Call 3.1.1 Emergency
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posted on January 19th, 2010, 10:30 pm
Well they just sit there....
I didnt try pressing Stop though
I didnt try pressing Stop though

posted on January 19th, 2010, 10:42 pm
Excellent!
You guys are great!


You guys are great!


posted on January 19th, 2010, 11:04 pm




So...I'm not playing computer games for about 5 more months...you guys are making it SOOO hard...lol. That aside, this is the only game that has my anticipation to the same level as Mass Effect 2. And believe me, I'm REALLY excited for ME2. I'm so glad that you guys are who you are

posted on January 19th, 2010, 11:20 pm
yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay yay!
posted on January 19th, 2010, 11:29 pm






























































































































































































































































































































































































































































































































































































































































-sorry if i went overbord, I'm exited (if you coulden't tell!)
posted on January 20th, 2010, 12:39 am
im kinda worried about what you guys did to the fed, i dont think the increase for the support ships were needed at all, i think you had them just right, (personally i still like old norway plasma coil) but everything seemed to be good with the support ships not to powerful, and all that good stuff, i just dont think a cost increase is the way to go, and whats up with the turret increase? how long does it take for other turrets to build?
thanks for continueing to make this game better, always appreciated, now to reinstall wippien and star trek!
long story......
thanks for continueing to make this game better, always appreciated, now to reinstall wippien and star trek!
long story......
posted on January 20th, 2010, 12:42 am
Ray, you can't make these wild assumptions about how balance works without vigorous online play against other humans. That's why we always encourage people like you to play online
I still suck but I've played enough to understand.
Feds, where once again one of the top races, now they are a bit closer to the middle

Feds, where once again one of the top races, now they are a bit closer to the middle

posted on January 20th, 2010, 2:23 am
ray320 wrote:and whats up with the turret increase? how long does it take for other turrets to build?
Fed Platform:
Risner: (was) 70, (now) 84
Mayson: (was) 53, (now) 63
Klingon:
Torpedo Turret: 142
Dominion:
Phaser Sentry: 78
Perimeter: 159
Romulan:
Turret: 77
Turret: (after prefine) 52
So please ... Mayson could build a Torpedo turret in 53 seconds ... Nearly three could be built in the time it takes to build a Klingon turret and exactly three in the time it took to make a perimeter. People would say that "Oh well the Torpedo turret was expensive and so you wouldn't be able to make ships while you made those" but since Mayson can get his SFC up so fast he's got free Warp-ins while he makes a couple phaser turrets, his Eraudi yard and then begins to spam Torpedo turrets. On a map any bigger than Openfields this is NOT hard and because Mayson can build so fast it happens alot. The kind of firepower you need to have in order to either destroy the early turrets or to kill things quickly and run is pretty hard to have before those turrets are done.
posted on January 20th, 2010, 2:31 am
Last edited by Anonymous on January 20th, 2010, 2:34 am, edited 1 time in total.
If ray's worried about these changes, I wonder what he'd say to the changes I've been thinking of. 
"WHAT?!! Mayson feds actually need to purchase chassis upgrades?! Perposterous! RAWR!

Oh, and very nice title, Doca!


"WHAT?!! Mayson feds actually need to purchase chassis upgrades?! Perposterous! RAWR!



Oh, and very nice title, Doca!


posted on January 20th, 2010, 4:25 am
Yeah, as of this most recent patch, I think the balance has crept more to this:
Mayson Feds
(yes, the gap is there for a reason...)
TaQ'roja
Optimize, Martok
Puretech, Helev, Risner, Mijural
Assimilate
Obviously I want to play more though before saying "this is IT"
Mayson Feds
(yes, the gap is there for a reason...)
TaQ'roja
Optimize, Martok
Puretech, Helev, Risner, Mijural
Assimilate
Obviously I want to play more though before saying "this is IT"
posted on January 20th, 2010, 5:07 am
Dominus_Noctis wrote:Yeah, as of this most recent patch, I think the balance has crept more to this:
Mayson Feds
(yes, the gap is there for a reason...)
TaQ'roja
Optimize, Martok
Puretech, Helev, Risner, Mijural
Assimilate
Obviously I want to play more though before saying "this is IT"
I disagree about the placement of Risner and Martok (unless you tech directly to Negh'Vars). I think Risner is maybe below Opti at the moment but above Martok. At the very least on the same Level.
Mayson is still head and shoulders above the rest and I'm going to be honest: I think at this point the ONLY reason is because of the decreased build time. I think that's really the last piece of the puzzel that has kept Mayson better than everyone else this whole time. It makes his start better, his expansions faster, and his turret-building almost unstoppable (even with the new time increase as his is still only 63 seconds).
posted on January 20th, 2010, 5:29 am
Guys i have been playing online, and i know the norway before was pretty powefull,
however since ive played since 3.10 i felt a balance with the feds, i felt like the support ships wernt so killer death ships, and were actually support,
im just not sure about the cost increases
however since ive played since 3.10 i felt a balance with the feds, i felt like the support ships wernt so killer death ships, and were actually support,
im just not sure about the cost increases
posted on January 20th, 2010, 7:28 am
Dominus_Noctis wrote:Yeah, as of this most recent patch, I think the balance has crept more to this:
Mayson Feds
(yes, the gap is there for a reason...)
TaQ'roja
Optimize, Martok
Puretech, Helev, Risner, Mijural
Assimilate
Obviously I want to play more though before saying "this is IT"
I know you're far more xperienced than me, but I see this as just a nerf to the Rommies and they're already underwhelming. The Leahval lost 20 offense in reeling mode, don't think he'll get to actually live to use that repair. I always felt that only really bigger ships could profit from active repair abilities as they get to actually use it. Small ships need more daka:)
posted on January 20th, 2010, 7:32 am
Jamess14 wrote:I know you're far more xperienced than me, but I see this as just a nerf to the Rommies and they're already underwhelming. The Leahval lost 20 offense in reeling mode, don't think he'll get to actually live to use that repair. I always felt that only really bigger ships could profit from active repair abilities as they get to actually use it. Small ships need more daka:)
I disagree. I just played a team game as Romulans and felt a lot more firepower at my fingertips.
The Leahvals didn't need to keep that +20 offense nonsense as most of their damage now seems to come from groups of them blasting away with the variable disruptor. It's very little energy to use and can be used quite quickly. Most small vessels die instantly to 5 or more and they are FAST. They can run off quickly when one starts to lose shields and cloak, saving it for another day.
I have indeed used the repair ability and it's astonishing. No more will you ever lose a vessel to broken life support.
posted on January 20th, 2010, 8:01 am
Disruptor is great, do you stop using reeling now and save the energy for disruptor?
Well we might have different xperiences but in my last fifteen games I don't think I lost more than 5-10 ships due to some sort of permanent systems failures.
Well we might have different xperiences but in my last fifteen games I don't think I lost more than 5-10 ships due to some sort of permanent systems failures.
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