Proof of concept: Multi-vector assault mode

Monday, 29 October 2007 Written by 

Have you ever seen the "Message in a bottle" episode from Voyager where the Doctor is sent across a communications relay to the border of the Federation? Even if not, you may have heard of the Prometheus class, most prominent for it's MVAM or Multi-vector assault mode.


For many Armada modders it represents the holy grail of Armada modding. In the past there have been different approaches to get a Prometheus with MVAM into Armada which all just weren't the "real deal", they all had their drawbacks.

To let the cat out of the bag - yes, we have real MVAM working in the current development version of Fleet Operations 3.0 . Click your Prometheus, activate the separation special weapon and you have the Prometheus ready to go in 3 independent commandable parts. So no manual required on how to use MVAM. ;) And yes, reintegration works the same - select the 3 parts and activate the reintegration option. Quite nice, isn't it? ;)

Now, if you have the hope that the Prometheus is going to be a buildable or available as warp-in vessel in v3.0 then i have to disappoint you. Currently the Prometheus doesn't fit in our concept we have established for v3.0. Still - she may be featured as placeable map object. To set the dot on the i, I have a few screenshots for you :) For our proof of concept we have used Deemons nice Prometheus model here. Enjoy :)

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Some info for you modders: If you like to use this feature in your modification - no worries at all! The upcoming version of the Star Trek Armada II Patch Project will feature all necessary stuff to have this integrated. It does not break Galaxy class separation. Actually you can have an unlimited number of vessels capable of seperation. Like a separation cube, a separation Galaxy-X, a separation Warbird... whatever you like AND with as many parts as you like. You are not limited to two or three parts, you can use four, five, ten, twenty, a hundred... ;) No restrictions anymore there - and of course all is as easy to use as you are used to with Armada ODF scripting.