Unused Romulan Ships

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posted on May 13th, 2009, 6:28 am
I notice that most people seem to just use 3 romulan ships: the rhienne, the generix, and the norexan. I wanted to point out that there are other useful vessels. For example: the leahval is basically a cruiser with a bunch of extra special abilities and a high system value! and look at the d'deridex. It has a high defenseive value and a boosted shield recharge rate, as well as an ability that reduces enemy accuracy (or ROF i cant remember right now).
posted on May 13th, 2009, 6:40 am
The problem with the Leahval is that it takes that much more micro to use it effectively (micro that you could be using to restore shields with your Generixes...) and the problem with the 'Dex is that it moves slower than many known species of tortoises.

I'll use the Eresis on occasion, I guess.  Neat little ship, but no Norexan.  I also use the Tavara, and... um... yeah.
posted on May 13th, 2009, 6:53 am
But if you build the leahval as soon as you can, and research it's special abilities, you then have the time to micro it and get max use out of it. Did i mention that it can boost its offensive value by 30! you can use it to great effect to wreck defenses or something. and the d"deridex's slow speed makes it perfect for patrlling or defense. by the way, what do you use from the second yard? you dont use the norexan, you dont use the d'deridex, you dont use the eresis most of the time...
posted on May 14th, 2009, 1:13 am
Well, the D'deridix is late game (as is the Tavara), so it will of course be rarely used (it is very powerful though). The Norexan is mid-late game and is quite powerful: they are a standard fixture of most people's Romie fleets after building a good fleet of Generix refits.

You forgot to mention that the Generix is actually 3 ships, and the Rhienn, 2 ships. The Eresis, Shrike, and Griffin are currently *useless*, so they fall out of the picture. The Serkas will never be seen in huge numbers because it is friendly AoE, and the Leahval is a ship that supports itself and is close range. I'll always go with Support refits before Leahvals for that very reason. Leahvals really need to be escorted into battle to do damage.
posted on May 14th, 2009, 1:29 am
all good points. However i disagree with the fact that it needs escorting; once it's abilities are researched, it has quite a powerful repertoire of strengths and not many downsides. Being attacked by battleships? kick on advanced energy reeling. retreating and need to give your ships a second life? engage auto-repair systems. Plus it has dual particle weapons when leveled up, granting it additional strength against weak targets. Once i was playing romulans against the dominion, and i used the leahvals advanced energy reeling ability, it was able to slice through escort cruisers in like 4 shots!
posted on May 14th, 2009, 1:35 am
i actualy beg to differ on the shrikes usfulness.

i find it the best ship price wise to do quick hit and runs on mining yards. Its as fast as a sabre and so can out run persuers.

its also good at herrassing.


As for the 'Dex... hmmm i think its very good for defence as RCIX said. Iv only played the roms a few times  but i found the Generix, Rhienn, Shrike and Norexan much more to the pallet, depending on who i was fighting.



The roms can use the same tactics for the Feds and Dom, but Agains the borg they need those heavier ships and longer range.
Agains the Klingons medium ships with speed are better (not only them obviously.)
posted on May 14th, 2009, 2:01 am
Try using the Shrike against anyone in multiplayer and you will be quickly cut to shreads as it stands. It just isn't good enough currently because Rhienns are just *that* much better (360 degree firing arc etc).

While the Leahval's abilities are nice, it is still a short range, rather slow cruiser. Federation, Romulan and Borg have no problem outmaneuvoring the vessels at medium or long range (and Borg will usually cut them to shreds with devastating attack due to the Leahval's weak hull). Against the Dominion they are ok for what you said because the S-2 is an close-in assault ship (Klingon have mostly short range ships... but the K'vort ends them quickly due to the Shield-Breaking torp). The reason it needs to be escorted is because by itself it only helps itself and while it can do a tremendous amount of damage, it can't take much of a beating.
posted on May 14th, 2009, 2:13 am
RCIX wrote:by the way, what do you use from the second yard? you dont use the norexan, you dont use the d'deridex, you dont use the eresis most of the time...


Em, not quite... you tragically misunderstand.  When I said "no Norexan", it was in the context of comparing the Eresis.  What I was saying is that the Eresis is no Norexan, not that I don't use them.
posted on May 14th, 2009, 6:49 am
RedShirt wrote:Em, not quite... you tragically misunderstand.  When I said "no Norexan", it was in the context of comparing the Eresis.  What I was saying is that the Eresis is no Norexan, not that I don't use them.


as i recall thay have only beams and very long range?
posted on May 14th, 2009, 2:05 pm
I think the Eresis fires torps and beam. The Norexan has beams (and its Special Weapon beams) has well as pulses.
posted on May 14th, 2009, 11:41 pm
Dominus_Noctis wrote:I think the Eresis fires torps and beam. The Norexan has beams (and its Special Weapon beams) has well as pulses.



kk, but im sure the Roms had a ship from the second yard (i think the first one on the list) that had Long range beams.
posted on May 15th, 2009, 12:06 am
the mijural avatar does. fires 3 beams only. no torps.
posted on May 15th, 2009, 12:15 am
Yup, that's the Cehlaer  :thumbsup:
posted on May 15th, 2009, 12:21 am
yeah thats the one, lol i play feds and borg more :P
posted on May 17th, 2009, 12:53 pm
Just a small note:
Is it true that pulse weapons really aren't great against the borg?
I think that's what I was discovering yesterday - most of my fleets were quite pulse-based, and they just weren't making an impression. On the other hand, ships like the D'deridex with more powerful disruptor and torpedo weapons were far more effective. Suddenly I had to balance fleets again :)
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