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posted on November 5th, 2005, 9:44 pm
Someone? That's not telling me much... If it were DOCa or Optec, I'd at least know whether to take it seriously or not...
posted on November 5th, 2005, 10:46 pm
Last edited by ewm90 on November 5th, 2005, 11:23 pm, edited 1 time in total.
The fighters wont be selectable or attackable. If the Carrier is destroyed they will try to return to another nearby carrier. If this also fails for some reason they will explode :) The poor pilots get crazy alone in the dark  B)

if i do recall you saying that thare will be an updated avatars? :D your the gratist!
posted on November 7th, 2005, 2:56 am
if i do recall you saying that thare will be an updated avatars? :D your the gratist!

you mean they will do different things now? :omg:
posted on November 7th, 2005, 4:28 am
thats what i understood.
posted on November 7th, 2005, 7:18 pm
I feel sorry

sorry
posted on November 8th, 2005, 12:13 am
Wait wait wait...If this ship is unarmed what is going to be the range of these fighters? because if I have no offensive weaponry I don't wanna be near the battle...
posted on November 8th, 2005, 8:31 am
The Avalon Class is equipped with a Phaser. Booth the Phaser and the Fighters are long-range.
posted on November 8th, 2005, 2:30 pm
A Sabre style phaser? (4 dmg.)
posted on November 8th, 2005, 10:18 pm
i think it seems more like a "wartime" avatar, so my guess is that the carrier itself is going to have a bit of firepower, something like 6dmg with a 2.5sec recharge rate (or something like that). or the Excelsior II's phaser banks even, but that would be totally (insert word here). :D
posted on November 9th, 2005, 12:08 am
Too bad the Klingons and Romulans don't have fighters...
posted on November 9th, 2005, 12:24 am
no don't go there please! :lol:

how many fighters are there per carrier in the others games ppl have mentioned?
posted on November 9th, 2005, 1:00 am
Hmm...I don't know any other games but I can give an example from Battlestar? lol They have about 47 vipers (off the top of my head) but only about half are in operation due to lack of pilots. Galactica is about 1325.7 meters long (rough estimate by division of about 3.5 feet in a meter) 520 meters wide (agian, rough estimate) 165.7 meters high (agian, rough estimate). Considering the size of the ship, it has massive rail guns to defend it from the huge Cylon onslaught, even with the amazing skill of Galactica's fighter pilots it still needed a heavy defense...Sorry if this was all useless information, just giving an example for a Carrier size vs amount of fighters vs firepower sorta thing...
posted on November 9th, 2005, 7:33 pm
well with the drones weapon (which is I think how FO is making there fighters unless there was more fiddling with the engine by them) a group of fighters will appear from the ship and attack the target. They will likely be in groups of 4-8 and will have a rate of fire that is set at the moment one squad comes back another squad appears.
posted on November 9th, 2005, 8:00 pm
in the C&CRA2 each one has 3
posted on November 9th, 2005, 11:02 pm
as i think about starfleet command volII it seems that carriers should have about 4 to 8 squadrons of 4 fighters (depending on the carriers size), but things change the current generation of carriers in FO might be bigger or (more likely) smaller.
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