Awesome Screenies! Official Screenshot thread!

Which race do you like most? What do you like - what you don't like? Discuss it here.
1 ... 50, 51, 52, 53, 54, 55, 56 ... 118
posted on March 24th, 2010, 2:13 am
It's not exactly the computer. It's the video card. Some monster tandem SLI with huge graphical processing power and a lot of video memory will do more than the best CPU filled to capacity with the fastest system ram.
posted on March 24th, 2010, 2:31 am
It had a very powerful graphics card. In fact, it had two of them... or whatever that fancy duo card stuff is. I can't recall any of the stats, just a lot of "SLI" and "dual" -this and "dual" -that  :blush: . Quite pricy too as I recall - and it did very nicely with DoW II (running it on max everything)  :sweatdrop:
posted on March 24th, 2010, 3:06 am
I assume you were doing an instant action thing; if it were online or over a network then it might be network lag. Was the computer doing anything else particularly things which were either processor or disk read/write intensive? If yes, that might account for part of it. I find that some programs, especially graphics oriented ones, can slow to a crawl if there is high disk activity because data reads/writes to the swap file, that is virtual memory, are delayed. Of course it is also possible that the engine does have its limits. I suppose this is one of the pros of redoing the engine (even though the devs have said they don't want to). The fact is that the existing Armada 2 engine is reaching its limits; at some point it will be more efficient and effective to create a new engine, it's just a matter of when.
posted on March 24th, 2010, 3:00 pm
As far as I recall, it was just A2 running - I seem to remember that it's been said before that it isn't the high poly models that are to blame, just the inefficiency of the engine. Just for the same reason that Borg explosions cause lag on almost every computer: even really really powerful ones. Incidentally, the Devs are working on making 2010 a year of vast improvements for the A2 engine, so I'm sure we'll see needed system resources go down and cool graphics go up  :D
posted on March 24th, 2010, 3:06 pm
yeas, as I said.  The models are lower poly because the devs want to create the least amount of lag. Sure you can add high ploy models to the game, but if you plan on having actual fleet battles :whistling:, the engine can'not handle all the ships and will either lagg, or crash, depending on your machine.
posted on March 24th, 2010, 11:59 pm
Heres a really funny one Mort sent me

Attachments

FOScreenShot_100325_003835.png
posted on March 25th, 2010, 12:22 am
That's awesome! :lol:  Keep the faith, Mort.  They might come back! :D
posted on March 25th, 2010, 12:41 am
I don't know, it sounds kind of fishy "Mort is waiting:cloak: :cloak:
posted on March 25th, 2010, 12:43 am
I just did the math and he waited for 79 minutes  :pinch:  :lol:
posted on March 25th, 2010, 7:49 pm
:o It's shocking!
Inside a  :borg: cube!!! :assimilate:

Attachments

Inside a Cube.png
posted on March 25th, 2010, 8:24 pm
That's is!  :blink:  >:(
All that bloody space and the only thing that's inside it is some dinky little box! I want a refund.

:D :P
posted on March 25th, 2010, 8:50 pm
Beautiful Sisters..... The USS Enterprise-D and the USS Tewkesbury-A silently fly through an asteroid belt

Congrats Tyler, I've decided that the Tewkesbury-A will play a prominent roll in my fan-fic, with you in command  :thumbsup: Now if only I could get to writing it...  :lol:

Attachments

FOScreenShot_100325_164427.png
FOScreenShot_100325_164325.png
posted on March 25th, 2010, 8:51 pm
just as long as its got some j/c in it :P

also in your first pic the light source is visible. sometimes fleet ops does that when u try take a pic.
posted on March 25th, 2010, 8:58 pm
AW MAN!!!  >:( I put a good amount of time setting those ships up the way I wanted to.  :pinch: So close!!!!
posted on March 25th, 2010, 9:12 pm
thats why i take all pics twice lol, cos it seems random whether it captures the light or not.

i edited it for you

Attachments

FOScreenShot_100325_164427-1.png
1 ... 50, 51, 52, 53, 54, 55, 56 ... 118
Reply

Who is online

Users browsing this forum: No registered users and 10 guests