Unused strategies & ship classes in 3.0.5
Share and discuss your gameplay strategies.
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posted on April 12th, 2009, 8:50 pm
Last edited by mimesot on April 13th, 2009, 9:04 pm, edited 1 time in total.
Hi everybody!
I think everyone of you has some ships he isn't really using in game, because they are too weak and/or belong to a strategy, which is not practicable with the current version. There are already many discussions about which ship/station is useful or not and which strategy/tactic works, but it's impossible to oversee all of them because of the many very personal experiences out there.
My suggestion is to do a collection of all your experiences, so we can do a statistical evaluation. By doing so, I hope to achieve a quite fair perspective on what has to be changed about the game, and ease the balancing works of the mods, who are normally faced by opposing opinions.
INSTRUCTIONS:
In this thread I would beg you not to comment previous posts, but to state your opinions in a brief, structured (e.g. write lists
) post, that conains several vessels you do not use, eventually reasons why it doesn't fit your needs, and strategies, that you'd like to see, but are not possible to work with the current set of parameters. Please write down every ship you want even if it was already stated above. I would like you to stick to the 20 most important items of your choice. I'd ask you to make just one post per person, but you may reedit it any time.
This valid with version 3.0.5 only!
PS: I know about dominus_noctis' thread "//www.fleetops.net/component/option,com_smf/Itemid,3/topic,4751.msg78658/#msg78658", which I greatly appreciate, as it covers the same topic and gives you a good insight into some wellknown members / experienced multiplayers opinions.
PS2: As mentioned by dominus_noctis borg modules are of interest too.
I think everyone of you has some ships he isn't really using in game, because they are too weak and/or belong to a strategy, which is not practicable with the current version. There are already many discussions about which ship/station is useful or not and which strategy/tactic works, but it's impossible to oversee all of them because of the many very personal experiences out there.
My suggestion is to do a collection of all your experiences, so we can do a statistical evaluation. By doing so, I hope to achieve a quite fair perspective on what has to be changed about the game, and ease the balancing works of the mods, who are normally faced by opposing opinions.
INSTRUCTIONS:
In this thread I would beg you not to comment previous posts, but to state your opinions in a brief, structured (e.g. write lists

This valid with version 3.0.5 only!
PS: I know about dominus_noctis' thread "//www.fleetops.net/component/option,com_smf/Itemid,3/topic,4751.msg78658/#msg78658", which I greatly appreciate, as it covers the same topic and gives you a good insight into some wellknown members / experienced multiplayers opinions.
PS2: As mentioned by dominus_noctis borg modules are of interest too.

posted on April 12th, 2009, 8:57 pm
Last edited by mimesot on April 16th, 2009, 12:06 pm, edited 1 time in total.
To make a start (this is just an example, I'm gonna add many things later on):
Ships:
Intrepid (In my opinion this is a small ship, which is designed against larger vessels, because of it's torpedos. Unfortunatly I'm not able to mirco them out of battles against larger ships, because they are down too fast)
Sovereign (Lasts too long to be teched and then defiant is much better due to critical shot)
Adaptor
Pyramid
Shrike (Combared to rhienn: Lower range, only forward firing, but with 3.0.6 it will get a phyntastic passice special)
I'm not skilled enough with dom and kingons to state their waknesses yet.
Strategies/Tactics:
Artillary in general (I believe artillary is only useful (secure enough to fire or escape), if the enemy's vessels are already decimated to an amout, which would allow me to overrun his base without artillary)
Holding beam (Whereas the borgs techs for destructions are quite descent, if dot even a tiny little toostrong, the assimilation lacks because of the holding beams duration.)
Ships:
Intrepid (In my opinion this is a small ship, which is designed against larger vessels, because of it's torpedos. Unfortunatly I'm not able to mirco them out of battles against larger ships, because they are down too fast)
Sovereign (Lasts too long to be teched and then defiant is much better due to critical shot)
Adaptor
Pyramid
Shrike (Combared to rhienn: Lower range, only forward firing, but with 3.0.6 it will get a phyntastic passice special)
I'm not skilled enough with dom and kingons to state their waknesses yet.
Strategies/Tactics:
Artillary in general (I believe artillary is only useful (secure enough to fire or escape), if the enemy's vessels are already decimated to an amout, which would allow me to overrun his base without artillary)
Holding beam (Whereas the borgs techs for destructions are quite descent, if dot even a tiny little toostrong, the assimilation lacks because of the holding beams duration.)
posted on April 12th, 2009, 9:23 pm
I know it 
I was the seventh poster and my reply was not the shortest ... don't you remember me?
//www.fleetops.net/component/option,com_smf/Itemid,3/topic,4751.msg78691/#msg78691
Nevertheless: I want to do one, which is easy to evaluate, which is certainly not possible with that post (see my instructions
).

I was the seventh poster and my reply was not the shortest ... don't you remember me?

//www.fleetops.net/component/option,com_smf/Itemid,3/topic,4751.msg78691/#msg78691
Nevertheless: I want to do one, which is easy to evaluate, which is certainly not possible with that post (see my instructions

posted on April 12th, 2009, 9:28 pm
Last edited by Dominus_Noctis on April 16th, 2009, 9:31 pm, edited 1 time in total.
Yes, I know... but not to rain on your parade, but if I were to now post on my own thoughts of strategy PLUS useless ships, it would end up being more than one page on this thread. Also, I'm not sure how a concise format would help: do you just want me to list the ships I don't use? If I don't back up my assertations, they are null afterall
Plus, a lot of it will be outdated by next patch. It seems these summary threads w/o discussion do more harm then good because a lot of people post who don't play multiplayer ... or who don't play multiplayer well with a particular race (and then call it UP/OP).
EDIT: OK;
List of ships that I rarely use:
Romulans:
Avatar 1: Eresis, Griffin, Spectre Refit for Generix, D’dederix, Tavara (last two because tech up never makes it there--not because they are useless though!)
Avatar 2: Shrike (and same as above)
Dominion: depends on what faction I am against though sometimes (prototypes makes it a necessity to choose carefully otherwise if you build a ridiculously expensive prototype for a ship you aren’t going to use… it’s useless):
Avatar 1: C-11, Troop transport, and last ship in the big yard.
Avatar 2: B-5, C-11, Troop transport, and last ship in the big yard (can’t remember this avatar well so don’t remember order of ships).
Klingon: Need to learn ‘em properly first to comment.
Federation:
Avatar 1: Monsoon, Intrepid (only when playing against the Borg), Defiant, Sovereign (last two because tech up never makes it there--not because they are useless though!)
Avatar 2: Intrepid, Phalanx, Avalon
Borg (modules too):
Adaptor and Pyramid. Assimilation and holding beams.
List of ships that I only occasionally use:
Leahval, Serkas.
I think that’s it for now. I’ll rethink this a bit later.

EDIT: OK;
List of ships that I rarely use:
Romulans:
Avatar 1: Eresis, Griffin, Spectre Refit for Generix, D’dederix, Tavara (last two because tech up never makes it there--not because they are useless though!)
Avatar 2: Shrike (and same as above)
Dominion: depends on what faction I am against though sometimes (prototypes makes it a necessity to choose carefully otherwise if you build a ridiculously expensive prototype for a ship you aren’t going to use… it’s useless):
Avatar 1: C-11, Troop transport, and last ship in the big yard.
Avatar 2: B-5, C-11, Troop transport, and last ship in the big yard (can’t remember this avatar well so don’t remember order of ships).
Klingon: Need to learn ‘em properly first to comment.
Federation:
Avatar 1: Monsoon, Intrepid (only when playing against the Borg), Defiant, Sovereign (last two because tech up never makes it there--not because they are useless though!)
Avatar 2: Intrepid, Phalanx, Avalon
Borg (modules too):
Adaptor and Pyramid. Assimilation and holding beams.
List of ships that I only occasionally use:
Leahval, Serkas.
I think that’s it for now. I’ll rethink this a bit later.
posted on April 12th, 2009, 9:59 pm
i have to say intrepid, it gets to easily destroyed, i like my ships to last longer in battle, and intrepid simply dosent
posted on April 12th, 2009, 10:36 pm
All the humble moderator asks for: Structural integrity of everything 

posted on April 12th, 2009, 10:51 pm
were getting of topic 
"CAPTIN! were losing structural integrity!"

"CAPTIN! were losing structural integrity!"
Actium

posted on April 13th, 2009, 4:38 pm
Last edited by Actium on April 18th, 2009, 7:49 am, edited 1 time in total.
well im mostly fed player so i only post about there ships:
norway: well, it can be usefull in some situations, but not in alot situations
Intrepid: can pak a bit punch in the very early game, but as artillery quite useless, cuz u need a shitload of em to deal actual some damage.
Monsoon: Dunno what to do with it ... really ... i just use sabers
Sovreign: very bad cost vs. use compared to defiant or excelsiorII
Edit:
i did forget to mention that i dont use Risner and in this way the Phalanx and Avalon Class
norway: well, it can be usefull in some situations, but not in alot situations
Intrepid: can pak a bit punch in the very early game, but as artillery quite useless, cuz u need a shitload of em to deal actual some damage.
Monsoon: Dunno what to do with it ... really ... i just use sabers
Sovreign: very bad cost vs. use compared to defiant or excelsiorII
Edit:
i did forget to mention that i dont use Risner and in this way the Phalanx and Avalon Class
posted on April 13th, 2009, 5:46 pm
This was already done.....see Dominus's post Star Trek Armada II: Fleet Operations - How Dare You Say That Ship is Useless!
posted on April 13th, 2009, 10:14 pm
Fed:
monsoon, intrepid, remora, sovrign,
Klingon:
bortas, qua'duge
borg:
pyramid
domminion:
oh so many, its easyer to say, i only use bug ship, bomber T15 and V-13
Romulan:
levahl, clehear, erisis, griffen, specter refit Generix, support, generix.
i dont use this ships for verrious reasons, but i love D'ederixes and steamrunners, pew pew pew
monsoon, intrepid, remora, sovrign,
Klingon:
bortas, qua'duge
borg:
pyramid
domminion:
oh so many, its easyer to say, i only use bug ship, bomber T15 and V-13
Romulan:
levahl, clehear, erisis, griffen, specter refit Generix, support, generix.
i dont use this ships for verrious reasons, but i love D'ederixes and steamrunners, pew pew pew
posted on April 14th, 2009, 2:55 am
Fed:
Monsoon, Intrepid, Remore, Defiant, Sovereign
Romulans:
Griffin, Shrike, the first ship in adv yard on griffin avatar that starts with a s
Borg:
Adaptor
Dominion,
Everything but the bug ships, the t14, dominion battleship with the shield disabler, breen battleship and the 3rd and 5th ship in basic shipyard
Klingons:
Everything but B'Rel, K'vort, 4th ship in basic, and Vor'Cha
Monsoon, Intrepid, Remore, Defiant, Sovereign
Romulans:
Griffin, Shrike, the first ship in adv yard on griffin avatar that starts with a s
Borg:
Adaptor
Dominion,
Everything but the bug ships, the t14, dominion battleship with the shield disabler, breen battleship and the 3rd and 5th ship in basic shipyard
Klingons:
Everything but B'Rel, K'vort, 4th ship in basic, and Vor'Cha
posted on April 16th, 2009, 1:13 pm
Last edited by tom on April 16th, 2009, 1:17 pm, edited 1 time in total.
honestly i belive that every ship can be of some use. i'll post about ships that i don't use not because they r useless but it's just i've never play anyone who use staregies that can be countered by those ships or the ships come too late in the game or i'm just too lazy when i have an advantage and just spam my most powerful ship until the enemy is dead 
klingons:
sus'a, sang, 1st & 2nd ship from the 3rd yard (this beam cruiser & 2nd support ship)
feds:
monsoon, phalax
romulans:
i use all ships to some degree

klingons:
sus'a, sang, 1st & 2nd ship from the 3rd yard (this beam cruiser & 2nd support ship)
feds:
monsoon, phalax
romulans:
i use all ships to some degree
posted on April 16th, 2009, 1:32 pm
Last edited by Megaman3321 on April 16th, 2009, 1:39 pm, edited 1 time in total.
Feds: Saber, Remore, Phalanx, Sovs, Nebula
Honestly, Sovs because they should have a different special, and the current special should be on a mid-game ship.
Dominion:
woooh, alot of these, everything but the first two ships in small yard, and last 3 ships in the big yard, when playing as Breen.
Rom: Tavara, Shrike
Borg: Most are used, but I'll say: Probe
Klings: Everything but 1st yard, Vor'Cha, and Lu'Spet
Honestly, I use every ship, but some more then others.
Honestly, Sovs because they should have a different special, and the current special should be on a mid-game ship.
Dominion:
woooh, alot of these, everything but the first two ships in small yard, and last 3 ships in the big yard, when playing as Breen.
Rom: Tavara, Shrike
Borg: Most are used, but I'll say: Probe
Klings: Everything but 1st yard, Vor'Cha, and Lu'Spet
Honestly, I use every ship, but some more then others.

posted on April 16th, 2009, 1:58 pm
feds: monsoon, intrepid, Canavral, remoore, newton
Borg: Diamond
Dominion, I havent played enough
Klingon: Most of the special ships, anf all the ships in the third yard eccept the Neghvar
Romulan: Dunno, I just kinda pick all the ships at random
Borg: Diamond
Dominion, I havent played enough
Klingon: Most of the special ships, anf all the ships in the third yard eccept the Neghvar
Romulan: Dunno, I just kinda pick all the ships at random

posted on April 16th, 2009, 2:52 pm
Sorry i took mine off. I mostly play as the federation or the borg but i have a little experance with Klingon.
Federation: (Personally i dont even use Risner)
Intrepid, Nebula, Standard Monsoon, Avalon, and Phalanx
Romulan:
D'drerix
Klingon:
most of the ships from the first yard, the first ship from 2nd yard.
Domion:
bug ships
Borg:
Adapter ship, Pyramid.
Federation: (Personally i dont even use Risner)
Intrepid, Nebula, Standard Monsoon, Avalon, and Phalanx
Romulan:
D'drerix
Klingon:
most of the ships from the first yard, the first ship from 2nd yard.
Domion:
bug ships
Borg:
Adapter ship, Pyramid.
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