Upgrades File

Post ideas and suggestions on new features or improvements here.
posted on November 10th, 2011, 12:34 pm
Last edited by Anonymous on November 10th, 2011, 12:40 pm, edited 1 time in total.
I got this idea from this thread about starbase upgrades and I was thinking of an easy way to upgrade the base easily using only 1 extra ODF file per ship instead of 2 or more per ship, per upgrade.

fed_intrepid.odf
Code: Select all
upgradeFile = "fed_intrepid_upgrade.odf"


fed_intrepid_upgrade.odf
Code: Select all
upgradeType = "Vessel Rank"
{
  upgradeOnExperience = 1
  upgradeLevel = "rank_1"
  {
    levelName = "Rank 1"
    // Base rank
  }
  upgradeLevel = "rank_2"
  {
    levelName = "Rank 2"
    experienceRequired = 50
    ODF=maxHull +=23
    ODF=maxShields += 77
    ODF=maxSpecialEnergy += 15
    ODF=weapon1 = "fedW_intrepid1r2.odf"
    ODF=weapon2 = "fedW_intrepid2r2.odf"
  }
}


borW_interceptor1.odf
Code: Select all
damageBase = 20
  "fed_intrepid.odf:rank1" *0.85
  "fed_intrepid.odf:rank2" *0.80


What do you think?  Note that the rank bonus and passives ARE NOT accurate in this sample.  I just threw the numbers together for this example.

EDITED
posted on November 10th, 2011, 3:29 pm
Although it is a nice idea to have upgrades be able to be within the parent file, it is not possible for the foreseeable future. This is why the replaceweapon hasn't yet been scrapped for leveling up or upgrading: it's desired, due to all the issues, but not yet technically possible :)
posted on November 10th, 2011, 4:17 pm
I wish upgrades could be contained within the parent odf. :sweatdrop:  Such as listing all the weapons for each upgrade in the fed_saberY.odf or whatever, and then the HP increases for each rank.  Basically delineate the changes between each of the next ranks, and what the required without having to write multiple redundant odf's. :sweatdrop:  That would be cool...
Reply

Who is online

Users browsing this forum: No registered users and 20 guests

cron