anyone here a turtle besides me. :)
Share and discuss your gameplay strategies.
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posted on July 6th, 2009, 6:30 pm
i am a proud member of the turtle clan. i send a small number of ships out to harrass mining operations an such but for the most part i turtle and build up several fleets and then set them to search and destroy.
posted on July 6th, 2009, 6:42 pm
I assume you are talking about playing against the AI then?
posted on July 6th, 2009, 7:17 pm
nathanj wrote:i am a proud member of the turtle clan. i send a small number of ships out to harrass mining operations an such but for the most part i turtle and build up several fleets and then set them to search and destroy.
Oh yeah... that's me! i've built 300 turrets one game. Against two merciless AI by myself.
posted on July 6th, 2009, 7:29 pm
Yep me too! Nathan, Quad we should form a club :-P The people who don't like to rush 

posted on July 6th, 2009, 7:33 pm
haha, i'm down. Actually it's nice to find some like minded souls. I don't play much online because I would just get rushed and owned and I understand that's a legitimate tactic but whats the point of Larger ships if the game is over before you can build them?
posted on July 6th, 2009, 7:46 pm
Last edited by Dominus_Noctis on July 6th, 2009, 7:48 pm, edited 1 time in total.
I'll just state, what's the point of small and medium ships if you don't build 'em?
I played a 2v2v2 yesterday which was absolutely horrendous. My ally and I were teching up as normal--meaning we harassed one team as we built gradually larger and larger vessels, and just as we were about to land the killing blow, out come about 50 or so V-13 (and the requisite Dreadnoughts) and Norexan (and requisite Tavaras) battleships from the third team. Nothing else, just those particular battleships. So even though we had been battling it out slowly over time (I never understand the fascination with not doing anything in your base while you rush to the top tier), we got decimated by tons of these late game ships (apparently even though they wouldn't have been able to defend themselves early on, they were never attacked in the first place because the team we were harassing never bothered to attack anybody either). Of course, our kill ratio was roughly 30:1, but we still lost in the end due to this mega-spam.
In the average MP game, I will have just begun producing some of the biggest ships as the end of the game comes into sight: which is how it should be in my opinion. Lots of little battles with little ships, moving onto bigger more deciding mid game confrontations, ending with a few big ships and the leftovers from before. The game clearly isn't designed for turtling, but for fleet action. For instance, as the Romulans, you can't even try and turtle, because your turrets are weaker than the other races, and your ships lose firepower over time.
I played a 2v2v2 yesterday which was absolutely horrendous. My ally and I were teching up as normal--meaning we harassed one team as we built gradually larger and larger vessels, and just as we were about to land the killing blow, out come about 50 or so V-13 (and the requisite Dreadnoughts) and Norexan (and requisite Tavaras) battleships from the third team. Nothing else, just those particular battleships. So even though we had been battling it out slowly over time (I never understand the fascination with not doing anything in your base while you rush to the top tier), we got decimated by tons of these late game ships (apparently even though they wouldn't have been able to defend themselves early on, they were never attacked in the first place because the team we were harassing never bothered to attack anybody either). Of course, our kill ratio was roughly 30:1, but we still lost in the end due to this mega-spam.
In the average MP game, I will have just begun producing some of the biggest ships as the end of the game comes into sight: which is how it should be in my opinion. Lots of little battles with little ships, moving onto bigger more deciding mid game confrontations, ending with a few big ships and the leftovers from before. The game clearly isn't designed for turtling, but for fleet action. For instance, as the Romulans, you can't even try and turtle, because your turrets are weaker than the other races, and your ships lose firepower over time.
posted on July 6th, 2009, 8:10 pm
quaddmgtech wrote:haha, i'm down. Actually it's nice to find some like minded souls. I don't play much online because I would just get rushed and owned and I understand that's a legitimate tactic but whats the point of Larger ships if the game is over before you can build them?
To come to that point is the challenging thing

posted on July 6th, 2009, 9:44 pm
well, turtling against the ai is pretty easy, specially on nirvana II or the path to nowhere etc. (so basicly all maps with one or two chokepoints.
i tried that once in an online match and got totally wiped out.
i tried that once in an online match and got totally wiped out.
posted on July 6th, 2009, 9:59 pm
quaddmgtech wrote:Oh yeah... that's me! i've built 300 turrets one game. Against two merciless AI by myself.
lol, that is the way I use to play, I would make it impossible for any enemy ship to get Im my base, but it limites expansion, and ship building. The AI would send like 20 cubes, only to have them all destroyed. But I would have no ships to take advantage of this point of weakness.
I don't think any MP player would tolerate this technique tho.
posted on July 6th, 2009, 10:05 pm
btw: Is there a reason for lags in lan-games? FO told me/us, that there would be a drop in performance when playing 3 (human) vs 2 (ai) (and it was truely a slideshow) but, when changing it to 3 human vs 1 ai it went well. Is it due to graphic settings or "Vista" ?
posted on July 6th, 2009, 10:16 pm
i think its the old engine + the modified gfx + the ais behaviour.
posted on July 6th, 2009, 10:26 pm
KL0K wrote:i think its the old engine + the modified gfx + the ais behaviour.
I have played with two friends, so 3 humans total vs. 2 merciless AI and it was smooth as butter. But everyone has at least a dual core 5200+ with 9800 video cards and at least 2GB of RAM. we had an older box once and it really slowed things down so it depends alot on H/W because the req's are alot higher now for the game.
posted on July 6th, 2009, 10:33 pm
KL0K wrote:well, turtling against the ai is pretty easy, specially on nirvana II or the path to nowhere etc. (so basicly all maps with one or two chokepoints.
i tried that once in an online match and got totally wiped out.
As Mayson, it's really, really easy to completely demolish the AI by turtling. Right before teching up to the Eraudi Yard, just build a few mining colonies elsewhere, start fortifying them with Torpedo Turrets, warp-in ships, and Starbases, build shipyards at your auxiliary bases, and keep advancing the Torp Turret defensive line toward the enemy (or enemies) until they're practically offensive lines. Wipe out any of their mining operations with Intrepids, Remores, and Defiants, then hit their base like a freight train on your own timetable.
I'm more than a little hesitant to try playing online because I'm nowhere near confident this strategy would work that well there.

posted on July 6th, 2009, 10:57 pm
normaly i'm a boomer/turtler too(early game boom,mid game turtling to tech-up/and harrasing enemy resoursces and in late game spam of uber units beause of hyper economy), but in fleetops there isn't much chance to succed the early and mid game this way, maybe with mayson and building platforms, only upgraing when being attacked, but so i have to get a bit more agressive^^
posted on July 7th, 2009, 5:18 am
i hate rushing. game over in less than 20 minutes what fun is that. i used to play empire earth online and it was a blast cause those games could go on forever. course i had more time and patience back then.
the other reason i hate rushing is cause im super lazy. even in my endgame rush i usually just set all the ships to search and destroy which i know needlessly wastes ships since it would be easier to simpler drag the fleets around the map. but i have other things to do like eating and watching tv or eating.
the other reason i hate rushing is cause im super lazy. even in my endgame rush i usually just set all the ships to search and destroy which i know needlessly wastes ships since it would be easier to simpler drag the fleets around the map. but i have other things to do like eating and watching tv or eating.
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