MVAM
Which race do you like most? What do you like - what you don't like? Discuss it here.
posted on January 11th, 2009, 3:16 am
hi just added the prometheus and wen using its mvam it dsnt keep all 3 sections selected. am i missing something because it does in the 2.5patch. also when rejoining the ship changes name is there a way to stop this?
posted on January 11th, 2009, 3:12 pm
That might be why it is still a map unit. When I added it to experimental, I removed the MVAM and make it capable of levelling-up.
posted on January 11th, 2009, 8:28 pm
Blade wrote:hi just added the prometheus and wen using its mvam it dsnt keep all 3 sections selected. am i missing something because it does in the 2.5patch. also when rejoining the ship changes name is there a way to stop this?
Not sure about the keeping it selected but to keep the name you just need the line
- Code: Select all
replacementkeepName = 1
in the weapon odf
Tyler wrote:That might be why it is still a map unit. When I added it to experimental, I removed the MVAM and make it capable of levelling-up.
You could make it level up yourself by adding the relevant odfs, I've been looking at how thing's level and some of the new replace weapon features in V3 and the only catch would be when you rejoined them you would have to decide whether you want to happen if one of the pieces have levelled up while it's been disconnected should be do-able if you check the new condition line they added.
But that's if you really wanted to go to that much effort

posted on January 11th, 2009, 11:42 pm
the name stays wen it seperates it only changes during reintergration and i know in the 2.5 patch all the sections stayed selected
posted on January 12th, 2009, 1:25 am
Crazy Moose wrote:You could make it level up yourself by adding the relevant odfs, I've been looking at how thing's level and some of the new replace weapon features in V3 and the only catch would be when you rejoined them you would have to decide whether you want to happen if one of the pieces have levelled up while it's been disconnected should be do-able if you check the new condition line they added.
But that's if you really wanted to go to that much effort
That's why I removed the MVAM from my usable Prometheus (it's still on the one that came with the game), I just couldn't be bothered to add level odf's for the seperated peices.
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