Spring 2011 1v1 Tournament
Here you can arrange online encounters and reminisce over past online battles.
posted on June 29th, 2011, 7:14 pm
Boggz I'm so worried about our next game I might just go dis rhienns 

posted on June 29th, 2011, 7:50 pm
Boggz, this might be a dumb question, but it seems to me that you haven't installed or don't have the right graphics drivers for you rig. You might want to take a shot on that 
If you need help on finding the drivers for your particular rig, just post the brand and type of rig you have.

If you need help on finding the drivers for your particular rig, just post the brand and type of rig you have.
posted on June 29th, 2011, 8:07 pm
Unfortunately I have had help from a lot of folks who have all given me driver updates and such. I've tried a multitude of things and none seem to have worked, I'm afraid.
Hopefully my new PC will arrive in an acceptable amount of time. Otherwise I may have to bow out
Hopefully my new PC will arrive in an acceptable amount of time. Otherwise I may have to bow out

posted on June 30th, 2011, 3:17 am
Updated dates for Quarter Final Round (also on guide tomorrow)
Goal is to finish by July 10. As always, PM should there be potential problems.
Goal is to finish by July 10. As always, PM should there be potential problems.
posted on June 30th, 2011, 5:43 am
Boggz wrote:Unfortunately I have had help from a lot of folks who have all given me driver updates and such. I've tried a multitude of things and none seem to have worked, I'm afraid.
Unfortunately? We kind souls helping you is unfortunate? I'll remember that well, SIR! Good day!
posted on July 6th, 2011, 4:40 pm
So quick question, is this tournament still going on because no one else is playing?
posted on July 6th, 2011, 5:04 pm
fa11out wrote:So quick question, is this tournament still going on because no one else is playing?
im playing, in my group boggz is getting new comp, waiting for bbread and old time
posted on July 7th, 2011, 8:01 pm
Last edited by Arash8472 on July 7th, 2011, 8:08 pm, edited 1 time in total.
Hi,
Recently random people have been spamming my mailbox about something called a "tournament" game..
So here is my answer to all your questions:
I Am NOT playing a fed player! EVER!
My TOP 21 reasons are:
1. Incubation is too flipping expensive (which you need to kill fed)
2. Transmission matrix is too flipping expensive (which you need to kill fed)
3. Transmission matrix takes too long to build
4. Borg miners are too expensive and easily destroyed when fed special are used
5. Borg sensor suck
6. Transport on detector sucks
7. Borg have no shipyard to not care about damage
8. 10 FREE SHIPS in 15 MINUTEs -.-
9. losing a set number of supplies if you lose a warpin isn't a good punishment (they need to be punished just bringing warpin from another sector)
10. Uplink does not have the protective shielding a shipyard has
11. Uplinks die too fast and don't regenerate quickly
12. Borg relay station is too supply draining
13. Probe spam is too supply draining
14. Incubes take 15 minutes to generate 100 supply
15. CC limitation hurts borg against a race with 10~15 FREE ships (or more with vet nova)
16. Borg gain no rank
17. Fed can survive with no miners!
18 Borg can't attack a fed platform without worrying about it turning into a monster in less than 5 seconds
19. When platform transforms it makes borg ships stop and not attack
20. Firing 4 torpedoes per 8 seconds(ex-2) is too powerful against borg who are all either large or medium or categorized as a starbase
21. If I can't beat fed as borg, no one can (I'm talking about a REAL fed player not some noob like boggz)
21.A. it should not be a requirement that a pro borg needs to beat a fed player to it to be even
Recently random people have been spamming my mailbox about something called a "tournament" game..
So here is my answer to all your questions:
I Am NOT playing a fed player! EVER!
My TOP 21 reasons are:
1. Incubation is too flipping expensive (which you need to kill fed)
2. Transmission matrix is too flipping expensive (which you need to kill fed)
3. Transmission matrix takes too long to build
4. Borg miners are too expensive and easily destroyed when fed special are used
5. Borg sensor suck
6. Transport on detector sucks
7. Borg have no shipyard to not care about damage
8. 10 FREE SHIPS in 15 MINUTEs -.-
9. losing a set number of supplies if you lose a warpin isn't a good punishment (they need to be punished just bringing warpin from another sector)
10. Uplink does not have the protective shielding a shipyard has
11. Uplinks die too fast and don't regenerate quickly
12. Borg relay station is too supply draining
13. Probe spam is too supply draining
14. Incubes take 15 minutes to generate 100 supply
15. CC limitation hurts borg against a race with 10~15 FREE ships (or more with vet nova)
16. Borg gain no rank
17. Fed can survive with no miners!
18 Borg can't attack a fed platform without worrying about it turning into a monster in less than 5 seconds
19. When platform transforms it makes borg ships stop and not attack
20. Firing 4 torpedoes per 8 seconds(ex-2) is too powerful against borg who are all either large or medium or categorized as a starbase
21. If I can't beat fed as borg, no one can (I'm talking about a REAL fed player not some noob like boggz)
21.A. it should not be a requirement that a pro borg needs to beat a fed player to it to be even
posted on July 7th, 2011, 8:05 pm
Mr. A, have you tried reviewing some of Old Time Pro's tactics vs Fed players?
posted on July 7th, 2011, 8:16 pm
about 18 and 19. 19 is replaceweapon hassle, dominion miners can do it (once), as can phase plates rhienns and others. its not unique to feds.
18: if u just forced them to spend money on platform thats a win for you. leave them with their platform that has no engines, go blow up their miners elsewhere, until u have an adaptor/sphere to pummel/tank turrets.
if u dont play a fed player u might as well quit as plenty of people are good at feds and not at other races.
20: e2s are slow as hell, just raid raid raid them, and dance your ships, no chance an e2 is staying near a scube, and they arent escaping when its time to leave either.
18: if u just forced them to spend money on platform thats a win for you. leave them with their platform that has no engines, go blow up their miners elsewhere, until u have an adaptor/sphere to pummel/tank turrets.
if u dont play a fed player u might as well quit as plenty of people are good at feds and not at other races.
20: e2s are slow as hell, just raid raid raid them, and dance your ships, no chance an e2 is staying near a scube, and they arent escaping when its time to leave either.
posted on July 7th, 2011, 8:21 pm
Last edited by Arash8472 on July 7th, 2011, 8:25 pm, edited 1 time in total.
Primigenia wrote:Mr. A, have you tried reviewing some of Old Time Pro's tactics vs Fed players?
yea he separates his fleet until he can get a sphere out which he lost doing this strategy 2 times...
Myles wrote:18: if u just forced them to spend money on platform thats a win for you. leave them with their platform that has no engines, go blow up their miners elsewhere, until u have an adaptor/sphere to pummel/tank turrets.
I have seen this argument several times and I have tried to "practice" it and it always fails.... FYI a sphere is not immortal, it gets hurt when there are 4 phaser platforms which hit 2x
Also i find it funny how most people forget that these "expansions" are near shipyards and starbases
if u dont play a fed player u might as well quit as plenty of people are good at feds and not at other races.
I already quit that's why i posted the topic (?)
20: e2s are slow as hell, just raid raid raid them, and dance your ships, no chance an e2 is staying near a scube, and they arent escaping when its time to leave either.
lol.... e2 actually can hurt scubes if the fed player is smart enough to make them face the scube... those "quad" torpedoes hurt borg ships - even probes ... I believe the "miss" chance is a bit buggy with those "quard" torpedoes as it feels like they always hit... all of them... -.-
posted on July 7th, 2011, 8:23 pm
You know, Arash.... I was tempted to say the same thing about playing Klingons vs. Borg earlier on in the tournament. I could make a list like you did if you want...
But I kept playing. The fact that you've made it this far in the tournament with such a record I am surprised that you would lose control like this. I got frustrated too and I lost a lot of games I felt I shouldn't have lost. But we're both in the nearly last round ...
While I agree with you that the Warpin rush is still (STILL) proving to be just a huge and giant crutch, I would hope that you would simply try and find a way to beat it and not bomb out of the tourney.
But I kept playing. The fact that you've made it this far in the tournament with such a record I am surprised that you would lose control like this. I got frustrated too and I lost a lot of games I felt I shouldn't have lost. But we're both in the nearly last round ...
While I agree with you that the Warpin rush is still (STILL) proving to be just a huge and giant crutch, I would hope that you would simply try and find a way to beat it and not bomb out of the tourney.
posted on July 7th, 2011, 8:25 pm
plenty of people are good at feds and not at other races.
Lol, its more like Feds are so good that average ppl can win games against good ppl.
if u just forced them to spend money on platform thats a win for you.
How many platforms does one take to secure expansions and base mining from early raids?
Answer - 2 to 3. Which is not alot of resources for the beneficial effect + you get ships for free as warpins.
posted on July 7th, 2011, 8:30 pm
Last edited by Arash8472 on July 7th, 2011, 8:32 pm, edited 1 time in total.
Boggz wrote: I would hope that you would simply try and find a way to beat it and not bomb out of the tourney.
i'm not bombing!
2 players in my group are fed players who can EASILY use fed warpin-rush "Strategy" which I am unable to defeat. Anyways if i do win my game against that last player i will have 2 wins 4 loses and i lose cuz of most loses >.>;
Also i think transmission is "key" to beating federation but it takes too long to build and is too expensive... I do agree that the slight increase in warpin time does help the borg in putting at least 1 raid before the "Dooms-day-device" is brought into the sector
I also blew up a fuse cuz of other topic and how i am being reminded that "oh borg can beat fed easily blah blah blah" - if that's the case then YOU DO IT!
- but then again i get the response "oh i can't you are a better borg blah blah blah" .... -.-
The end i don't wana talk about it anymore!
posted on July 7th, 2011, 8:52 pm
Arash8472 wrote:I have seen this argument several times and I have tried to "practice" it and it always fails.... FYI a sphere is not immortal, it gets hurt when there are 4 phaser platforms which hit 2x
Also i find it funny how most people forget that these "expansions" are near shipyards and starbases
if he made 4 turrets in 1 spot then you should be expanding, let him have his turrets that cant move, you expand again, his fleet will not be able to handle yours, just raid in places which keep you able to respond to his raids in reasonable time. make a few extra scouts to patrol corridors, so you can run miners to better places.
4 phaser plats still cant kill a sphere that fast, just make sure u know where his fleet is and can get through a blue neb before they run you down. use regen to tank the turrets while a couple adaptors put in the torps. and inter scubes can kill slow miners before they reach a yard often.
yeah these fed turrets delay the game as u have to outresource them, that is annoying, but such is the feds, if you're gonna kill them, you can bet they'll drag it out with warpins and turrets for aaaages.
Arash8472 wrote:I already quit that's why i posted the topic (?)
well you didnt explicitly say "i quit", you might have just been blowing off steam.
Arash8472 wrote:lol.... e2 actually can hurt scubes if the fed player is smart enough to make them face the scube... those "quad" torpedoes hurt borg ships - even probes ... I believe the "miss" chance is a bit buggy with those "quard" torpedoes as it feels like they always hit... all of them... -.-
of course they can hurt scubes, only 1 in 5 torps miss. but they will never catch scubes for a kill. and adaptors hurt them back (medium sized e2s) and adaptors get -9% damage with a torp module, and if they spam e2s u can use adaption module to fire adapted photons. and they will still never catch an adaptor, just run at half health. adaptors can even fire backwards

feds generally do ok against borg with the torp spam, e2s included, but e2s pay a price for their high dps, low speed.
seems like in this tourney there are a lot of good fed players really winning well. one possible explanation is that fed learning curve is pretty shallow and it doesnt take a lot to get your fed game to a strong level. but players who are strong with 1 race are usually quite fearsome. a strong dominion player is also something to fear, as is a good klingon player who will earn entrance to stovokor by brutally murdering miners in honourable combat. a good borg player is strong too, just i bet it took them a lot more effort to get good at their races, as when they make mistakes, they get punished hard, while making mistakes as feds is a bit less serious.
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