Dominion War Mod 2.5

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posted on February 10th, 2018, 5:47 pm
Recently decided to do some minor tweaks to the game and some new ships.

Changes made:

- All battle stations (ds9, terok nor, Ty'gokor etc...) can now build the same things that the starting bases build. You can also build a special ship for each battle station.

- Each race has a different model now for the station that mines for supplies, making it easier to visually differentiate between the regular mining station and station that mines for supplies. (except for the breen)
- Same goes for the mining ship that mines for supplies (except the Breen and Dominion).

Federation
- Danube weapon was weakened to make it not cheat-y anymore.
- Added the peregrine fighter

Klingon
- Swapped out the models of the two k'tinga class ships with something from Aad Moerman

Romulans
- New research station models
- New Shrike model
- New Rhienn model

Dominion
- Worker ship now looks like the Karemma ship from Ds9

Borg
- Graviton Turret is now buildable
- Locutus is stronger (just a stronger hull)



Mod is 95 % done, I am currently just waiting for someone to help me convert the model of the Borg Unicomplex from armada 3 to put into my mod. Anyone can PM me that is willing to help me out or knows someone that can help me.....
posted on February 10th, 2018, 5:49 pm
Rommie Screenies

Attachments

rom research.png
Rom research stations
rom research.png (854.05 KiB) Viewed 734 times
rom base.png
Rom Battlestation
rom base.png (1.19 MiB) Viewed 734 times
rhienn class.png
Rhienn
rhienn class.png (1.07 MiB) Viewed 734 times
posted on February 10th, 2018, 5:51 pm
Dominion

Attachments

Dominion workership.png
Worker ship
Dominion workership.png (1.01 MiB) Viewed 734 times
dominion bomber.png
Dominion Bomber
dominion bomber.png (1 MiB) Viewed 734 times
Dominion base.png
Base
Dominion base.png (1.24 MiB) Viewed 734 times
posted on February 10th, 2018, 5:53 pm
Federation

Attachments

Federation Fighter.png
Fed Fighter
Federation Fighter.png (866.28 KiB) Viewed 734 times
Fed Base.png
Fed Base
Fed Base.png (1.04 MiB) Viewed 734 times
posted on February 10th, 2018, 5:53 pm
Cardassians

Attachments

cardassians.png
Card Base
cardassians.png (1.15 MiB) Viewed 734 times
posted on February 10th, 2018, 5:54 pm
klingons

Attachments

klingon ktingas.png
ktingas
klingon ktingas.png (975.69 KiB) Viewed 734 times
Klingon Base.png
Klingon Base
Klingon Base.png (1.13 MiB) Viewed 734 times
posted on February 10th, 2018, 5:55 pm
Borg

Attachments

borg turret.png
Borg Turret
borg turret.png (1.08 MiB) Viewed 734 times
posted on February 24th, 2018, 6:23 am
Borg Unicomplex from Armada 3


Converted for fleetops thanks to Miklosgo

Attachments

unicomplex.png
unicomplex.png (489.5 KiB) Viewed 524 times
posted on February 24th, 2018, 11:21 am
this should look good in game, well done guys.

Look forward to the next release, do you have a rough ETA
posted on February 24th, 2018, 3:44 pm
scimitarfan wrote:this should look good in game, well done guys.

Look forward to the next release, do you have a rough ETA



The rough ETA is within the next two weeks. I've pretty much wrapped up everything I wanted to do.

I just need to test the Borg AI to make sure it functions properly. I also am trying to get permission to use the regula one and orbital office complex stations from armada 3.
posted on February 25th, 2018, 7:49 am
Nice work. That mod gonna be awesome.
posted on March 3rd, 2018, 8:52 pm
Sounds like you're really adding content now. Any idea when you'll release?
posted on March 3rd, 2018, 9:53 pm
Tryptic wrote:Sounds like you're really adding content now. Any idea when you'll release?



Very soon. I am just looking to find a good Regula one model and the Orbital Office complex from the motion picture. Also, I am trying to change the Cardassian gui thing when you click on a ship. Once I have those things done, I will release it.
posted on March 8th, 2018, 7:01 pm
I really love that I can see some good old models from A2 files there. I always love to see the old stuff still being around :wub:
posted on March 17th, 2018, 11:11 am
Really looking forward to the update & appreciate the work put in.

Is there anyway the Oberth repair ships can stop playing stupid and flying towards any enemy ship in range? You have to have movement set to red (complete autonomy) in order for them to move and repair your ships / stations, but as soon as an enemy is in range they do a suicide run! :rolleyes:

Setting movement to yellow or green and they don't want to budge.
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