Boarding Party Micro, Micro Mod

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posted on May 21st, 2010, 3:50 pm
Last edited by 1337 64M3R on May 21st, 2010, 4:42 pm, edited 1 time in total.
This is simple, people complained on the similarity of boarding strength, well, this fixes it.... well, sort of at least.

You got more varied boarding strengths, tried to make it more like people's opinions. So, here is what is done.

Borg: :borg:
Boarding strength: Very High :assimilate:
Repair Rate: Moderately Fast
Retreat Strength %: 8%
Crew Retreat Marker: 2%

Dominion:
Boarding Strength: Moderately High
Repair Rate: Moderate
Retreat Strength %: 2% (They Obey the founders will, not leaving room for fear)
Crew Retreat Marker: 2%

Klingon:
Boarding Strength: Moderately High
Repair Rate: Moderately Slow
Retreat Strength %: 15%
Crew Retreat Marker: 5%

Federation:
Boarding Strength: Moderate
Repair Rate: Moderate
Retreat Strength %: 35%
Crew Retreat Marker: 45% (Fedies don't like casualties)

Romulan:
Boarding Strength: Moderate
Repair Rate: Moderately Fast
Retreat Strength %: 40%
Crew Retreat Marker: 30%




That is basically the changes, all else is the same. Hope you like them. Remember, you should use this in your "Mod copy", as this will ruin MP compatibility.

Edit: Odfs were updated, now at version 1.02

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posted on May 21st, 2010, 3:54 pm
I disagree with the borg being the strongest repair and boarding but nice idea
posted on May 21st, 2010, 3:55 pm
Last edited by 1337 64M3R on May 21st, 2010, 3:58 pm, edited 1 time in total.
Oh, well, I tried intergrating some canon. :pinch: I guess too much.

Canny wrote:close quarter combat usually lasts a few seconds, [glow=red,2,300]klingons vs jem'hadar would be equal to one another in strength,[/glow] so if that idea was put into use, how would you expect a klingon or dominion ship to be captured by these races?

the borg would loose one or two drones before adapting, depending on the size and where the crew is mainly focused, the crew could be overrun in a matter of minutes. all it would take is several drones.

the romulans are not that good in combat, but have an impressive display or using every advantage possible.

the feds are just, shoot to kill, secure a section and then get bogged down in combat, hand to hand vs jem'hadar is out of the question because the feds would loose easy. but just because one has a gun doesnt meant they are ready to attack an enemy with it.


Plus also I kinda agreed to this opinion. except for the highlighted. I personally think a Jem'Hadar is stronger over all.
posted on May 21st, 2010, 4:09 pm
i do think klingons and dominion are the same strength but klingons as someone said, lacked the endurance to fight. which is where the genetically engineered killing machine takes over. but apart from worf vs the group of jem'hadar in the dominion detention center just before the alpha quadrant invasion on ds9, there has been no on screen fights of dominion vs klingon as i recall, so the question of how strong they are remains a mystery which is why they are both warrior mentality races, very stubborn, it's acceptable to say the klingons have the same strength compared to jem'hadar soldiers in the short term.
posted on May 21st, 2010, 4:11 pm
hmm.... well, i guess your right. Feel free to see how these changes do ingame. After all, it does satisfy peoples desire for more realistic strengths of boarding parties.
posted on May 21st, 2010, 4:16 pm
A Klingon warrior once said that Jem'Hadar are stronger and (I think) faster than them. He was extremely depressed, so I'm not sure how reliable he was (he was sane enough to do his job properly).

He also said that their lack of what a Klingon would call 'honor' makes them superior, which is accurate considering how much Klingons can be impared by the 'honor before reason' lifestyle.

I usually give the Dominion a minor advantage (about 5-10%), and set the Borg to never retreat.
posted on May 21st, 2010, 4:20 pm
I happen to agree with tyler here i also think that the jemhard and klingons still using melee weapons would give them an adavatage over the borg.
posted on May 21st, 2010, 4:21 pm
add to boot, the batleth, or sword weighs 5kg and after several minutes of fighting with such a big clumsy weapon, it does take it's toll, the same with d'k tahg knife or mekleth after a good deal of using most of their endurance trying to avoid lighting attacks against other bladed weapons.
posted on May 21st, 2010, 4:27 pm
i think if it was canon, the borg would have 5 times the strength of feds. the dominion 3 times feds, the klingons 2.8 times the feds, the romulans and feds the same. in canon valour and cunning wont save you from a jemhadar shooting u.

in fleetops as long as the borg clearly have a small advantage i dont really mind. we need balance.
posted on May 21st, 2010, 4:32 pm
myleswolfers wrote:i think if it was canon, the borg would have 5 times the strength of feds. the dominion 3 times feds, the klingons 2.8 times the feds, the romulans and feds the same. in canon valour and cunning wont save you from a jemhadar shooting u.

in fleetops as long as the borg clearly have a small advantage i dont really mind. we need balance.


if that is so then how did the klingon boarding parties get turned back on ds9, bajorans and feds are the same stature and yet a massive klingon boarding force was pushed off the station before their fleet was turned back. but as i also recalled, when fully trained well, like worf, not even the jem'hadar could stop him and his strength was equal, its one of these other things that comes to mind which is why i based that call, i doubt the rest of the klingons are any different to worf for training.
posted on May 21st, 2010, 4:37 pm
DS9's crew are the main characters, who get plot protection. You may also have noticed the Defiant and DS9 itself also has power and durability far surpassing any other ship/station of its class.
posted on May 21st, 2010, 4:39 pm
Tyler wrote:DS9's crew are the main characters, who get plot protection. You may also have noticed the Defiant and DS9 itself also has power and durability far surpassing any other ship/station of its class.


forget the ops center, there were sequences elsewhere where several crew men were killed but still kept the klingons at bay.
posted on May 21st, 2010, 4:40 pm
I'll do some minor editing. But can I expect some downloads after the updated versions are up? ??? Nothing much, just that I'd like to know my work goes somewhere.
posted on May 21st, 2010, 4:41 pm
Canny wrote:forget the ops center, there were sequences elsewhere where several crew men were killed but still kept the klingons at bay.

Elsewhere was under Odo's control, no Klingon or Jem'Hadar stands a chance with him there.

1337_64M3R wrote:I'll do some minor editing. But can I expect some downloads after the updated versions are up? ??? Nothing much, just that I'd like to know my work goes somewhere.

I'll probably download it.
posted on May 21st, 2010, 4:41 pm
1) the klingons couldnt take ds9, ds9 is in the name of the show. it has ultimate plot protection.

2) worf is a main character, he has his name in the credits. he has plot protection too. he is way better trained than the average klingon.

EDIT: ninjad by like 50 people
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