So many warp-ins? (prev: OP Feds)

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posted on December 28th, 2010, 3:33 pm
Hello everyone - its me again spamming around XD

I was trying around with the federation.
And got this, what you can see in the attachment.

Is is really wanted that the federation could have 5 experimentals without cheating?

Attachments

Overpowered.jpg
posted on December 28th, 2010, 3:35 pm
At Officer rank, they should be 2 warpin slots each.  Those aren't officer, so no, I don't think that should be possible.
posted on December 28th, 2010, 3:37 pm
I thought that the warp-in cap was 10, not 22.
posted on December 28th, 2010, 4:02 pm
the warpin cap is 10, maybe u modded your install. try reinstalling to reset the cap to 10
posted on December 28th, 2010, 4:03 pm
There is nothing modifided here.

The Nova Class as veteran gains 2 Warp-In slots with a cost of 4 veteran slots.
There are 25 veteran slots all in all. So you can have 6 veteran novas at all.
These 6 Novas gains together 12 additional slots for warp in.

10 slots + 12 slots = 22 slots

You could have 7 Descent Class vessels in this way, cause the Descent Class gains a battlebridge at rank 5 so it consumes 3 Warp-In Slots instead of 4.
posted on December 28th, 2010, 4:06 pm
There is supposed to be some luck in gaining Veterans, so to accomplish this task you'll have to have a quite long game, that will most likely be against the AI only  ^-^
posted on December 28th, 2010, 4:20 pm
Dominus_Noctis wrote:There is supposed to be some luck in gaining Veterans, so to accomplish this task you'll have to have a quite long game, that will most likely be against the AI only  ^-^


Well, that's right. But I mostly builded Novas XD
I think that this is only possible against AI. But it is possible. That was the only thing I wanted to be said here ^^

:lol: I need a vulcan-smiley  :pinch:
posted on December 28th, 2010, 4:39 pm
THERE ARE 10 LIGHTS!!!!!!!!!!!!  >:(  :D
posted on December 28th, 2010, 4:40 pm
i didnt notice those vet novas at first.

well novas arent exactly masters of combat, so in a normal multiplayer game you wont get all those vet novas (novae?) so i dont see the problem. i mena if your enemy lets you have all those vet novas then you already won and dont need descents lol.
posted on December 28th, 2010, 4:44 pm
Besides, what point could there be to increasing the Warp-In cap if not to get more Descents to spam them to death with the tiny phaser?
posted on December 28th, 2010, 5:25 pm
I think that if you managed to get 6 Veteran Novas, you deserve those 5 Descents :lol:
posted on December 28th, 2010, 5:36 pm
Surely you can get 7? Get 5 to officer, get another one, get it to officer and then another.
posted on December 28th, 2010, 5:37 pm
Desertyrain Minrok wrote:You could have 7 Descent Class vessels in this way, cause the Descent Class gains a battlebridge at rank 5 so it consumes 3 Warp-In Slots instead of 4.


indeed you can
posted on December 28th, 2010, 5:41 pm
We just got done with a thread about how the Federation were underpowered. :lol:
posted on December 28th, 2010, 5:59 pm
Ah.  That's how it's done.  I think I had only ever built a grand total (across all games) of 10 nova, none of which became veterans.  Apparantly the Akiras, Sovvies, Excel IIs, and Monsoons all KS'd the Novas.  ;)
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