crashes in wine under linux

Program aborts? Network configuration? Graphic errors? Bugs? Post your question here.
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posted on December 1st, 2010, 5:05 pm
Nebula_Class_Ftw wrote:Works, altho it has a strange short bust of high-pitched audio right as it starts.


thats the heisenbergy compensator. :thumbsup: :blush:
posted on December 1st, 2010, 9:03 pm
Nebula_Class_Ftw wrote:Works, altho it has a strange short bust of high-pitched audio right as it starts.


Fleet Operations : ZX Spectrum edition
posted on December 2nd, 2010, 12:33 am
IT WOOOOORKS!!!! I get the heisenbergy compensator as well, and couldn't care less, lol.



I haven't played this game several versions, I am going to have a very long night tonight! Thanks for all the help guys, a virtual beer to all of you!
posted on December 2nd, 2010, 2:29 pm
i dont like beer, can i have a virtual sambuca? Or i can be britainish and have a virtual tea, i think you know i prefer it early grey and HOT!
posted on December 2nd, 2010, 4:41 pm
no crashes when playing anymore? good to hear :) sooner or later we'll get this sound problem fixed too.
this high pitch tone does only appear when starting fleet operations the first time?
posted on December 3rd, 2010, 6:32 pm
I can confirm a strange tone too when starting FO first time (openSUSE 11.2, x86_64).

The rest is crash free, even when building ships.

Till FO 3.1.3, the background sound (coming with multimedia pack 2) wasn't smooth, but I thought this was because of my sound driver.

I have only three remaining problems missing for perfection:
  • My graphic card (Nvidia 6600) and my monitor Samsung Syncmaster 171 N don't cooperate with the frequencies. The game runs, but I see nothing, because the monitor says something like "unsupported frequency". Can anybody try to run FO 3.1.4 without graphics emulation?
  • when moving the mouse cursor it disappears sometimes
  • drop down menus for selecting players and races are slow

Else the performance is higher than on Windows (XP SP 3, 32 Bit)! If you press Esc, and then resume back to game, it returns immediately! On Windows you have to wait some seconds!

And the I/O is faster, maybe because of missing anti virus and/or disc compression.

If the mouse cursor problem wouldn't be, you wouldn't realize that you play under Wine in Linux!  :D
posted on December 4th, 2010, 12:31 am
DOCa Cola wrote:no crashes when playing anymore? good to hear :) sooner or later we'll get this sound problem fixed too.
this high pitch tone does only appear when starting fleet operations the first time?


Has happened every time I start it up.
posted on December 15th, 2010, 12:17 am
The only remaining problem I have is that I cannot go to full-screen without the models losing their textures (which incidentally, will not crash the game). I believe that goes down to my Intel945 Graphics, not FlOps. The fact that it plays smoothly under a non-native OS on a crappy non-video card on high graphics is simply amazing. No need for full screen.

I do not stock virtual sambuca, Will you accept a virtual Yaeger?
As for the Earl Grey, the replicator makes a fine cup. Programmed by the Captain himself.  :rolleyes:
posted on December 15th, 2010, 9:21 am
i'll have the earl grey, i can use it for this lecture i'm in

And intel 945 FTW, i use that too (win7 x86). Fleetops seems to do ok.
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