Help with Modding campaign?

I want my 15 rapid-fire quantum torpedo launchers Uber-Defiant now! - Get help from modders. Share your work. Discuss modifications.
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posted on January 30th, 2013, 11:11 am
Oh, Copy/Paste

I do, and I make base ships that are used by the regular ships, mostly for variables that dont change, ever.
posted on January 30th, 2013, 11:48 am
Destroyer92 wrote:Oh, Copy/Paste

I do, and I make base ships that are used by the regular ships, mostly for variables that dont change, ever.

you misunderstand me, i meant if you typo in normal text but can write odfs perfectly, you should write anything you have to say in an odf file, then c/p it to elsewhere. that way no typos.
posted on January 30th, 2013, 9:40 pm
kongming wrote:I'm sure.
Wish there was an easy campaign editor. I can't remember what RTS game had one, but it was awesome. You just place the units and give them string commands and such.


Megadroid's Mission Mod is not exactly pretty but it's not too hard to use either. His Premonitions sample mission pretty much has examples of how to do things. Here's a mission I made for my mod using MMM:




I could send you the lua files for my mission if it would help out too. :thumbsup:
posted on February 1st, 2013, 6:59 am
Damn, nice vids. Now you have me wanting to play the mod.

I like your work with the character models and ships. Maybe you could help me with my work, mostly with character models and the TCF ships.

Also, the girls eyes remind me of two of my characters, though one has the whole eye as yellow, not just the iris.

edit:

Also, if you need a voice actor to help, I'm available.
posted on April 3rd, 2013, 6:33 am
Megadroid's Mission Mod is not exactly pretty but it's not too hard to use either

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