on the rush... is better than a coin toss so its all good.


ah double Steamie I worse if you ask me ... 1 steamie will likely toast your mining station and two can even take a shipyard unless they are dealt with quickly.
posted on January 13th, 2010, 1:42 am
I agree.. double Steams is like heaven opened up its doors... for a slaughter >:D
posted on January 13th, 2010, 1:48 am
Yeah the :angel: perfect :angel: warpin is two Steamers and a Galaxy.
posted on January 13th, 2010, 8:05 pm
something awful happened to me.. now i can understand you^^
i played klingon against feds, on open space. he just spammed akrias and moonsoons out of 2 yards with one moon pair, and everytime i attacked him my fleet was destroyed just the moment i cold reach the akiras  :crybaby:

so, a way to prevent the warpins from being used as cannonfodder would be reaally nice.
posted on January 13th, 2010, 8:23 pm
From a realistic standpoint it seems like something needs to be done to stop warpins from being used as cannon fodder.  It's like SFC called the ships and said "Hey, we need your help.  Get over here right away! ... Ok, now that you're here, go sacrifice yourself attacking their new expansion."
posted on January 13th, 2010, 8:38 pm
I think it might be better if it was initiated upon attack, so it could be made more like a real distress call.  and then for experimental support, maybe you would have to compensate the captan of th ship inorder for him to "lend" it to you  :lol:
posted on January 13th, 2010, 8:41 pm
I haven't noticed too many changes to Warp-in that would merit a nerf.  IMO its better now than before....and I probably play the Feds the least.
posted on January 14th, 2010, 6:40 pm
1337_64M3R wrote:Psst... Are you sure you are not paranoid? :whistling:


whats my favorite Weyoun quote...

"of course i'm paranoid, EVERYONEs trying to kill me!"  :cloak:
posted on January 16th, 2010, 8:51 pm
lol looks like 70% of us fail at life :D
posted on January 19th, 2010, 5:15 am
If this is the poll, I fail at life too.
1, 2, 3, 4
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