posted on August 14th, 2004, 6:08 am
Last edited by
LtCdr on August 14th, 2004, 6:12 am, edited 1 time in total.
It is playing in the DS9 timeline, but the war isn´t over yet.
I worked very hard on it for more then one year now.
All was beginning with a compilation I found somewhere, so I couldn´t investigate exactly who to give credits for some components.
I converted some ships and stations from SFC and BC, the other models are the bestlooking ones available at the moment.
The main idea was to have a great visual quality when playing in 3D and to come as close as possible to the Trek reality in most cases.
I made this mod for myself, but I thought the community could need some fresh ideas. So I decided to release it.
Features:
- completely new rewritten racespecific AI, that means every Race has it´s own personality and behaviour.
- nearly all SODs of ships and bases have been optimized or corrected, now
they have better hardpoint-accuracy, corrected textures and more
- many new HQ-voicesamples and stereoeffects for weapons
- more realistic and canon fireArcs, weapontextures and special weapons
- new damage- and hitsystem for more realism
- correct scaling of ships and stations, but not planets ;-)
- new GUI and Buttons for all races, very good LCARS system for the federation
- Dominion race
- new physics, ship-based not class-based like before.
- introducing the Cardassian Orbital Defense Plattform
moveable in 3 axis and automatically aiming at the targets!
- most textures in high detail and precision
- a new working MVAM for the Prometheus, but still in 2 steps.
and it can´t be used by the AI.
- some new functions I found in the gamecode.
and much more...
There are some things to be aware of, before playing this mod.
It is still very beta but full functional and you will have to forget your used gameplay, but you will get many new aspects and ideas of what can be done with Armada2.
It is optimized for large maps above 30000x30000, so smaller and original maps can cause some problems. I recommend to play the two included maps, Gamma Quadrant and DS9.
Because of the new AI and DS9-based gameplay, I recommend to play with Federation/Klingons/Romulans against Cardassians/Dominion to get the best results.
The Borg and Species are still in the game but can´t be used, because they aren´t integrated in the new AI and will cause the game to crash.
The size of the mod is 238 MB and I can send the mod via ICQ or my FTP-Server. The upload-speed is max 45 kb/s.
So anyone, who is interested, is invited to a new experience.
But it is not comparable to the quality of FleetOps, which is still the best Mod available.
LtCdr