Playing as Feds, By Boggz

Share and discuss your gameplay strategies.
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posted on January 26th, 2011, 3:23 pm
Tok`ra wrote:OH NOES SOMEONE MADE A POST DAT I DISAGREE WITH!

DEY IZ TROL!


Image


enough tokra, this is boggz thread, if u wanna continue being silly you can pm me.

now back to your scheduled topic.
posted on January 26th, 2011, 3:27 pm
yeah, cut that stuff out canny- err, I mean tokra (if that's what you're calling yourself now)  big stupid image files, meme's, or the like aren't a substitute for an actual point or argument.  Nice try though, just not a good try.
posted on January 26th, 2011, 6:28 pm
If you guys get my thread locked I will gut you.  :woot:
posted on January 26th, 2011, 9:31 pm
I'm not going to lock the thread - I will however state that it is highly disrespectful to continue in this manner Tok'ra, and I'd greatly appreciate if I didn't have to split more of these nonsense posts. Please restrain yourself next time :) . Post ideas, not random images.
posted on February 9th, 2011, 1:09 am
I like to believe I am a pretty good player, but turns out that is not the case.  Micro'ing is where my weakness is.  HELP!!  LOL
posted on February 10th, 2011, 7:22 pm
Boggz said that e2 special should be used against small targets and medium sized romulan targets. I disagree because E2 special does 40 percent extra damage against battleships and is great against them, its good against small targets because it will not miss, but the special is basicly designed to kill big ships.
posted on February 10th, 2011, 7:23 pm
littletimmy wrote:Boggz said that e2 special should be used against small targets and medium sized romulan targets. I disagree because E2 special does 40 percent extra damage against battleships and is great against them, its good against small targets because it will not miss, but the special is basicly designed to kill big ships.

He was probably thinking of Risner, as that's only supposed to be Mayson's ability (ACS torpedoes).
posted on February 10th, 2011, 7:49 pm
yup the guided torps are awesome against little ships since it takes a high damage weapon that does 40% reduced damage to smalls, and makes it do 100% damage.

so guided quantums for risner will increase excel 2 quantum damage against smalls by 66.666...% which is awesome. its like doubling the number of excel 2s in your fleet for the duration, if facing smalls. if facing large/medium then you are probably doing ok with torp spam anyway :D
posted on February 10th, 2011, 7:55 pm
Yeah I really meant that it should be used against mediums/small because that way it will always hit.  Additionally, if you're Mayson, you can use it against Battleships and get some sexy extra damage :).
posted on February 13th, 2011, 11:58 pm
Boggz wrote:Yeah I really meant that it should be used against mediums/small because that way it will always hit.  Additionally, if you're Mayson, you can use it against Battleships and get some sexy extra damage :).


Basically if you are Mayson, it's good against everything.
posted on February 14th, 2011, 12:06 am
Unleash Mayhem wrote:Basically if you are Mayson, it's good against everything.


fair analysis. usually excel 2 bad against smalls, good against anything big. during guided mayson quantums its good vs smalls as it always hits, which is super good as small ships dont usually have the raw hitpoints to take that many torps. it gets slightly better vs mediums as it misses less. and against battleships (i believe that is distinct from the large size, then again the torps could base the increase on the size and not the role) it does fantastic. mayson's excel 2 really is a good all rounder.
posted on February 14th, 2011, 6:08 am
Here's some interesting trivia: I looked at the Excel II's odf files to figure out the details.

-For some reason, the ACS torpedo odf says it deals 50 damage, with different numbers for different targets.  Is this an old version or something?

-There are only 2 cases where there's a difference between battleship/cruiser and large/medium: Defiants are medium battleships and Spheres are large cruisers.

So, Spheres don't take extra damage from ACS, and even though Cubes do, they get damage resistance from tactical plates, plus 20% reduction of the ACS for each holding beam module.  E2's are excellent against the borg, but stay off the guided torps.  ACS can still give a sizeable DPS boost against cubes, but it can't really be done unless you've disabled the Cube's engines somehow.

The only cases where ACS really delivers are against Dominion who get B-5, or Romulan warbirds which will die in a matter of seconds.  Of course, in those cases it REALLY delivers.
posted on February 14th, 2011, 10:23 am
Tryptic wrote:-There are only 2 cases where there's a difference between battleship/cruiser and large/medium: Defiants are medium battleships and Spheres are large cruisers.



There are a couple of others, actually.  Not to split hairs, but the Vutpa is actually a Medium Battleship as well and, since it dodges torps so well as it is, is a GREAT thing to have ACS Guideded Torps against.

  Also I am pretty sure that Pyramids are Large Cruisers as well.  The Cube is the only Borg Batt.

  Unless these things are not reflected in the ODF damage files...  that of course changes everything :D.


 

Basically, Guided Quantums are useful for having to fight small / medium ships.  If you're Mayson, you get a bonus to Guided by doing extra to Batts.
posted on February 14th, 2011, 2:34 pm
Both Nebula varients and the Ambassador are large cruisers, according to the guide and torpedo accuracy.
posted on February 14th, 2011, 4:41 pm
ah, didn't notice the warpins/others.  I was thinking that vutpa didn't really matter because torps can't hit them...but that was stupid because there's guided torps.  So basically E2's counter everything, but that's okay because they're really slow and vulnerable.
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